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[Starfield] Official Patch 1.8.86


Arthmoor

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So it begins... like Skyrim and Fallout 4 before, we'll be keeping a log of the official updates here.

Starfield 1.7.29

Performance and Stability

Xbox Series X|S: Improved stability related to installations.
Various stability and performance improvements to reduce crashes and improve framerate.

Quests

All That Money Can Buy

Fixed an issue where player activity could result in a quest blocker.

Into the Unknown

Fixed an issue that could prevent the quest from appearing after the game is completed.

Shadows in Neon

Fixed an issue where player activity could result in a quest blocker.

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Starfield 1.7.33

General

Characters: Fixed an issue that could cause some characters to not be in their proper location.
Star Stations: Fixed an issue where Star Stations would be labeled as a player-owned ship.
Vendors: Addressed an issue that allowed for a vendor’s full inventory to be accessible.

Graphics

AMD (PC): Resolved an issue that caused star lens flares not to appear correctly AMD GPUs.
Graphics: Addressed an upscaling issue that could cause textures to become blurry.
Graphics: Resolved an issue that could cause photosensitivity issues when scrolling through the inventory menu.

Performance and Stability

Hand Scanner: Addressed an issue where the Hand Scanner caused hitching.
Various stability and performance improvements to address crashing and freezes.

Ships

Displays: Fixed an issue that would cause displayed items to disappear when applied to in-ship mannequins.
Displays: Fixed an issue that would cause items stored in Razorleaf Storage Containers and Weapon Racks to disappear after commandeering another ship.

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  • Arthmoor changed the title to [Starfield] Official Patch 1.7.33
  • 2 weeks later...

Starfield 1.7.36

General

FOV: Sliders are now available in Settings that allow players using first person or third person to adjust their FOV.

Performance and Stability

[PC ONLY] Improved stability for Intel Arc GPUs.
Various additional stability and performance improvements.

Quest

Echoes of the Past: Addressed an issue where tunneling creatures could pick a location that would prevent progression.

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  • Arthmoor changed the title to [Starfield] Official Patch 1.7.36
  • 5 weeks later...

Starfield 1.8.83 - Beta

Update Highlights

Nvidia DLSS Support

This update introduces Nvidia DLSS support for our PC players. Compatible Nvidia graphic cards can now use DLSS Super Resolution, Deep Learning Anti-aliasing (DLAA), Nvidia Reflex Low Latency, and DLSS Frame generation. Please note: While DLSS Frame Generation is active, VSync needs to be toggled OFF to see the benefit. We are working to automatically adjust this setting in a future update.

Let Them Eat!

By popular request, we have added the ability to ingest food and drink items upon finding them in the environment. You can enjoy those Chunks immediately or save them for later. The choice is yours.

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Fixes and Improvements

Performance And Stability

Addressed a number of memory related issues and leaks.
[PC Only] Add some GPU performance optimizations, which will be more impactful on higher end cards.
[PC Only] Improved renderer threading model, improving CPU usage most notably on higher end systems.
Various stability and performance improvements.


Gameplay

Added the ability to eat the food placed in the world
Adjusted stealth to be a bit more forgiving.
Fixed an issue where Andreja’s head would stay permanently cloaked.
Fixed an issue that could prevent players from firing their weapons.
Fixed issues where some NPC could be seen not wearing clothes.
Fixed an issue where already in-progress skill challenges could stop progressing after reaching the Unity and starting a new game.
Fixed an issue that could temporarily prevent opening the inventory or saving after entering the Unity.
PC: Fixed an issue where mouse movement could be choppy.
Fixed a rare issue that could cause the home ship to be lost.
Fixed an issue where the ship services technician might be missing.


Graphics

Addressed an issue with how ambient occlusion appeared in ultrawide resolutions.
Optimized initial shader compilation that occurs on start-up.
Added the ability to adjust Brightness and Contrast in the Display Settings menu.
Added the ability to adjust HDR Brightness provided that the system supports it. (Xbox & Windows 11 only).
Addressed a number of materials that could sometimes present an unintended pattern under certain conditions.
Fixed various visual issues related to the new FOV slider options.
Improved the appearance of the eyes on crowd characters.
Addressed a number of minor visual issues related to lighting, shadows, terrain, and vegetation.


Quests

All That Money Can Buy: Fixed a rare issue where players couldn’t sit during the negotiation with Musgrove.
Blast Zone: Fixed an issue where the hard rocks that need to be cleared out by players will not appear on Ngodup Tate’s land.
Echoes of the Past: Fixed an issue where the Grylloba Queen could sometimes not be reachable during the objective “Secure the Shuttle Bay”.
Eye of the Storm: Fixed an issue where players' quest progression could potentially be blocked due to a missing docking prompt.
Grunt Work: Addressed an issue where progress could appear blocked if “Supra et Ultra” was completed while returning to the Lodge during “High Price to Pay”.
No Sudden Moves: Fixed an issue that could prevent the entrance door to the Scow ship from being opened again.
Operation Starseed: Fixed an issue where the key that is needed to exit the facility could sometimes not be present.
Sabotage: Fixed an issue where David Barron could potentially not be found by players.
Short Sighted: Fixed an issue where players could rarely become control-locked while speaking with Vladimir.
The Heart of Mars: Fixed an issue where players might not be able to mine the “The Heart of Mars”.

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  • Arthmoor changed the title to [Starfield] Official Patch 1.8.83

Steam Beta Update 1.8.84

Fixes and Improvements

Graphics

    Improved DLSS overall stability.
    Fixed an issue with DLSS Frame Generation where occasionally a blur effect could be seen and the screen could turn black.
    Fixed an issue with DLSS Frame Generation where occasionally blurring or ghosting artifacts could be seen on characters.
    Fixed an issue where some grain/sharpening could be observed in very dark areas with DLSS enabled.

UI

    Fixed an issue where DLSS preset was defaulting from Quality to Performance or vice versa upon exiting the Display settings.
    Fixed an issue where DLSS Frame Generation couldn’t be turned on correctly unless DLSS is enabled.
    Improved Display settings to force V-sync off when DLSS Frame Generation is turned on.
    Improved Display settings DLSS localization.

Gameplay

    Fixed an issue where occasionally the camera could shake incorrectly during Traveling, Grav Jumping, Docking, or Landing transitions.

Full Steam Beta notes: http://beth.games/3QNUFwu

 

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  • Arthmoor changed the title to [Starfield] Official Patch 1.8.84

Steam Beta Update 1.8.86

Fixes and Improvements

Graphics

The Steam Beta branch has been updated with additional visual improvements related to DLSS. [This was all the official Discord notice said - more details pending a check of the files that were updated]

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Unfortunately that's all there is to this one. A delta patch between 1.8.84 and 1.8.86 showed the only changes are all in undecoded subrecords so there's no way to know what they are.

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  • Arthmoor changed the title to [Starfield] Official Patch 1.8.86

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