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Incorrect mesh for iron and silver mines


ClearanceClarence

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I noticed it when working on a mod that there is a bug in the naming of the oremines with silver and iron.

 

mineoresilver01.nif --> Uses iron textures (should use silver)

mineoresilver02.nif --> Uses iron textures (should use silver)

mineoresilver03.nif --> Uses iron textures (should use silver)

mineoresilver04.nif --> Uses iron textures (should use silver)

mineoresilver05.nif --> Uses iron textures (should use silver)

 

mineoreiron01.nif --> Uses silver textures (should use iron)

mineoreiron02.nif --> Uses silver textures (should use iron)

mineoreiron03.nif --> Uses silver textures (should use iron)

mineoreiron04.nif --> Uses silver textures (should use iron)

mineoreiron05.nif --> Uses silver textures (should use iron)

 

It's not a gamebreaking bug exactly but I thought I'd just post it here.

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I checked. Confirmed (for cubemaps only). However, it's purely subjective but I'm suspecting it was intended : it's ore, and maybe devs wanted something not too pure, homogeneous and clean, and so mixed the textures...

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or the textures are also swapped? might be worth digging into the old bug reports. i seem to recall we once had a discussion about this.

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We did, any such discussion should be easier to search on the new tracker since it has better search support than Tracdown ever did.

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