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Skyrim Conflicting/Missable Quests:


ejnomad07

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Hey everyone I like to do as many quests in one run as possible so I am curious if there are any quests you can easily miss or are conflicting. This is all I know so far and I would like to make one nice list:

 

Resolve With Friends Like These... and Destroy the Dark Brotherhood!

Why: You either pick to join the Dark Brotherhood or choose to Destroy it.

Solution: None. Requires Two Games.

 

Joining the Legion and Joining the Stormcloaks

Why: Picking a faction locks out unique quests on the other side.

Solution: None. Requires Two Games.

 

The Bloodstone Chalice and A New Order

Why: Bloodline quest before it determines if you join the Dawnguard or the Vampires faction locking out quests on the other side.

Solution: None. Requires Two Games.

 

Retaking Thirsk & The Chief of Thirsk Hall

Why: You have to side with one of the factions

Solution: None, Requires Two Games. You can do some of the The Chief of Thirsk Hall quests before picking a side though.

 

Joining the Legion or Joining the Stormcloaks and Lots of Quests (Just Don't!)

Why: A lot of game start quests are locked out by joining one side or taking cities from the other faction.

Solution: Do the Civil War quests after all city quests are complete.

 

Resolve The Battle for Fort Amol or The Battle for Fort Hraggstad and Season Unending

Why: When one side has no holds they can trade Season Unending can't 

Solution: Complete Main Quest First

 

Diplomatic Immunity and Find the Thalmor Assassin

Why: The second follow up quest doesn't happen if Malborn dies during the Main Quest. This can be difficult because he gets in a lot of fights and can die easily. Also, the quest has a timer of 24 hours after the other quest completes before it gets much harder to complete as Khajiit caravans are altered for the follow up quest.

Solution: Keep him alive. Run ahead as much as possible while escorting him to keep him out of fights. Then do his follow up quest as soon as possible.

 

Dungeon Delving (Helm of Winterhold) and Purity of Revenge (Fixed with Unofficial Skyrim Patch)

Why: If Driftshade Refuge is picked for the Helm's location and you cleared it out looking for the Helm of Winterhold Purity of Revenge won't start until the dungeon is reset.

Solution: Complete Purity of Revenge first or Download the Patch.

 

Delayed Burial and Beginning Innocence Lost or With Friends Like These...

Why: Can cause this quest to disappear, fail, or restrict your options.

Solution: Complete Delayed Burial First.

 

Kill Helvard and Thane of Falkreath (Fixed with Unofficial Skyrim Patch)

Why: Siddgeir won't let you complete the mission as long as he is Jarl.

Solution: Download Patch or Complete THane of Falkreath first.

 

Kill Narfi and The Straw that Broke

Why: As soon as you start Kill Narfi, you will be unable to start or complete The Straw that Broke.

Solution: Complete The Straw that Broke first. 

 

Bound Until Death and The Spiced Wine

Why: As soon as you start Bound Until Death, The Spiced Wine becomes unavailable.

Solution: Complete The Spiced Wine first.

 

Flight or Fight Clearing Broken Helm Hollow: (Fixed with Unofficial Skyrim Patch)

If you get sent to Broken Helm Hollow on a radiant quest or clear it before you get the quest to find Leifnar from Grosta at Heartwood Mill (both locations in the Rift), Leifnar's body will be labeled simply "Nord." You will get an objective to report his death to his family but will be unable to do so.

Solution: Get the quest from Grosta before clearing Broken Helm Hollow for any other reason or avoid the secret room with his body before you get the quest.

 

Lights Out! and Kill the Bandit Leader (Ahtar)

Why: During Lights Out!, you are required to trek through Broken Oar Grotto, where Captain Hargar lives. If you kill him before starting Kill the Bandit Leader, you will never be able to start that quest.

Solution: Complete Kill the Bandit Leader (Ahtar) first

 

Blood on the Ice and Mourning Never Comes

Why: During Mourning never comes, you are given the option to kill Nilsine Shatter Shield as a bonus. Doing this will cause Tova Shatter-Shield, distraught over the loss of her second daughter, to kill herself. This can cause a fair amount of problems with quest progression, especially if you have not yet started Blood on the Ice, so it's best to complete that quest first.

Solution: Complete Blood on Ice First

 

Lost to the Ages and Mourning Never Comes

Why: During Lost to the Ages, you are required to trek through Raldbthar, where Alain Dufont lives. If you kill him before starting Mourning Never Comes, you cannot kill Nilsine Shatter-Shield for the bonus reward in that quest.

Why Not: Alain only becomes hostile if you attack him, he won't defend the other bandits in the area. You can kill all the bandits but Alain, and complete Lost to the Ages without affecting Mourning Never Comes. Also, Mourning Never Comes is only available if you choose to join the Dark Brotherhood; if you choose to destroy them, you will never be given it.

Solution: Don't kill Alain or do Mourning Never Comes first.

 

The Forgemaster's Fingers and Coated in Blood or The Cursed Tribe or Fetch me that Book! or Kolskeggr Mine or Sanuarach Mine or Skilled Apprenticeship or Mine Ore (Iron) - Shor's Stone or Kindred Judgment (Dawnguard side) or Being an Orc

Why: Becoming Blood-Kin with Orcs cancels the need for this quest.

Solution: Start Forgemaster's Fingers before starting other quests

 

Rare Gifts (Siddgeir) and Letter from Jarl Siddgeir of Falkreath given at level 9

Why: Rare Gifts is skipped over to it's subsequent quest if the letter is read. 

Solution: Catch Rare Gifts early in the game

 

Totems of Hircine and Purify yourself of Lycanthropy

Why: If you are no longer a Werewolf you can't find the rest of the totems.

Solution: Find all three totems first before you purify yourself of Lycanthropy.

 

Visit the hunters at Frostmoon Crag and Purify yourself of Lycanthropy

Why: The Werewolf Pack will not interact with you kindly here keeping you from buying four unique rings that enhance a Werewolf player.

Solution: Do this quest before you purify yourself of Lycanthropy.

 

Elmus Favor Quest (mead) and Retaking Thirsk or The Chief of Thirsk Hall

Why: If you retake Thirsk Hall or Kill him during the Chief of Thirsk Hall this quest can no longer be completed.

Solution: Do his favor quest first before picking a side

 

Non-quest Unique Weapon Conflict:

 

Ill Met By Moonlight and Recovering Bolar's Oathblade in Bloated Man's Grotto

Why: If Ill Met By Moonlight is done first and Sinding lives and makes this his home the Blade can never spawn. If killed you must wait for the dungeon to respawn.

Solution: Clear Bloaded Man's Grotto first before starting Ill Met By Moonlight if you want to save Sinding.


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Seems to me there might be a way of changing locations or adding checks in that would make a handful of these conflicts go away.

 

Such as:

 

 
Ill Met By Moonlight and Recovering Bolar's Oathblade in Bloated Man's Grotto
Why: If Ill Met By Moonlight is done first and Sinding lives and makes this his home the Blade can never spawn. If killed you must wait for the dungeon to respawn.
 
Rare Gifts (Siddgeir) and Letter from Jarl Siddgeir of Falkreath given at level 9
Why: Rare Gifts is skipped over to it's subsequent quest if the letter is read. 
 
Kill Helvard and Thane of Falkreath
Why: Siddgeir won't let you complete the mission as long as he is Jarl.
 
Kill Narfi and The Straw that Broke
Why: As soon as you start Kill Narfi, you will be unable to start or complete The Straw that Broke.
 
Dungeon Delving (Helm of Winterhold) and Purity of Revenge
Why: If Driftshade Refuge is picked for the Helm's location and you cleared it out looking for the Helm of Winterhold Purity of Revenge won't start until the dungeon is reset.
 
Bound Until Death and The Spiced Wine
Why: As soon as you start Bound Until Death, The Spiced Wine becomes unavailable.
 
Lights Out! and Kill the Bandit Leader (Ahtar)
Why: During Lights Out!, you are required to trek through Broken Oar Grotto, where Captain Hargar lives. If you kill him before starting Kill the Bandit Leader, you will never be able to start that quest.
 
The Forgemaster's Fingers and Coated in Blood or The Cursed Tribe or Fetch me that Book! or Kolskeggr Mine or Sanuarach Mine or Skilled Apprenticeship or Mine Ore (Iron) - Shor's Stone or Kindred Judgment (Dawnguard side) or Being an Orc
Why: Becoming Blood-Kin with Orcs cancels the need for this quest.
 

 

 

I'm not talented enough yet but can't some of these be fixed by simply doing things like making the forgemasters fingers a radiant quest given by orc chiefs is you are a orc friend?

 

Others should be able to be fixed by making sure the locations are changed so the one isn't overwriting the other or by making a check to make the one that cancels out the other be given\found\achieved first? Like moving Capetian Hargar? Make the spiced wine be gained somewhere\somehow else? Exclude driftshade refuge from the available dungeon list for the helm? Rare gifts should be easily fixable by not allowing the letter reading to cancel the other one out.

 

I believe (I am sometimes mistaken though) most of these would be easily achievable by someone much more experienced with quests and scripts (Like our beloved Arthmoor)

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The unofficial patch also ends his term in prison too, like the game was supposed to do. One week needs to pass by first.

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You can actually still get Brand-Shei's quest from him in prison. I've done it.

 

 

 

I wasn't sure. I saw many people say conflicting reports on people still being able to get it or not. However, I trust the people on this forum know a little better than the mass public so I will remove it.

 

 

The unofficial patch also ends his term in prison too, like the game was supposed to do. One week needs to pass by first.

 

I was going to add a notation that you fixed it but forgot. You're right I knew you did but wanted to include it for people that are playing through without mods for achievements or those poor souls playing on PS4.

 

@Kelsenellenelvian

 

I am sure some conflicts could be fixed with mods (would be nice!) but even if they were I would still want to report them for people playing without mods.

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Another for your list is the Dragonborn Thirsk Hall quests, Chief of Thirsk Hall/Retaking Thirsk. You cannot complete both, although you can start the first one and switch halfway through. Also if you retake Thirsk Hall for the Nords, you will have some favor quests you can do for them. Obviously, these won't be available if you side with the Rieklings. Solution: requires two games.

 

I am not intimately familiar with the DB quests, but I think that is the only conflicting one. There are some items you won't be able to get from a miscellaneous quest at Frostmoon Crag if you are not a werewolf. This will require planning if you intend also to be a vampire at some point.

 

Oh, here's a miscellaneous quest that a vanilla glitch will keep you from completing but the glitch can be avoided.

 

Flight or Fight

Why: if you get sent to Broken Helm Hollow on a radiant quest before you get the quest to find Leifnar from Grosta at Heartwood Mill (both locations in the Rift), Leifnar's body will be labeled simply "Nord." You will get an objective to report his death to his family but will be unable to do so.

Solution: get the quest from Grosta before clearing Broken Helm Hollow for any other reason.

Alternate solution: kill the bandit leader at BHH to complete the bounty quest (the most common radiant quest here) but do not enter the secret room to discover Leifnar's body if you don't also have Grosta's quest (note: I have not finished testing this but I am trying it in my current vanilla SSE game and I don't see why it shouldn't work, since I didn't find his body).

 

This is also fixed by the Unofficial Patch. 

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  • 2 weeks later...

Thank you Tanker. I haven't really played the DLC so am unfamiliar with all those quests. I will update my list accordingly! You actually have a couple of quests that can be missed I see if you side against the Nords and 1 quest you miss if you don't do it before picking a side.

 

I also found another missable quest "Find the Thalmor Assassin" if you don't make sure Malborn survives Diplomatic Immunity.

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  • 4 weeks later...

Added 5 more missable quests to the list!

 

Only 1 requires a new game.

 

Please inform me if you know or find more. I lack knowledge on the DLC quests for instance.

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