OptimistPrime Posted December 6, 2019 Share Posted December 6, 2019 The latest version seems to prevent me from putting shock collars on people for the Nuka World radiant quests. The dialogue/contextual activation options are missing. Neither talking to a victim, nor sneaking up on it, or beating it into submission result in the option becomming available. Target NPCs are properly set to essential, but I can only progress further with console commands. The root of the problem seems to be in quest initialization, since deactivating UF4P only fixes the problem when I abandon the old quest and get a new one. Things I tried: 1. Loading unmodded* game and fetching new quest -> Collar option available. 2. Loading unmodded* game with active** quest -> No collar option. 3. Loading game with only UF4P and active** quest -> No collar option. 4. Loading game with only UF4P, fetching new quest -> No collar option. 5. Loading modded game without UF4P and active** quest -> No collar option. 6. Loading modded game without UF4P, fetching new quest -> Collar option available. *No mods, no loose files, no script extender **saved after fetching a quest with UF4P active Don't have the CK, otherwise I'd try to figure out more details. Link to comment Share on other sites More sharing options...
Arthmoor Posted December 6, 2019 Share Posted December 6, 2019 Try it with the beta file for UFO4P 2.1.0. That issue is fixed there. Link to comment Share on other sites More sharing options...
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