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[Fallout 4] Official Patch 1.10.980


Arthmoor

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That would be an error on Steam's apart then, not Bethesda's. Try not to be so quick to blame them for stuff they didn't do :P

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I had that permanent beta tag error before. Usually the last beta version becomes the release version, and if you were subscribed to the beta channel at that time, the tag stuck. Only way to get rid of the tag is to opt out of beta, while a beta is still running. Opting out with no beta available keeps the tag for no discernible reason. Only solution in the absence of a running beta program is a complete wipe and reinstall.

Why blame one company when you can blame both. To me it looks like Steam has an error prone system and Bethesda didn't figure out how to use it properly. ?

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Who is to blame for that issue I still dont know, having not had any official feedback from either support ticket, all I know is other games have not had the same problem, whereas I have witnessed in both FO4 and Skyrim official forums the same problem being experienced by other users aswell as myself. I also had an issue with GOG Galaxy while I tried it out for a short while, and GOG replied with "Contact Hellogames for support with this issue", who did respond in short order and fixed the relevant issue .. which makes me think now that problems with games clients are not always necessarily the client makers. So I am biased towards thinking Bugthesda are to blame in this case. Anyway doesnt matter, seems to have cleared permanently now.

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It ought to be showing normally now considering the patch is no longer beta :P

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Whoops I need to catch up (distracted doing a conversion of A.N.U.S on Skyrim SE Nexus)

Edit : Yep its still showing as "Fallout 4" in the client, so the [beta] label has been kicked in to touch for good.

Got all of those cc files back again though with the proper update.

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Yes, apparently the CC updated coming down with the patch is intentional.

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Fallout 4 1.10.26 Update

Bug Fixes

  • Fix for Load Order resorting improperly after downloading a Creation
  • Minor fixes to Bethesda.net accounts functionality
  • New Creations will no longer auto-download to your game. [Not listed in official changelog]
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2 hours ago, Arthmoor said:

Fallout 4 1.10.26 Update

Bug Fixes

  • Fix for Load Order resorting improperly after downloading a Creation
  • Minor fixes to Bethesda.net accounts functionality
  • New Creations will no longer auto-download to your game. [Not listed in official changelog]

Just testing this - The official patch downloaded, but left me with all the cc files it previously downloaded :

So I am guessing its a case of manually deleting them if they are already on your machine, and then they will no longer redownload ...

Testing the theory, going to delete them and then verify cache ...

... Steam client "33 Items failed to validate - reacquiring"

And they all came back like bad pennies.

So I guess its anything new from now on?, and we are stuck with these useless files.

gxgRl1S.png

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Found an updated comment by Cartogriffi .. Seems that is the case, they are still trying to form a workaround for PC players and the already downloaded content, but future cc content will not auto download .. So we will not end up with a slowly diminishing hard drive

See Cartigriffi's second post here

https://bethesda.net/community/topic/87400/creation-club-faq-updated-sep-21/2

Quote

Why do the Creation Club assets download for everyone? [UPDATED]
This was a requirement for some platforms and how Creation Club needed to work. Most other games that offer similar content do the same. We realize this is a frustration point for players and we are working on a solution to change the way this functions. On the PC, this will not happen with Skyrim Special Edition, and has been patched for future releases on Fallout 4.

 

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I still think it was a very petty thing to complain about in 2017, but hey, they heard people and responded.

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Fallout 4 1.10.40 Update

Bug Fixes

  • Fixed crash related to changing profiles (Xbox One only)
  • Fixed issues with screenshots displaying incorrectly in Creation Club/Mods
  • Message of the Day heading revised
  • Changed logic for how Creation Club content is initialized
  • Minor bug fixes to Bethesda.net
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Fallout 4 1.10.50 Update

New Features

  • Official support for Xbox One X

Bug Fixes

  • Fixed corrupted textures related to reflections
  • Updated script functions to support new Creations
  • Removed Report button from Mods (Users should report Mods on Bethesda.net)
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Fallout 4 1.10.75 Update

New Features

  • Support for Pets

Bug Fixes

  • Minor bug fixes for Bethesda.net
  • Bug Fixes for Creations including:
    • Hellfire Power Armor
    • Prototype Gauss Rifle
    • Arcade Workshop Pack
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Fallout 4 Update 1.10.80.0

Bug Fixes

  • Fix issue with long initialization load time at game start up
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  • 4 months later...

Based on F4SE and just like it was for 10.10.106, 1.10.111 does not make any change to the existing code, so it should contain no fixes to the runtime, only additions.

 

 

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Fallout 4 Update 1.10.106

No official changelog was provided.

Fallout 4 Update 1.10.111

No official changelog was provided.

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  • 1 month later...

Fallout 4 Update 1.10.114

No official changelog was provided.

A post on Reddit by Bethesda indicates that this patch resolved an issue with time passing too quickly with the Settlement Ambush Kit. New security fencing has also been added to the DLC.

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  • 1 month later...

Fallout 4 Update 1.10.120

No official changelog was provided.

Support for new CC content was provided.

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  • 3 months later...

Fallout 4 Update 1.10.138

No official changelog was provided.

Support for new CC content was provided.

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  • 5 months later...

Fallout 4 Update 1.10.162

No official changelog was provided.

Support for new CC content was provided.
Scripts were added to the base game for use in generating "VR Workshops".
The number of form IDs allowed in ESL flagged files has been approximately doubled.

An accompanying CK update has been issued as well which raises the plugin version number to 1.0 and is necessary in order to take advantage of the expanded ESL space.

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  • 4 years later...

https://store.steampowered.com/news/app/377160/view/4222762325720416982

Others have probably read about this, but apparently there's going to be free updates for FO4 coming next week. I thought that Bethesda was done with FO4 altogether, but they must have decided they wanted to continue supporting it like has been the case with Skyrim Special Edition.

Edited by BlackPete
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Fallout 4 Update 1.10.980

New Creation Club Content Free for Everyone

Enclave Remnants

Some say the past is a scar, cut across the skin of the Commonwealth. Others believe it's a scab clotted over an unhealed wound. Those who fought the Enclave, and those who serve them subscribe to the latter. And when the scab is broken the flag of this old-world cabal will once more stand at full mast. Unless of course, you stop them first. Features the classic Enclave Colonel uniform and over a dozen workshop items! If you have other Enclave creations installed, some of these troops may use this equipment against you!

(Quest "Echoes of the Past" starts on the road north of Saugus Ironworks.)

Armor and Weapon bundle
X-02 Power Armor
Hellfire Power Armor
Heavy Incinerator
Tesla Cannon
Enclave Weapon Skins
Enclave Armor Skins

Makeshift Weapon Pack

Whether it be grenades or piggy banks, there's no shortage of objects you can transform into murderous projectiles with this collection of unique weapons. Included are two grenade launchers, a Nail Gun, Baseball Launcher, Saw Blade launcher, and piggy bank based weaponry.

(Quest "When Pigs Fly" starts at a merchant workshop northwest of Greenetech Genetics.)

Halloween Workshop

On the eve of the end, the New England Technocrat Society has thrown a spooky Halloween gala for anyone with the nerve to attend. Drop in on this fa-boo-lous pumpkin-lit soiree replete with witches, cauldrons, and ghouls, and unlock 38 new spine-tingling Halloween props to decorate your settlement! Includes new wearables, such as the iconic De-Capitalist helmet!

(Quest "All Hallow's Eve" starts by tuning into the Mysterious Signal on your Pip-Boy.)

Changes and New Features

Native PS5 and Xbox Series applications. Includes performance and quality mode options.
Performance mode: 60 FPS target, 4k resolution, standard settings, relying on dynamic resolution scaling.
Quality mode: 30 FPS*, 4k resolution, ultra settings, should not require dynamic resolution scaling.
*When connected to a 120Hz display, Quality mode will target 40 FPS.
*When connected to a 1440p display, the title will run at 1440p resolution at 60 FPS w/ ultra settings regardless of rendering mode
Release on Epic Store.
Widescreen and Ultra-widescreen support.
Steam Deck Verified
9 Free Creation Club Items. Enclave Remnants (New!), Enclave Weapon Skins, Enclave Armor Skins, Tesla Cannon, Hellfire Power Armor, X-02 Power Armor, Heavy Incinerator, Halloween Workshop (New!), Makeshift Weapon Pack (New!).
Added “Installed Content” menu.

Bug Fixes

Resolved issues preventing Japanese and Chinese users from connecting to Bethesda.net (this restores access to Mods).
Resolved issue preventing save data from properly loading during the prologue.
Resolved issue that could prevent the Vault 111 Door from opening on new games.
Resolved issue that could prevent the quest “Go Home” from advancing.
Resolved issue that could result in Codsworth being broken on the ground after fast traveling.
Resolved issue with mipmaps in DLC.
Resolved issue that could result in a softlock when in dialogue with Prestson Garvey.
Resolved issue preventing autosaves while fast traveling in Power Armor.
Fixed issue where text would occasionally disappear in the Creation Club menu.
Resolved issues with text formatting in the credits in Japanese and Chinese.
Resolved issue causing the camera to fail when leaving furniture after an extended time.
Fixed issue that could misplace quest markers while the VR Workshop Creation was installed alongside Automatron.
Resolved issue with player movement in some underwater areas at Thicket Excavations.
Resolved issue that could cause corruption within the Settlement system resulting in wrong resource counts and/or destroyed settlements.
Resolved issue where the “Level Up” notification would display even if there was not a level up available.
Fixed some flickering in Vault 111.
Stability improvements.

PC Only

Please note: The Fallout 4 next gen update is not currently available on GOG but will be available soon. We will let you know as soon as we can.
Resolved issue preventing saves being made under Windows Usernames with Cyrillic, Chinese, or Japanese characters.

Creation Kit

Removed non-functional “Hot Load” button. Removed non-functional “Material Editor” button.
Editor IDs longer than 99 characters will no longer crash the editor.
Resolved crash that could occur while viewing a quest’s Objectives tab.
Resolved hang that could occur while adding a reference to a layer.

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  • Arthmoor changed the title to [Fallout 4] Official Patch 1.10.980

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