Jump to content

alpha planes?


Prometheus

Recommended Posts

Hello , I have a question , I have made some alpha panels on an armor and I do not remember if in nifscope I need to double them and upvert their normals or there is a property to attach to it to make so that panels are double sided?

Link to comment
Share on other sites

for USKP a few double sided flags had to be removed from armor parts, because they would completely mess up lighting. I don't know if these issues can nowadays be circumvented by some nifty new normal or tangent tricks, but i'd advise againt using double sided on armor parts unless crucially required.

this is a weird bug, that even caught the USKP team offguard back in the day:

https://afktrack.afkmods.com/index.php?a=issues&i=12358

Link to comment
Share on other sites

Ok I will test, another thing is how can I solve the zflickering issue adding an alpha selection based on solid alpha rather than shaded?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...