Does anyone extract bsa archives in Oblivion? I do it for all skyrim mods that don't specify against it. I think it's pretty common practice, too. How about Oblivion? How do bsa's work in this game, regarding overriding assets and such? Do they get priority? Or, on the contrary, are they always overridden?
Back to the extraction, I think wrye bash doesn't do this automatically but there are tools, like BSAopt that do it. One could extract the bsa to a folder and place the plugins in the same folder, then add that folder to wrye bash - if there were anything to gain from it. If you have a ton of texture mods it might make it easier for the game to decide which assets to choose.
Thanks!