Leonardo Posted September 10, 2020 Share Posted September 10, 2020 Today, I bougth Breezehome and at the same time also purchased all furnitures, but when I visit Breezehome for the first time I notice the doors to children's bedroom wasn't the same as it was a couple of years ago. I also took some pictures just to show what is wrong. Children's bedroom. Alchemy room. This is a report on your currently installed or active mods. === ESL Capable Following mods could be assigned an ESL flag but are not ESL flagged. * AnotherBlackThievesGuildArmor.esp * icepenguinworldmapclassic.esp * lighterdbs.esp * moredragonloot.esp * PassiveWeaponEnchantmentRecharging.esp * Skyrim Unlimited Rings And Amulets SSE.esp * SkyUI_SE.esp * 00 Skyrim.esm * 01 Update.esm * 02 Dawnguard.esm * 03 HearthFires.esm * 04 Dragonborn.esm * 05 ccbgssse035-petnhound.esl * 06 ccbgssse060-ba_dragonscale.esl * 07 Unofficial Skyrim Special Edition Patch.esp [Version 4.2.3] * 08 Campfire.esm * 09 TravellersOfSkyrim.esm * 0A SkyUI_SE.esp * 0B icepenguinworldmapclassic.esp * 0C AmazingFollowerTweaks.esp * 0D Barrels and Crates.esp * 0E Relationship Dialogue Overhaul.esp * 0F Ars Metallica.esp [Version 2.0.6] * 10 lighterdbs.esp * 11 moredragonloot.esp * 12 PassiveWeaponEnchantmentRecharging.esp * 13 RDO - AFT v1.66 Patch.esp * 14 Breezehome Loft Crafting.esp * 15 AnotherBlackThievesGuildArmor.esp * 16 Heavy Deathbrand.esp * 17 TravellersOfSkyrim - Vanilla.esp * 18 TravellersOfSkyrim - Dragonborn Addon.esp * 19 ReportXYZ.esp * 1A Cutting Room Floor.esp [Version 3.1.8a] * 1B Skyrim Unlimited Rings And Amulets SSE.esp * 1C Point The Way.esp [Version 2.0.6] * 1D Oakwood.esp [Version 1.0.6] * 1E Run For Your Lives.esp [Version 4.0.3] * 1F Keld-Nar.esp [Version 2.0.4] * 20 Darkwater Crossing.esp [Version 2.0.6] * 21 Dawnstar.esp [Version 2.0.5] * 22 Fall of Granite Hill.esp [Version 1.0.5] * 23 Shor's Stone.esp [Version 2.0.4] * 24 Bring Out Your Dead.esp [Version 4.0.7] * 25 Skyshards.esp [Version 2.2] * 26 Falkreath.esp [Version 1.0.2] * 27 Manor Roads.esp [Version 2.0.3] * 28 Kynesgrove.esp [Version 2.0.7] * 29 Helarchen Creek.esp [Version 2.0.6] * 2A Telengard.esp [Version 1.0.5] * 2B Whistling Mine.esp [Version 2.0.6] * 2C Soljund's Sinkhole.esp [Version 2.0.3] * 2D Karthwasten.esp [Version 2.0.5] * 2E Rorikstead.esp [Version 1.0.7] * 2F Dragon Bridge.esp [Version 2.0.5] * 30 Provincial Courier Service.esp [Version 4.1] * 31 The Paarthurnax Dilemma.esp [Version 2.0.1] * 32 CWQuartermasters.esp [Version 2.0] * 33 boundworkerstools.esp * 34 Skyrim Map Markers.esp * 35 MudcrabMerchant.esp * 36 RDO - CRF + USSEP Patch.esp * 37 Trade & Barter.esp * 38 Keld-Nar - Trade and Barter Patch.esp * 39 Open Cities Skyrim.esp [Version 3.1.6] * 3A Bashed Patch, 0.esp * 3B Dawnguard Map Markers.esp [Version 1.0.1] Link to comment Share on other sites More sharing options...
DayDreamer Posted September 15, 2020 Share Posted September 15, 2020 Any chance moving pillar was deliberate, or just a bad edit? Also, it has always bugged me that brand new construction has old badly painted walls. The new walls should use the white paint version, at least passably new'ish. Link to comment Share on other sites More sharing options...
Leonardo Posted September 15, 2020 Author Share Posted September 15, 2020 1 hour ago, DayDreamer said: Any chance moving pillar was deliberate, or just a bad edit? I think it's the latter as Bethesda are known to miss a thing or two. Anyway, the only mod I use that could do this is the Breezehome Loft Crafting mod (I converted it for personal use), but I cannot see how since the mod only add and change one or two objects in Breezehome after the player have purchased the furnitures. Link to comment Share on other sites More sharing options...
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