Jump to content

Search the Community

Showing results for tags 'Console Commands Functions'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • AFK Mods
    • Administration
    • General Discussion
  • Bethesda Games
    • The Elder Scrolls
    • Fallout
    • Starfield
    • Tools of the Trade
  • Other Games
    • Total War
    • No Man's Sky
  • Unofficial Patch Project
    • Unofficial Patch Project Bug Tracker
    • Unofficial Starfield Patch
    • Unofficial Fallout 4 Patch
    • Unofficial Skyrim Special Edition Patch
    • Unofficial Skyrim Patches
    • Unofficial Oblivion Patches
    • Unofficial Morrowind Patch

Categories

  • Unofficial Patch Project
    • Files For Fixes
    • Unofficial Patch Betas
    • Skyrim Special Edition
    • Skyrim
    • Fallout 4
    • Oblivion
    • Morrowind
  • Starfield
    • Armor & Weapons
    • Cities, Towns & Settlements
    • Companions & NPCs
    • Gameplay Changes
    • Houses & Dwellings
    • Landscaping
    • Miscellaneous
    • Modders Resources
    • Models & Textures
    • Patches & Fixes
    • Quests & Adventures
    • Realism & Immersion
    • Tools & Utilities
  • Fallout 76
    • Armor & Weapons
    • Cities, Towns & Settlements
    • Companions & NPCs
    • Gameplay Changes
    • Houses & Dwellings
    • Landscaping
    • Miscellaneous
    • Modders Resources
    • Models & Textures
    • Patches & Fixes
    • Quests & Adventures
    • Realism & Immersion
    • Tools & Utilities
  • Fallout 4
    • Armor & Weapons
    • Cities, Towns & Settlements
    • Companions & NPCs
    • Gameplay Changes
    • Houses & Dwellings
    • Landscaping
    • Miscellaneous
    • Modders Resources
    • Models & Textures
    • Patches & Fixes
    • Quests & Adventures
    • Realism & Immersion
    • Tools & Utilities
  • Skyrim Special Edition
    • Audio
    • Armor & Weapons
    • Cities, Towns & Villages
    • Companions & NPCs
    • Gameplay Changes
    • Houses and Dwellings
    • Landscaping
    • Miscellaneous
    • Modders Resources
    • Models & Textures
    • Patches & Fixes
    • Quests & Adventures
    • Realism & Immersion
    • Tools & Utilities
    • Weird Stuff
  • Skyrim Classic/Legendary Edition
    • Armors & Weapons
    • Cities, Towns & Villages
    • Companions & NPCs
    • Gameplay Changes
    • Houses and Dwellings
    • Landscaping
    • Miscellaneous
    • Modders Resources
    • Models & Textures
    • Patches & Fixes
    • Quests & Adventures
    • Realism & Immersion
    • Tools & Utilities
    • Weird Stuff
  • Fallout: New Vegas
    • Armor & Weapons
    • Cities, Towns & Settlements
    • Companions & NPCs
    • Gameplay Changes
    • Houses & Dwellings
    • Landscaping
    • Miscellaneous
    • Modders Resources
    • Models & Textures
    • Patches & Fixes
    • Quests & Adventures
    • Realism & Immersion
    • Tools & Utilities
  • Fallout 3
    • Armor & Weapons
    • Cities, Towns & Settlements
    • Companions & NPCs
    • Gameplay Changes
    • Houses & Dwellings
    • Landscaping
    • Miscellaneous
    • Modders Resources
    • Models & Textures
    • Patches & Fixes
    • Quests & Adventures
    • Realism & Immersion
    • Tools & Utilities
  • Nehrim
  • Oblivion
    • Unique Landscapes Project
    • Armors & Weapons
    • Cities, Towns & Villages
    • Companions & NPCs
    • Dungeons
    • Gameplay Changes
    • Houses and Dwellings
    • Landscaping
    • Modders Resources
    • Patches & Fixes
    • Quests & Adventures
    • Visual Enhancements
    • Tools & Utilities
  • Morrowind
    • Cities, Towns & Villages
    • Gameplay Changes
    • Houses and Dwellings
    • Landscaping
  • Civilization
    • Civilization 4 Maps
  • Total War Series
  • Miscellaneous Files

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 1 result

  1. lmstearn

    All Things Console

    From the UESP we have this: const int BLOCK_START_OFFSET = 0x10286A0; const int BLOCK_END_OFFSET = 0x1028C18; const int CONSOLE_START_OFFSET = 0x1028C40; const int CONSOLE_END_OFFSET = 0x102BC10; const int FUNC_START_OFFSET = 0x102BC38; const int FUNC_END_OFFSET = 0x1032DD0; but we all know some functions can be used in the console, As to whether any of the BLOCK functions can be used, probably not, as they are available to every script. But then Skyrim doesn't appear to use BLOCK names -if that is anything to do with it. As with the other functions some block functions appear to be game specific. Moreover it's likely the dump of functions in <Help> for each game may only be a subset of the total function set. What's worse is the subset still lists console commands and functions for other games. Anyways here's just a few plucked out of the Skyrim console, any more are welcome: playerknows Echos Players Doesn't know. What's a Knowable form? <formid> matchrace player Does this actually change the race or just return 1 on a match? spf <filename> Dumps Player's face data to a file in Skyrim root. Here's mine, for example: SoundCatMod<SoundCategory, String, Float(optional)> Described as "In-game control of sound categories". What are they? GetVATSValue<Integer, Integer (Optional)> Gets camera animation data (allegedly) ShowViewerStrings Didn't echo anything on the console, but would like to know what they are. Reset3DState Possibly useful when clutter gets a little fidgety. SetActorAlpha <integer> Invisible when integer is 0 grading to full visibility at 100. PlayBink<String, Integer (Optional), Integer (Optional), Integer (Optional), Integer (Optional)> Now's the time to play your favourite bink movie. ShowClassMenu Oblivion. Morrowind? The old functions are not moving on. ForceRadioStationUpdate For Fallout freaks only. Ref.StartMisterSandMan<Actor> Targets did not succumb to this most bewitching spell. Perhaps Ref was not a duvet? <<<<<<To be continued>>>>>>
×
×
  • Create New...