Jump to content

[RELz] LOOT - Load Order Optimisation Tool


WrinklyNinja

Recommended Posts

@cptmcsplody Ah .. Good catch :)

Seems there has been a stealthy re-upload or something since I grabbed it last (I think that is actually possible on Nexus, you can reupload over the same file on the CDN without bumping the version .. or maybe I did some custom editing I cant remember) :

main file

CRC = 730EF406,  Dirty: 11 ITM, 0 UDR, 0 nav

[Filtering done]  Processed Records: 1025401 Elapsed Time: 00:22
Removing: [LAND:000383C6]
Removing: GRUP Cell Temporary Children of [CELL:0001A280] (in WhiterunWorld "Whiterun" [WRLD:0001A26F] at 4,-3)
Removing: [CELL:0001A280] (in WhiterunWorld "Whiterun" [WRLD:0001A26F] at 4,-3)
Removing: [LAND:00038406]
Removing: GRUP Cell Temporary Children of WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Whiterun" [WRLD:0001A26F] at 4,-1)
Removing: WhiterunWindDistrict01 [CELL:0001A27E] (in WhiterunWorld "Whiterun" [WRLD:0001A26F] at 4,-1)
Removing: [LAND:0001B0D6]
Removing: GRUP Cell Temporary Children of WhiterunPlainsDistrict02 [CELL:0001A277] (in WhiterunWorld "Whiterun" [WRLD:0001A26F] at 6,-3)
Removing: [CELL:00009BDF] (in Tamriel "Skyrim" [WRLD:0000003C] at -12,-17)
Removing: DragonMoundPineForest03 [CELL:00009ADE] (in Tamriel "Skyrim" [WRLD:0000003C] at -19,-9)
Removing: [CELL:00009ADC] (in Tamriel "Skyrim" [WRLD:0000003C] at -17,-9)
[Removing "Identical to Master" records done]  Processed Records: 2911, Removed Records: 11, Elapsed Time: 00:00
[Undeleting and Disabling References done]  Processed Records: 2900, Undeleted Records: 0, Elapsed Time: 00:00

 

I concur with your findings - Becomes : CRC = 76E6CE3C Clean SSEEdit v3.2.1

The CRC still matches that result also if you use SSEEdit to Sort Masters (they are out of order by default)

  • Thanks 1
Link to comment
Share on other sites

Okay thanks, those changes are pushed now.

4 minutes ago, alt3rn1ty said:

The CRC still matches that result also if you use SSEEdit to Sort Masters (they are out of order by default)

Will out of order masters cause any issues?

Link to comment
Share on other sites

Skyrim.esm
Update.esm
Dawnguard.esm
Hearthfires.esm
Dragonborn.esm

I dont know how MAs get this wrong, because most mod managers stick to the same rule of following the order in which they were released, and as per the Load Order required by the Unofficial Patch.

Anyway there are technical issues that can be result of getting your masters wrong, I forget the detail, but also you may get confused users of mods then trying to arrange the masters the same as a mod has them .. Which would make them wrong for anything that explicitly needs the masters to be in the order they should be so that .. for example .. fixes in the USSEP do not break.

If the plugin was an esm or fake esm itself, then it may also upset LOOT trying to get the Load Order correct for explicit dependancies?

Link to comment
Share on other sites

Oh wait, I think I found a bug with LOOT, @cptmcsplody which explains where I got the strange CRC from for Verdant

@WrinklyNinja Compare the CRCs of all plugin in Wrye Bash v LOOT in the following two screenshots, primarily looking at Verdant different result between the two, but check the two plugins above and below verdant which match between Wrye Bash and LOOT, whereas Verdant does not match and gives the false CRC CptMcSplody queried about my earlier report

QfxrdVM.png

 

kjJtqY3.png

Link to comment
Share on other sites

I've got a CRC of 730EF406 displayed for Verdant in Bash and LOOT, I just downloaded the main file. Not sure why you're seeing different values...

Link to comment
Share on other sites

Yep so did I until I cleaned it with SSEEdit v3.2.1, now the two cant agree.

Though 7zip x64 v18.05 agrees with LOOT that it should be CRC = 102BBC11

Here I have repacked the cleaned plugin back into the zip ..

xyeXWpX.png

 

So maybe Wrye Bash is getting this wrong ?

Link to comment
Share on other sites

20 minutes ago, alt3rn1ty said:

So maybe Wrye Bash is getting this wrong ?

Can you link the Wrye Bash version that you are running?

edit: never mind, found it I think

Spoiler

 

 

 

Okay I'm getting the following with the latest Wrye Bash dev version.

Spoiler

image.png.dd29b2991abb943341e56017f6d8dc4b.png

And when it's packed

Spoiler

image.thumb.png.809707f7a79d16397814a9ef02ebc329.png

 

Link to comment
Share on other sites

Just managed to get Wrye Bash to get the correct CRC, if you right click on the Mods Tab Header Bar and choose "Recalculate CRCs"

It will come back with it could not find any cached issues

Close Wrye Bash and reopen it .. You will have the same CRC as LOOT and 7Zip are giving

I am using the same Wrye Bash as you are now, so I am pretty sure this is a Wrye Bash problem

 

Edit : @cptmcsplody Did you also use SSEEdit to Sort Masters after cleaning the plugin? .. I thought previously that did not make a difference to the CRC result, but I may have been duped by Wrye Bash not showing a difference

 

wM3jTfI.png

Link to comment
Share on other sites

15 minutes ago, alt3rn1ty said:

 

Edit : @cptmcsplody Did you also use SSEEdit to Sort Masters after cleaning the plugin?

  Reveal hidden contents

wM3jTfI.png

No I left them, I'll try that now.

Edit:

D0F7B277 sorted no cleaning

102BBC11 sort saved & then cleaned

Edited by cptmcsplody
Link to comment
Share on other sites

:) I Cleaned first then Sorted Masters .. But same result 102BBC11 = Wrye Bash has an issue refreshing CRCs after SSEEdit has done its thing then Wrye Bash comes back into focus and does not pick up on the CRC change. It used to, but this may be tied in with another odd issue Utumno is looking into recently. Will point him to what has transpired here for a read through of the issue.

Thank you for confirming, and that will be another necessary CRC for Verdant, which is clean and has had its masters sorted.

Link to comment
Share on other sites

32 minutes ago, alt3rn1ty said:

Thank you for confirming, and that will be another necessary CRC for Verdant, which is clean and has had its masters sorted.

Those updates have been added.

Link to comment
Share on other sites

From my post on Sunday, your latest version fixed the creators club problem with the sort/apply loop. I just mentioned in passing that nmm doesn't like how the cc mods place themselves where ever they want to. The mod list numbering gets screwed up. Haven't looked at what fo4edit does with them.

Link to comment
Share on other sites

@cptmcsplody Another one for Skyrim SE masters

Shezrie's Old Hroldan Town

ShezrieOldHroldanVer2.esp v2.1 v2.2 - CRC = 22DAD810 = Verified Clean with SSEEdit v3.2.1 + Masters sorted

[Filtering done] Processed Records: 1150984 Elapsed Time: 00:17
Removing: GRUP Cell Temporary Children of [CELL:040393DA] (in aa11UTOldHroldanWorld "Wood Haven" [WRLD:040211BB] at 0,-2)
[Removing "Identical to Master" records done] Processed Records: 12110, Removed Records: 1, Elapsed Time: 00:00
[Undeleting and Disabling References done] Processed Records: 12109, Undeleted Records: 0, Elapsed Time: 00:00

 

Aswell as needing cleaned this is another with out of order masters, the above CRC 22DAD810 is with both cleaning and masters corrected.

Link to comment
Share on other sites

59 minutes ago, alt3rn1ty said:

@cptmcsplody Another one for Skyrim SE masters

Shezrie's Old Hroldan Town

ShezrieOldHroldanVer2.esp v2.1 v2.2 - CRC = 22DAD810 = Verified Clean with SSEEdit v3.2.1 + Masters sorted

[Filtering done] Processed Records: 1150984 Elapsed Time: 00:17
Removing: GRUP Cell Temporary Children of [CELL:040393DA] (in aa11UTOldHroldanWorld "Wood Haven" [WRLD:040211BB] at 0,-2)
[Removing "Identical to Master" records done] Processed Records: 12110, Removed Records: 1, Elapsed Time: 00:00
[Undeleting and Disabling References done] Processed Records: 12109, Undeleted Records: 0, Elapsed Time: 00:00

 

Aswell as needing cleaned this is another with out of order masters, the above CRC 22DAD810 is with both cleaning and masters corrected.

Thanks @alt3rn1ty I'll make an issue for it on github and add it when I get a chance. Working through a @Arthmoor mods at the moment. I'll post here later for review.

Link to comment
Share on other sites

A few I've gone through so far, a bit verbose but I'd like to have as much information on plug-ins as possible.

I'll update this post as I go through them.

The below is just a template I'm using at the moment to keep track of mod details before writing them up properly. If you have any suggestions for it let me know, I'd like to have some kind of template for user submissions on github.

Alternate Start - Live Another Life SSE

Spoiler

(Required Fields *)
Mod Name: Alternate Start - Live Another Life
URL*: https://www.nexusmods.com/skyrimspecialedition/mods/272
Plug-in name*: 'Alternate Start - Live Another Life.esp'
Group: Alternate Start Group
version:v4.0.4 
CRC32: 0xBD2B9643
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current(C.Location,Names) ADD() REMOVE( )
Load after:{
    Open Cities Skyrim.esp,
    My Home Is Your Home.esp,
    Landscape Fixes For Grass Mods.esp
}
Imcompatible with:{
      - 'Original Opening Scene.esp'
      - 'Random Alternate Start.esp'
      - 'Random Alternate Start Reborn SE.esp'
      - 'Skyrim Unbound.esp'
}
Has Patches for: N\A

Ars Metallica - Smithing Enhancement

Spoiler

(Required Fields *)
Mod Name: Ars Metallica - Smithing Enhancement
URL: https://www.nexusmods.com/skyrimspecialedition/mods/321
Plug-in name*: 'Ars Metallica.esp'
Group: Default
version: v2.0.3
CRC32: 0x43FC5E84
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current(Names) ADD(Invent,Relev ) REMOVE( )
Load after: N\A
Imcompatible with: N\A
Patches for: N\A

Bring Out Your Dead

Spoiler

(Required Fields *)
Mod Name: Bring Out Your Dead
URL: https://www.nexusmods.com/skyrimspecialedition/mods/323
Plug-in name*: 'Bring Out Your Dead.esp'
Group: Low Priority Overrides
version:v4.0.2 
CRC32: 0xE14997CA 
Form version: 44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current(C.Location) ADD( ) REMOVE( )
Load after:{
    Verdant - A Skyrim Grass Plugin SSE Version.esp
}
Imcompatible with: N\A
Patches for: N\A

Castle Volkihar Rebuilt

Spoiler

(Required Fields *)
Mod Name: Castle Volkihar Rebuilt
URL: https://www.nexusmods.com/skyrimspecialedition/mods/324
Plug-in name*: Castle Volkihar Rebuilt.esp
Group: Default
version: v2.0.1 
CRC32: 0x0D275CEA 
Form version: 44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current() ADD(C.Encounter,C.Location) REMOVE( )
Load after:
  -  'Immersive Citizens - AI Overhaul.esp'
Imcompatible with: N\A
Patches for: N\A

Cutting Room Floor

Spoiler

(Required Fields *)
Mod Name: Cutting Room Floor
URL: https://www.nexusmods.com/skyrimspecialedition/mods/276
Plug-in name*: 'Cutting Room Floor.esp'
Group: Low Priority Overrides
version: v3.0.7 
CRC32: 0x7752174D 
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current(C.Location,C.Owner,C.RecordFlags,Delev,Graphics,Invent,Names,Stats) ADD(Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.Stats,NPC.Class) REMOVE( )
Load after:{
    TouringCarriages.esp
    UnlimitedBookshelves.esp
    WhiterunHoldForest.esp
}
Imcompatible with: N\A
Patches for:{
    RS Children Overhaul
}

Dolmen Ruins

Spoiler

(Required Fields *)
Mod Name: Dolmen Ruins
URL: https://www.nexusmods.com/skyrimspecialedition/mods/327
Plug-in name*: Dolmen Ruins.esp
Group: Default
version: v2.0.3
CRC32: 0xCE522D51
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current() ADD( ) REMOVE( )
Load after: N\A
Imcompatible with: N\A
Patches for: N\A

Dragon Claw Stands

Spoiler

(Required Fields *)
Mod Name: Dragon Claw Stands
URL: https://www.nexusmods.com/skyrimspecialedition/mods/337
Plug-in name*: Dragon Claw Stands.esp
Group: Default
version: v2.0.1 
CRC32: 0x1A076EF7 
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current() ADD( ) REMOVE( )
Load after: N\A
Imcompatible with: N\A
Patches for: N\A

ESO Skyshards

Spoiler

(Required Fields *)
Mod Name: ESO Skyshards
URL: https://www.nexusmods.com/skyrimspecialedition/mods/6331
Plug-in name*: Skyshards.esp 
Group: Default
version: v2.0.3 
CRC32: 0xE729E39E 
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current() ADD( ) REMOVE( )
Load after: N\A
Imcompatible with: N\A
Patches for: N\A

Gildergreen Regrown

Spoiler

(Required Fields *)
Mod Name: Gildergreen Regrown
URL: https://www.nexusmods.com/skyrimspecialedition/mods/348
Plug-in name*: Gildergreen Regrown.esp
Group: Default
version: v2.0
CRC32: 0xFFD6E910
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current() ADD( ) REMOVE( )
Load after: N\A
Imcompatible with: N\A
Patches for: N\A

Oblivion Gates in Cities

Spoiler

(Required Fields *)
Mod Name: Oblivion Gates in Cities
URL: https://www.nexusmods.com/skyrimspecialedition/mods/388
Plug-in name*: Oblivion Gates in Cities.esp
Group: Default
version: v2.0.1
CRC32: 0x85982F95
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current() ADD( ) REMOVE( )
Load after: N\A
Imcompatible with: OCS
Patches for: N\A

Open Cities Skyrim

Spoiler

(Required Fields *)
Mod Name: Open Cities Skyrim
URL: https://www.nexusmods.com/skyrimspecialedition/mods/281
Plug-in name*: Open Cities Skyrim.esp
Group: Alternate Start Group
version: v3.0.5  ,  v3.0.6
CRC32: 0xF3E88F7D , 0xD6B49D54
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: ONE ERROR(Intentional - Cutting Room Floor Soft Compatibility, AFAIK?)
Bash Tags suggestions: Current(C.Location, C.Regions) ADD(C.Owner) REMOVE( )
Load after:
  -  'Storefront.esp'
Imcompatible with:{

    Oblivion Gates in Cities
    JKs Skyrim - All in one (Currently)
}
Patches for:{
    Skyrim Sewers 4
    Drinking Fountains of Skyrim
}

Provincial Courier Service

Spoiler

(Required Fields *)
Mod Name: Provincial Courier Service
URL: https://www.nexusmods.com/skyrimspecialedition/mods/10623
Plug-in name*: Provincial Courier Service.esp
Group: Default
version: v4.0.1 
CRC32: 0x10CC6B4D 
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current(C.Location) ADD(Actors.ACBS, Actors.AIPackages, C.Location ) REMOVE( )
Load after:
  -  'Immersive Citizens - AI Overhaul.esp'
Imcompatible with: N\A
Patches for: N\A

Run For Your Lives

Spoiler

(Required Fields *)
Mod Name: Run For Your Lives
URL: https://www.nexusmods.com/skyrimspecialedition/mods/2272
Plug-in name*: Run For Your Lives.esp 
Group: Default
version: v4.0 
CRC32: 0xF3EF2798 
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current() ADD( ) REMOVE( )
Load after: N\A
Imcompatible with: N\A
Patches for: N\A

Shadowmarks

Spoiler

(Required Fields *)
Mod Name: Shadowmarks
URL: https://www.nexusmods.com/skyrimspecialedition/mods/353
Plug-in name*: Shadowmarks.esp
Group: Default
version: v2.0
CRC32: 0x28E63EB9
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current() ADD( ) REMOVE( )
Load after: N\A
Imcompatible with: N\A
Patches for: N\A

Storefront

Spoiler

(Required Fields *)
Mod Name: Storefront
URL: https://www.nexusmods.com/skyrimspecialedition/mods/364
Plug-in name*: Storefront.esp
Group: Default
version: v2.0
CRC32: 0xBB8E454A 
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current() ADD( ) REMOVE( )
Load after: N\A
Imcompatible with: N\A
Patches for: N\A

The Paarthurnax Dilemma

Spoiler

(Required Fields *)
Mod Name: The Paarthurnax Dilemma
URL: https://www.nexusmods.com/skyrimspecialedition/mods/365
Plug-in name*: The Paarthurnax Dilemma.esp
Group: Default
version: v2.0
CRC32: 0xBBB08325 
Form version:44
Masters require sorting: No
CRC32 after master sort: N\A
CRC32 post cleaning no sort: N\A
CRC32 post cleaning with masters sorted: N\A
Cleaning Report: (ITM: 0,UDR: 0, NAV: 0)
Wild edits: N\A
Errors: N\A
Bash Tags suggestions: Current() ADD( ) REMOVE( )
Load after: N\A
Imcompatible with: N\A
Patches for: N\A

 

Current sorting order of Arthmoors mods for reference.

Spoiler

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Special Edition Patch.esp
  6  6     Cutting Room Floor.esp
  7  7     Bring Out Your Dead.esp
  8  8     Castle Volkihar Rebuilt.esp
  9  9     Ars Metallica.esp
 10  a     Run For Your Lives.esp
 11  b     Dolmen Ruins.esp
 12  c     Dragon Claw Stands.esp
 13  d     Keld-Nar.esp
 14  e     Darkwater Crossing.esp
 15  f     Dawnstar.esp
 16 10     Shor's Stone.esp
 17 11     Skyshards.esp
 18 12     Ivarstead.esp
 19 13     Helarchen Creek.esp
 20 14     Provincial Courier Service.esp
 21 15     Kynesgrove.esp
 22 16     Whistling Mine.esp
 23 17     Soljund's Sinkhole.esp
 24 18     Karthwasten.esp
 25 19     Storefront.esp
 26 1a     Telengard.esp
 27 1b     Rorikstead.esp
 28 1c     Dragon Bridge.esp
 29 1d     The Paarthurnax Dilemma.esp
 30 1e     Shadowmarks.esp
 31 1f     Oblivion Gates in Cities.esp
 32 20     Gildergreen Regrown.esp
 33 21     Open Cities Skyrim.esp
 34 22     Alternate Start - Live Another Life.esp
 35 23     Bashed Patch, 0.esp
 

 

Edited by cptmcsplody
Added load after rules to OCS, PCS, CVR
Link to comment
Share on other sites

11 hours ago, alt3rn1ty said:

@cptmcsplody Another one for Skyrim SE masters

Shezrie's Old Hroldan Town

Has been added. @alt3rn1ty

https://github.com/loot/skyrimse/issues/149

Also updated USLEEP meta data

https://github.com/loot/skyrim/pull/189

  • Added load after Lanterns Of Skyrim, it reverts changes to locations made by USLEEP.
  • Clean Plug-in info added
  • URL added for maintenance.
Edited by cptmcsplody
Update on USLEEP
Link to comment
Share on other sites

7 hours ago, alt3rn1ty said:

:) Cool, I was going to start on those but after seeing his latest release combining all towns .. I held off for the SE version appearing sometime too.

I wouldn't suggest waiting on that since I'm still doing SSE villages. The AIO is only for LE right now.

Open Cities also need to be listed as a hard incompatibility with Oblivion Gates in Cities.

Link to comment
Share on other sites

17 hours ago, Arthmoor said:

Open Cities also need to be listed as a hard incompatibility with Oblivion Gates in Cities.

Added for both in dev masterlist. Issue Tracker

If anyone wants to test the changes made so far to SSE masterlist change v0.13 to dev-masterlist in your LOOT settings.

Spoiler

image.thumb.png.76d2d90a60ae86c036396f986530a93b.png

Will a XLCN - location change have to be forwarded?

Spoiler

 

image.thumb.png.c6a257ddb10ae0a828433e9b79231106.png

 

Or will they be merged at runtime like LCTN records?

Spoiler

 

image.thumb.png.64ca4e3faaffa2e8ca61182e08caa038.png

 

Skyrim LE master-list rules for Provincial Courier Service.

  - name: Provincial Courier Service.esp
    after:
      - Immersive Citizens - AI Overhaul.esp

 

Edited by cptmcsplody
LE Rule for reference
Link to comment
Share on other sites

XLCN records need to be patched forward. They don't merge like the LCTN records do.

Also I have been meaning to push for Immersive Citizens to be moved to a much higher group since it does all of it's AI work via aliases and its navmesh edits interfere with an awful lot of stuff if it's left where LOOT currently puts it now which can then lead to load order issues trying to fit other stuff in with it properly.

Link to comment
Share on other sites

7 hours ago, Arthmoor said:

XLCN records need to be patched forward. They don't merge like the LCTN records do.

Also I have been meaning to push for Immersive Citizens to be moved to a much higher group since it does all of it's AI work via aliases and its navmesh edits interfere with an awful lot of stuff if it's left where LOOT currently puts it now which can then lead to load order issues trying to fit other stuff in with it properly.

I agree, I'm also thinking that relationship dialogue overhaul can be moved higher up as well. It and or ICAIO may have been the cause of convenient horses not working correctly with open cities.

As the RDO author said on his page, it won't break anything to have RDO higher, you'll just lose some functionality.

I'm currently working on changing the default groups for SSE, its only on a testing branch at the moment. But I'll post here when its ready to test.

Link to comment
Share on other sites

Okay I've updated the rules for Immersive citizens, if anyone wants to test it out, in loot setting change masterlist repository from v0.13 to dev-masterlist.

Changes made are here, https://github.com/loot/skyrimse/commit/22cd661

It could be moved higher to same group as cutting room floor, but I'd like some people to test it out.

Spoiler

MPJcLh7.png

 

Edited by cptmcsplody
Updated link
Link to comment
Share on other sites

Any suggestions for default groups or ordering? I'm probably going to change these a good bit during testing, so let me know if you see any issues or have any ideas.

Spoiler

rtKmN9I.png

 

Well works fine if those branches have a point of reference to work off, not so much if they don't hmm.

Edited by cptmcsplody
some testing later...
Link to comment
Share on other sites

Hello I cannot seem to find an answer or a fix anywhere but for the last three days when I launch loot it only opens to a white blank screen.
Ive reinstalled it multiple times 

removed all files for the %appdata% folder removed all files from the installation. 

No antivirus quarantining Loot.  

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...