Jump to content

Breezehome - Children's Room needs to be fixed.


Leonardo

Recommended Posts

Today, I bougth Breezehome and at the same time also purchased all furnitures, but when I visit Breezehome for the first time I notice the doors to children's bedroom wasn't the same as it was a couple of years  ago.

I also took some pictures just to show what is wrong.

large.20200910114813_1.jpg.315b8fa7c5f45

Children's bedroom.

large.20200910115256_1.jpg.cd87447cc761a

Alchemy room.

This is a report on your currently installed or active mods.

=== ESL Capable
Following mods could be assigned an ESL flag but are not ESL flagged.
* AnotherBlackThievesGuildArmor.esp
* icepenguinworldmapclassic.esp
* lighterdbs.esp
* moredragonloot.esp
* PassiveWeaponEnchantmentRecharging.esp
* Skyrim Unlimited Rings And Amulets SSE.esp
* SkyUI_SE.esp

* 00  Skyrim.esm
* 01  Update.esm
* 02  Dawnguard.esm
* 03  HearthFires.esm
* 04  Dragonborn.esm
* 05  ccbgssse035-petnhound.esl
* 06  ccbgssse060-ba_dragonscale.esl
* 07  Unofficial Skyrim Special Edition Patch.esp  [Version 4.2.3]
* 08  Campfire.esm
* 09  TravellersOfSkyrim.esm
* 0A  SkyUI_SE.esp
* 0B  icepenguinworldmapclassic.esp
* 0C  AmazingFollowerTweaks.esp
* 0D  Barrels and Crates.esp
* 0E  Relationship Dialogue Overhaul.esp
* 0F  Ars Metallica.esp  [Version 2.0.6]
* 10  lighterdbs.esp
* 11  moredragonloot.esp
* 12  PassiveWeaponEnchantmentRecharging.esp
* 13  RDO - AFT v1.66 Patch.esp
* 14  Breezehome Loft Crafting.esp
* 15  AnotherBlackThievesGuildArmor.esp
* 16  Heavy Deathbrand.esp
* 17  TravellersOfSkyrim - Vanilla.esp
* 18  TravellersOfSkyrim - Dragonborn Addon.esp
* 19  ReportXYZ.esp
* 1A  Cutting Room Floor.esp  [Version 3.1.8a]
* 1B  Skyrim Unlimited Rings And Amulets SSE.esp
* 1C  Point The Way.esp  [Version 2.0.6]
* 1D  Oakwood.esp  [Version 1.0.6]
* 1E  Run For Your Lives.esp  [Version 4.0.3]
* 1F  Keld-Nar.esp  [Version 2.0.4]
* 20  Darkwater Crossing.esp  [Version 2.0.6]
* 21  Dawnstar.esp  [Version 2.0.5]
* 22  Fall of Granite Hill.esp  [Version 1.0.5]
* 23  Shor's Stone.esp  [Version 2.0.4]
* 24  Bring Out Your Dead.esp  [Version 4.0.7]
* 25  Skyshards.esp  [Version 2.2]
* 26  Falkreath.esp  [Version 1.0.2]
* 27  Manor Roads.esp  [Version 2.0.3]
* 28  Kynesgrove.esp  [Version 2.0.7]
* 29  Helarchen Creek.esp  [Version 2.0.6]
* 2A  Telengard.esp  [Version 1.0.5]
* 2B  Whistling Mine.esp  [Version 2.0.6]
* 2C  Soljund's Sinkhole.esp  [Version 2.0.3]
* 2D  Karthwasten.esp  [Version 2.0.5]
* 2E  Rorikstead.esp  [Version 1.0.7]
* 2F  Dragon Bridge.esp  [Version 2.0.5]
* 30  Provincial Courier Service.esp  [Version 4.1]
* 31  The Paarthurnax Dilemma.esp  [Version 2.0.1]
* 32  CWQuartermasters.esp  [Version 2.0]
* 33  boundworkerstools.esp
* 34  Skyrim Map Markers.esp
* 35  MudcrabMerchant.esp
* 36  RDO - CRF + USSEP Patch.esp
* 37  Trade & Barter.esp
* 38  Keld-Nar - Trade and Barter Patch.esp
* 39  Open Cities Skyrim.esp  [Version 3.1.6]
* 3A  Bashed Patch, 0.esp
* 3B  Dawnguard Map Markers.esp  [Version 1.0.1]

 

Link to comment
Share on other sites

Any chance moving pillar was deliberate, or just a bad edit?

Also, it has always bugged me that brand new construction has old badly painted walls. The new walls should use the white paint version, at least passably new'ish.

Link to comment
Share on other sites

1 hour ago, DayDreamer said:

Any chance moving pillar was deliberate, or just a bad edit?

I think it's the latter as Bethesda are known to miss a thing or two.

Anyway, the only mod I use that could do this is the Breezehome Loft Crafting mod (I converted it for personal use), but I cannot see how since the mod only add and change one or two objects in Breezehome after the player have purchased the furnitures.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...