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Bugs now fixed in-game


Leonardo

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I know this has been discussed before, but I dunno where in which thread.

 

 

So that's why I post these pictures about the random bandits you encounter now and then in-game.

 

Most people will discover the Valtheim Towers for the first time when follow Delphine to Kynesgrove in the A Blade in the Dark quest and you'll fail to intimidate the bandit in dialogue.

 

But the other day I revisit the Valtheim Towers and now the intimidating via dialogue is working shown in this picture.  I also took a second picture when travelling to Whiterun just to confirm the intimidating bug is fixed.

 

2016 01 12 00004

Travel to Hillgrund Tombs.
 

2016 01 12 00006

Walking back to Whiterun.

 

 

Also note that when I follow Delphine to Kynesgrove no bandits at the Valtheim Towers was present to stop us, so I wonder if that was needed to actually fix the bugged intimidate option in dialogue in-game.

 

This happen in-game when using USKP 2.1.3b.

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