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Multilayer Parallaxing Stalhrim Weapons WIP 1


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A package of WIPpy Stalhrim weapon mesh tweeks to use Multilayer Parallaxing on the stalhrim bits. Diffuse textures are from the official HD texture pack, with a new alpha channel needed for MLPing adapted from the official HD's stalhrim enviromask textures.

The mace is screwy. I haven't had time to figure out why.


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I don't know all the tricks to set and tweak this gorgeous FX, but I guess the issue about the mace is just here :

 

Stahlrim%20Mace.jpg

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Yeah, changing _n definitely fixes the "screwiness", though it made for quite an interesting effect.  :)  Good job with these.

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