Talyn82 Posted October 16, 2021 Share Posted October 16, 2021 I read on another Skyrim SE Reddit forum that the upcoming Anniversary Edition will break most existing mods, like the Special Edition did. Here's the full thread: Link to comment Share on other sites More sharing options...
SkyLover Posted October 16, 2021 Share Posted October 16, 2021 I thought that this was specifically referring to SKSE dlls and other such mods that involve hooking into and overriding the engine. It shouldn't affect CK-based mods, or custom assets. Link to comment Share on other sites More sharing options...
Talyn82 Posted October 16, 2021 Author Share Posted October 16, 2021 26 minutes ago, SkyLover said: I thought that this was specifically referring to SKSE dlls and other such mods that involve hooking into and overriding the engine. It shouldn't affect CK-based mods, or custom assets. Yeah, that's why I said most mods. Most mods use SKSE. In fact I remember back when I first started playing SSE, SKSE was the most requested utility for the game. Link to comment Share on other sites More sharing options...
Scythe Bearer Posted October 16, 2021 Share Posted October 16, 2021 1 hour ago, SkyLover said: I thought that this was specifically referring to SKSE dlls and other such mods that involve hooking into and overriding the engine. It shouldn't affect CK-based mods, or custom assets. It is as you describe, SkyLover, but alas ... must have drama. And a second thread about the Anniversary Edition seems somewhat redundant ... you know ... more drama. Link to comment Share on other sites More sharing options...
Hana Posted October 16, 2021 Share Posted October 16, 2021 Closing this thread. Please use the existing thread for further discussions. Link to comment Share on other sites More sharing options...
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