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[FO4] Using Materials and Material Swap to change the texture of a static


Zaldir

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So, it seems that Fallout 4 uses Material Swap forms to change the material, and thus the texture, of a static. They have done this with the flags you can place in your base. All those flags uses FlagWallMinutemen01.nif as model, and Material Swap to change the diffuse, normal, and specular. The nif itself only references the Minutemen texture and material.

 

Does anyone have an idea of how one would go about editing those materials? I've tried Hex Editing, but it doesn't seem to work.

 

 

For example, I'm working on a Flag mod that doesn't replace the vanilla flags, but adds all sorts of "Old World" flags (download). The missing piece is just getting the materials to function as I want. 

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Are you talking about editing the actual material files or just the data in the .nif files that points to them?

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Talking about editing materials yeah.

 

And I looked for a tool for it yesterday, so it must have been just before that Material Editor was uploaded! That looks perfect, and is exactly what I was looking for, thanks!

 

 

EDIT: That did it. Thank you very much!

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