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Gameplay Changes

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Mods that alter some aspect of gameplay.

2 files

  1. Weapon Repair at Workbenches

    If your are tired of paying for weapon repairs from vendors with less skill, or of hunting for weapons for spare parts, then here is your rescue. 

    This mod adds the repair menu to the Workbenches, including the ones on the ship in Mothership Zeta.  It invokes ShowRepairMenu using the players skill.  Just make sure you have the caps to pay yourself. 


    Truth in advertising dictates that I tell you that this mod is one helluva cheat.

    This mod requires the Mothership Zeta DLC or the GOTY version of the game. 

    This mod has been cleaned and contains no ITM or deleted records.

    THIS MATERIAL IS NOT MADE, GUARANTEED OR SUPPORTED BY ZENIMAX OR ITS AFFILIATES.
     

    0 downloads

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    Submitted

  2. Wasteland Travel Caravans

    This mod adds a network of travel caravans to the wasteland to connect the major settlements. The normal fast travel system is still available, however this mod caters to those who prefer to make their trips between major areas slightly more immersive. Travel service is relatively cheap, and the caravans are well protected. Each operator is in or near the main area of the settlement they serve and has one pack brahmin and one normal brahmin. So they should be easy enough to find.
    The system behaves more or less the same way the Stilt Sriders in Morrowind did. You pay the operator and they take you to the destination you specify. No operator serves all destinations, so you will need to know which stops you need to make in between on the way to where you're going. Time will pass as though you used fast travel and should be fairly close to the actual game time fast travel would have used up.

    17 downloads

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