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Showing results for tags 'CK'.
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From the album: lmstearns stuff
Radeon profile at minimal settings hoped to prevent CK crashes. The card was considered a bare minimum for serious gamers back in 2012 so there you go. -
I have two questions here... 1st - Just to see if I got this right... for generating FaceGen data... - Edit your npcs in CK (some vanilla and some new) - old Skyrim - press CTRL-F4 - old Skyrim - mesh and texture data will be in Skyrim.esm AND MyMod.esp folders ? - SSE - press CTRL-F4 - same result - SSE - Saving file will generate FaceGen data in only the MyMod.esp folders - and this will result in dark-face-bug for the vanilla npcs ? - is that correct? 2nd - For a mod that edits well over 2000 npcs (mostly new and a few vanilla) - When saving the FaceGen auto generating takes approximately 6 minutes to complete !!! - I'd like to know if there is any way to stop this auto face generation on save - ini setting or other - this would make editing the esp, saving and editing some more much more enjoyable! I'd be able to just use Ctrl-F4 when needed. Thanks
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Hello ! I got a crash I can't troubleshoot by myself in the CK. I'm trying to load a plugin heavily edited in TES5Edit, but when I try to load it after that in the CK to modify scripts-related stuffs, I got this error (in EditorWarning.txt) and the CK crash : Assert File: ..\TES Shared\ExtraData\ExtraDataList.cpp Line: 3996 Expected XWCD chunk. Any idea what it could mean ? I couldn't find anything about what an XWCD is supposed to be. I guess it should be related to either REFR or maybe CELL by its name, but the record's definition doesn't seem to include any. The Check for Errors function in xEdit doesn't see anything wrong in the plugin. I know that xEdit is truncating some records, could it be one of them ? I can provide the plugin in private if need be.