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Found 4 results

  1. Continuing from the thread in old official forums... Nostalgia, although I certainly don't miss the 200 post limit What does Wrye Bash do? It makes it safe to try out new mods because it will restore everything to the way it was when you uninstall a mod It makes more mods compatible with each other by importing information from different mods into a "bashed patch" It allows you to exceed the 255 mod threshold by automatically merging some types of mods for you FAQ: Download: GitHub Oblivion Nexus Skyrim Nexus Fallout 4 Nexus
  2. This is the continuation topic for Yacoby's Wrye Mash Fork and Wrye threads Thread4 and Thread5. New release announcements will be posted here and this will be the main place to discuss problems with Mash. Manage Mod Files and Load List * Select load mods from a list that can be sorted by: File Name, Modification date, Size, Mod Author, Load Order, Selection State and file type (Esm/Esp). * Select mods by loads lists which you define. E.g., define a Bethesda Mods list, or an LGNPC or Astarsis Heads list. * Hide rarely used mods. (Yes, there's an Unhide command too!) * Delete and D
  3. Skyrim SE System: Win 7 Wrye Bash version: Wrye Bash 307.201903311313 - Standalone Executable User: Noob to Wrye Bask (a Whole 4 Days experience) I am going to be using Wrye Bash as my mod organizer. I've never run Skyrim SE (or any game) since I started using Wrye Bash as my mod organizer and began creating my new build. I’ve also never used Wrye Bash before, I just want to learn how so I better understand it's abilities and uses. I just ended a gruesome battle with FNIS ending after a post here in AFK that would’ve saved a LOT of frustration
  4. Wrye Bash 307-Experimental Fallout 3/Fallout New Vegas/Oblivion/Skyrim patcher Update This thread is to discuss and troubleshoot implementation of Fallout 3, Fallout New Vegas, Oblivion and Skyrim patcher updates. This will be done using three different versions of Wrye Bash/Flash/Smash. Version 307.x will be primarily for Oblivion and Skyrim but anyone is more then welcome to test this version with Fallout. Since the current official releases for Fallout by Valda are working rather well and just need updating I will be providing links to those versions as well. I will use them as a baseline
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