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Showing results for tags 'UI'.
174 downloadsThis is a somewhat simple modification to the Nehrim UI to include a progress bar for experience needed to level. As simple as Oblivion's corrupt interpretation of XML can be anyway. It was born of annoyance at seeing the message spammed to the HUD every 5 minutes telling me how much XP I had, how much I needed to level, and how many learning points I had. So I wanted something less distracting since that information is readily available in the learning book. This mod disables the status message that is normally displayed every 5 minutes and replaces it with a yellow bar on the HUD that grows as you get closer to leveling up.
Just to clarify that I don't have any kind of mods. I came here searching for help and checking if this patch may help me. The green hologram of the lab bottle, Research test tube and test tube items is missing when trading or bartering but not when I'm in my inventory in the Pip-boy. I've tried loading a saved game from before but nothing, also verifyed files and no solution for the glitch. I don't know why it's happening and since when, coz maybe the bug was there before I noticed. I'm new in all of this and I've been searching for information. I already asked for help to Bethesda but I don't know how much it will take for them to find a solution for my problem since I sent them DxDiag and Msinfo32 information to review as they requested me and reinstalling nvidia drivers. I haven't unistalled Fallout 4 so far.
Is anyone here aware of swf-compilation specificities for FO4 ? I'm trying to work with SoThink (I'm just lost in adobe's interaces...). I can edit/create .swf, export them, and re-import them in SoThink without problems (I just have a clip, no actionscript, it's to create new perks clips), but for some reason the game won't load them. It's not a path problem (tried to replace my file by one of the vanilla clip and it show up properly). In case you're wondering what I'm actually talking about, perk clips are the animated icons that show up in the pipboy under the Statistics -> Perk tab of the pipboy (not the poster where you level up, in the actual pipboy interface). P.S. : Already tried to reach StrangerNPC on nexus, who made the Asuka park UI, but since he's a japanese modder with no mod description, I kinda expect the answer to be "sorry, I can't english" :/ ) Edit: Completely forgot to ask expired. It'll most likely be a 10 ~ 20 characters long answer, but that could be enough.
Here are a few modifications that caught my attention. And they are not done by using TESVSnip aka FalloutSnip. Full Dialogue Interface Better Item Sorting ( It has a patch for the Full Dialogue Interface ) PipWare UI Fallout4 Edition ( Great stuff interface settings in the XML ) My settings for version 0.6 Improved Map with Visible Roads Fallout Texture Overhaul PipBoy