Arthmoor Posted August 29, 2017 Author Share Posted August 29, 2017 That would be an error on Steam's apart then, not Bethesda's. Try not to be so quick to blame them for stuff they didn't do Link to comment Share on other sites More sharing options...
VaultDuke Posted August 29, 2017 Share Posted August 29, 2017 I had that permanent beta tag error before. Usually the last beta version becomes the release version, and if you were subscribed to the beta channel at that time, the tag stuck. Only way to get rid of the tag is to opt out of beta, while a beta is still running. Opting out with no beta available keeps the tag for no discernible reason. Only solution in the absence of a running beta program is a complete wipe and reinstall. Why blame one company when you can blame both. To me it looks like Steam has an error prone system and Bethesda didn't figure out how to use it properly. ? Link to comment Share on other sites More sharing options...
alt3rn1ty Posted August 29, 2017 Share Posted August 29, 2017 Who is to blame for that issue I still dont know, having not had any official feedback from either support ticket, all I know is other games have not had the same problem, whereas I have witnessed in both FO4 and Skyrim official forums the same problem being experienced by other users aswell as myself. I also had an issue with GOG Galaxy while I tried it out for a short while, and GOG replied with "Contact Hellogames for support with this issue", who did respond in short order and fixed the relevant issue .. which makes me think now that problems with games clients are not always necessarily the client makers. So I am biased towards thinking Bugthesda are to blame in this case. Anyway doesnt matter, seems to have cleared permanently now. Link to comment Share on other sites More sharing options...
Arthmoor Posted August 29, 2017 Author Share Posted August 29, 2017 It ought to be showing normally now considering the patch is no longer beta Link to comment Share on other sites More sharing options...
alt3rn1ty Posted August 29, 2017 Share Posted August 29, 2017 Whoops I need to catch up (distracted doing a conversion of A.N.U.S on Skyrim SE Nexus) Edit : Yep its still showing as "Fallout 4" in the client, so the [beta] label has been kicked in to touch for good. Got all of those cc files back again though with the proper update. Link to comment Share on other sites More sharing options...
Arthmoor Posted August 30, 2017 Author Share Posted August 30, 2017 Yes, apparently the CC updated coming down with the patch is intentional. Link to comment Share on other sites More sharing options...
Arthmoor Posted September 21, 2017 Author Share Posted September 21, 2017 Fallout 4 1.10.26 Update Bug Fixes Fix for Load Order resorting improperly after downloading a Creation Minor fixes to Bethesda.net accounts functionality New Creations will no longer auto-download to your game. [Not listed in official changelog] Link to comment Share on other sites More sharing options...
alt3rn1ty Posted September 21, 2017 Share Posted September 21, 2017 2 hours ago, Arthmoor said: Fallout 4 1.10.26 Update Bug Fixes Fix for Load Order resorting improperly after downloading a Creation Minor fixes to Bethesda.net accounts functionality New Creations will no longer auto-download to your game. [Not listed in official changelog] Just testing this - The official patch downloaded, but left me with all the cc files it previously downloaded : So I am guessing its a case of manually deleting them if they are already on your machine, and then they will no longer redownload ... Testing the theory, going to delete them and then verify cache ... ... Steam client "33 Items failed to validate - reacquiring" And they all came back like bad pennies. So I guess its anything new from now on?, and we are stuck with these useless files. Link to comment Share on other sites More sharing options...
alt3rn1ty Posted September 21, 2017 Share Posted September 21, 2017 Found an updated comment by Cartogriffi .. Seems that is the case, they are still trying to form a workaround for PC players and the already downloaded content, but future cc content will not auto download .. So we will not end up with a slowly diminishing hard drive See Cartigriffi's second post here https://bethesda.net/community/topic/87400/creation-club-faq-updated-sep-21/2 Quote Why do the Creation Club assets download for everyone? [UPDATED] This was a requirement for some platforms and how Creation Club needed to work. Most other games that offer similar content do the same. We realize this is a frustration point for players and we are working on a solution to change the way this functions. On the PC, this will not happen with Skyrim Special Edition, and has been patched for future releases on Fallout 4. Link to comment Share on other sites More sharing options...
Arthmoor Posted September 21, 2017 Author Share Posted September 21, 2017 I still think it was a very petty thing to complain about in 2017, but hey, they heard people and responded. Link to comment Share on other sites More sharing options...
Arthmoor Posted November 7, 2017 Author Share Posted November 7, 2017 Fallout 4 1.10.40 Update Bug Fixes Fixed crash related to changing profiles (Xbox One only) Fixed issues with screenshots displaying incorrectly in Creation Club/Mods Message of the Day heading revised Changed logic for how Creation Club content is initialized Minor bug fixes to Bethesda.net Link to comment Share on other sites More sharing options...
Arthmoor Posted November 29, 2017 Author Share Posted November 29, 2017 Fallout 4 1.10.50 Update New Features Official support for Xbox One X Bug Fixes Fixed corrupted textures related to reflections Updated script functions to support new Creations Removed Report button from Mods (Users should report Mods on Bethesda.net) Link to comment Share on other sites More sharing options...
Arthmoor Posted February 28, 2018 Author Share Posted February 28, 2018 Fallout 4 1.10.75 Update New Features Support for Pets Bug Fixes Minor bug fixes for Bethesda.net Bug Fixes for Creations including: Hellfire Power Armor Prototype Gauss Rifle Arcade Workshop Pack Link to comment Share on other sites More sharing options...
Arthmoor Posted April 3, 2018 Author Share Posted April 3, 2018 Fallout 4 Update 1.10.80.0 Bug Fixes Fix issue with long initialization load time at game start up Link to comment Share on other sites More sharing options...
hlp Posted August 30, 2018 Share Posted August 30, 2018 Based on F4SE and just like it was for 10.10.106, 1.10.111 does not make any change to the existing code, so it should contain no fixes to the runtime, only additions. Link to comment Share on other sites More sharing options...
Arthmoor Posted September 2, 2018 Author Share Posted September 2, 2018 Fallout 4 Update 1.10.106 No official changelog was provided. Fallout 4 Update 1.10.111 No official changelog was provided. Link to comment Share on other sites More sharing options...
hlp Posted September 5, 2018 Share Posted September 5, 2018 There is a "changelog" in the community forum (https://bethesda.net/community/topic/230576/fallout-4-patch-1-10-111-0). There is the exact same one for Skyrim (https://bethesda.net/community/topic/230577/skyrim-se-patch-1-5-50-0). Link to comment Share on other sites More sharing options...
Arthmoor Posted October 6, 2018 Author Share Posted October 6, 2018 Fallout 4 Update 1.10.114 No official changelog was provided. A post on Reddit by Bethesda indicates that this patch resolved an issue with time passing too quickly with the Settlement Ambush Kit. New security fencing has also been added to the DLC. gromble54 1 Link to comment Share on other sites More sharing options...
Arthmoor Posted December 5, 2018 Author Share Posted December 5, 2018 Fallout 4 Update 1.10.120 No official changelog was provided. Support for new CC content was provided. gromble54 1 Link to comment Share on other sites More sharing options...
hlp Posted March 20, 2019 Share Posted March 20, 2019 Fallout 4 updated to 1.10.130, no change log that I saw but this time around there are changes and not only "things" added (like it had been since 1.10.98). Also the scripts sources have been updated , see here : https://bethesda.net/community/topic/329578/fo4-creation-kit-update-1-10-130-0 Link to comment Share on other sites More sharing options...
Arthmoor Posted June 14, 2019 Author Share Posted June 14, 2019 Fallout 4 Update 1.10.138 No official changelog was provided. Support for new CC content was provided. Link to comment Share on other sites More sharing options...
hlp Posted June 14, 2019 Share Posted June 14, 2019 F4SE is updated already and there are almost no offset changes in the runtime. Link to comment Share on other sites More sharing options...
Arthmoor Posted November 22, 2019 Author Share Posted November 22, 2019 Fallout 4 Update 1.10.162 No official changelog was provided. Support for new CC content was provided. Scripts were added to the base game for use in generating "VR Workshops". The number of form IDs allowed in ESL flagged files has been approximately doubled. An accompanying CK update has been issued as well which raises the plugin version number to 1.0 and is necessary in order to take advantage of the expanded ESL space. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now