julius_007_3 52 Posted August 8, 2014 OMG I WANT ONE! As do I !! http://ao-mmo.tumblr.com/ I think whether to be understanding since English is also written together. Link to comment
alt3rn1ty 325 Posted August 8, 2014 Scary stuffy doll <shudders> Julius are you in contact with ao ? Two problems : Used in English game, when you go to riverwood trader shop, and you want to enter shop .. The door reads Open [][][][][][][][][] Also inside the shop, if you already have given the golden claw back to the shopkeeper, the claw clips with the lying down version of Brynjolf Link to comment
julius_007_3 52 Posted August 9, 2014 Scary stuffy doll <shudders> Julius are you in contact with ao ? Two problems : Used in English game, when you go to riverwood trader shop, and you want to enter shop .. The door reads Open [][][][][][][][][] Also inside the shop, if you already have given the golden claw back to the shopkeeper, the claw clips with the lying down version of Brynjolf That first, Riverwood Trader Shop will be square and will be displayed, It is because the maker is manufacturing MOD by Japanese environment, Skyrim Strings Localizer by Maboroshi Daikon ( http://www.nexusmods.com/skyrim/mods/2889/? ) is used for correction. Two purple frames are repaired. Please translate the portion of "Text" into English which should be written essentially. And what is necessary must be just to click a "Embed Stringd in" button. Next, the storekeeper sells these dolls ordinarily. If the thing on a counter is taken, it will become stolen-goods treatment. Link to comment
julius_007_3 52 Posted August 9, 2014 That first, Riverwood Trader Shop will be square and will be displayed, It is because the maker is manufacturing MOD by Japanese environment, Skyrim Strings Localizer by Maboroshi Daikon ( http://www.nexusmods.com/skyrim/mods/2889/? ) is used for correction. Two purple frames are repaired. Please translate the portion of "Text" into English which should be written essentially. And what is necessary must be just to click a "Embed Stringd in" button. Next, the storekeeper sells these dolls ordinarily. If the thing on a counter is taken, it will become stolen-goods treatment. Oh, I forgot attachment of the picture. I am sorry.  http://skup.dip.jp/up/up08500.png Link to comment
julius_007_3 52 Posted August 9, 2014 Mr. ao has released the latest version by the English-language edition.There is addition of a new doll. https://www.dropbox.com/s/eclptmww6lb43n8/ao_doll_v1.1(EN).7z Link to comment
alt3rn1ty 325 Posted August 9, 2014 Thank you, I noticed the English text is already fixed .. Reference the Golden claw : http://www.uesp.net/wiki/Skyrim:The_Golden_Claw Note also - The position of the golden claw is moved for users of Unofficial Skyrim Patch http://www.nexusmods.com/skyrim/mods/19/? And thank you to Mr ao. Link to comment
julius_007_3 52 Posted August 9, 2014 Thank you, I noticed the English text is already fixed .. Reference the Golden claw : http://www.uesp.net/wiki/Skyrim:The_Golden_Claw Note also - The position of the golden claw is moved for users of Unofficial Skyrim Patch http://www.nexusmods.com/skyrim/mods/19/? And thank you to Mr ao. Since I am also using USKP, the claw and a doll overlap like this SS. http://skup.dip.jp/up/up08508.jpg However, the place for a default claw is past before clearly, amendment of USKP should be supported. Yes, also as the believer who visits "THIS". Link to comment
julius_007_3 52 Posted August 9, 2014 OMG! It also has a Teldryn doll!! If you are very well, I will ask the message of encouragement of this MOD maker. Please search the address with ao_MMO. Link to comment
alt3rn1ty 325 Posted August 9, 2014 I think there is possibly a rogue mesh in one of the versions. I tried both v1 and v1.1 ( possibly Wrye Bash did not clean out a mesh from v1, or it was introduced with v1.1 ) - But getting to it go to Angis Camp, and have a look at the fire in the hut. I cant be sure because I just decided stupidly to delete all loose meshes and textures, and then let Wrye Bash anneal all so the correct bunch of meshes and textures for my mods were re-installed ( after un-installing also this mod ) .. .. So now for investigative purposes I have no idea from whence the problem mesh came , solved the problem for me but that wont help anyone else. So just be aware there is probably a loose problem mesh in this mod - I have nothing else which would install a loose mesh You may find it probably affects Riverwood trader aswell as Angis camp hut fire place. I dont have it installed anymore, I was just stuffy doll curious ( sounds illegal - I reckon stuffy doll hypnotised me into installing it .. Thats my excuse anyway ) Link to comment
julius_007_3 52 Posted August 10, 2014 I think there is possibly a rogue mesh in one of the versions. I tried both v1 and v1.1 ( possibly Wrye Bash did not clean out a mesh from v1, or it was introduced with v1.1 ) - But getting to it go to Angis Camp, and have a look at the fire in the hut. I cant be sure because I just decided stupidly to delete all loose meshes and textures, and then let Wrye Bash anneal all so the correct bunch of meshes and textures for my mods were re-installed ( after un-installing also this mod ) .. .. So now for investigative purposes I have no idea from whence the problem mesh came , solved the problem for me but that wont help anyone else. So just be aware there is probably a loose problem mesh in this mod - I have nothing else which would install a loose mesh You may find it probably affects Riverwood trader aswell as Angis camp hut fire place. I dont have it installed anymore, I was just stuffy doll curious ( sounds illegal - I reckon stuffy doll hypnotised me into installing it .. Thats my excuse anyway ) I think that I read your comment carefully. However, English is not a native language, and since Angi's Camp ( http://www.uesp.net/wiki/Skyrim:Angi's_Camp ) came out suddenly, I worry about the interpretation of your comment. Link to comment
alt3rn1ty 325 Posted August 10, 2014 Julius - Do not worry I think it was a file from v1.0 v1.1 is okay I do not know for certain what caused the problem, but I tried v1.1 again and there is no problem. Just call it user error Link to comment
julius_007_3 52 Posted August 11, 2014 It understood. Moreover, if some are interesting, I will take a photograph. Link to comment
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