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AI thieves, AKA: the town punching bag


Lysistrata

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If you've ever seen the AI thieves around Riften and Riverwood after joining the TG, you may have noticed they aren't exactly masters of their craft. They try to pick a lock, get detected almost immediately, and get ganged up on and killed by the guards and half the townsfolk while trying to run away.

I think at least part of the reason for this is because they're in the bandit class, and so their sneak skill never improves. I don't really see any reason for them to be in the bandit class over the thief/rogue class, considering they usually run away from combat anyway. They could also possibly have a chance to be carrying bows and arrows, and/or a second dagger.

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