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Skyrim Special Edition Updated to version 1.6.629


smr1957
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Bethesda has released a new update to the game - new version 1.6.629 - Update is PC (Steam) 196.5MB. From Bethesda's Discord channel:

"Good Morning!  We recently had a few updates to some of the Skyrim Creations:

All Creations 
Language files updated.
Dwarven Armored Mudcrab
- Teleport Pet spell works again.
Farming
- Shrines at your homestead are now free to use when Survival Mode is enabled.
Goldbrand
- Cultists will now stop spawning and attacking the Arcanaeum indefinitely.
Headman's Cleaver
- Namesake weapons can now be enchanted.
- Fixed wrong names in the journal.
Nix-Hound
- Teleport Pet spell works again.
Relics of the Crusader
- Revised text in "Viparth's Journal".
Shadowrend
- The player can no longer receive permanent debuff. 
Survival Mode
- An issue with arrow weights was resolved.
The Cause
- The Dremora Gatanas now has the Daedric Gauntlets of Negation, justifying his ability to wield Scourge.
- Typo fixes.
Fishing
- Fixed bug where if the player owns multiple Hearthfire homes with aquariums fish would only be displayed on the fish racks in one. "

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  • smr1957 changed the title to Skyrim Special Edition Updated to version 1.6.629
7 minutes ago, Scythe Bearer said:

Which Bethesda Discord?  I follow two for the announcements, and I do not see the data you listed in either server. 

 

Got the information from Steam, so do not have a link, at present.  But the actual update itself has been confirmed by people getting the update notice for their game in their Library.

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As always: If you wish to downgrade for the meantime:

Open Steam Console:

download_depot 489830 489833 4570833277049890269
download_depot 489830 489832 1476684358338706955
download_depot 489830 489831 7089166303853251347

Find them in your steamapps/content folder
Overwrite all files in your Skyrim folder. Voila, back to the older version. This includes all base game data.

Since we don't know what changes to the .exe are tied to the updated cc (and vanilla esm's), I'd recommend replacing everything with the old version.


Would at least wait for Arthmoor to forward any changes to esm's and plugins into USSEP, before updating. And for me quite a while longer due to the fact there's quite a few more mods that will require updates, and I'm in the middle of a playthrough. Worst update timing.

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An update on the patch:

"Hi folks, we are aware of an issue following today's Skyrim patch where some downloaded mods suddenly became unavailable in-game after accessing the mods menu. We are actively investigating this and will share an update as soon as we can. Thank you for your patience!"

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SKSE64 has been updated:

Current Anniversary Edition build 2.2.0 (game version 1.6.629) - at https://skse.silverlock.org/

 

And, of course, there is no such thing as an "Anniversary Edition" - it is all SSE.  AE is solely the optional DLC of 70 or so Creation Club content that can be purchased for use with the base game.  For full explanation of this, see:
https://www.afkmods.com/index.php?/topic/5954-skyrim-anniversary-edition-and-you/

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Another update:

"Thank you for your patience while we worked to resolve a few residual issues. We were able to deploy a small patch for Skyrim today, the list of fixes can be found below: 

•    Resolved issue preventing some mods from properly loading.
•    Resolved an issue causing the player's Creation Credit balance to display incorrectly after immediately purchasing credits. (Except on Steam)
•    Resolved issue preventing players from purchasing the pet Nix-Hound in some non-English languages.
•    Resolved issue preventing players from purchasing horse armor in some non-English languages."

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1 hour ago, Pseron Wyrd said:

Another update:

"Thank you for your patience while we worked to resolve a few residual issues. We were able to deploy a small patch for Skyrim today, the list of fixes can be found below: 

•    Resolved issue preventing some mods from properly loading.
•    Resolved an issue causing the player's Creation Credit balance to display incorrectly after immediately purchasing credits. (Except on Steam)
•    Resolved issue preventing players from purchasing the pet Nix-Hound in some non-English languages.
•    Resolved issue preventing players from purchasing horse armor in some non-English languages."

Thanks for posting that info!  It is much appreciated!

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And, of course, in the Steam forum, despite the update a mere 5 days ago, and despite being told how to prevent an update, that they should back everything up, and who should have known (because it was mentioned A LOT) that a new update was pending, people are complaining how this update broke their game - again.:wallbash:

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11 minutes ago, Arthmoor said:

The update didn't break a thing, other than the in-game mod menu, which is now fixed. The only thing "broken" would be the usual SKSE plugins that aren't updated yet. That's not Bethesda's fault.

Well, logic and reality never stopped people from complaining about things that really aren't an issue to begin with.  Especially not on the Steam SSE forum.  Hence why I sometimes need to take a day off - if not more - from it!

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