InsanePlumber Posted November 27, 2015 Share Posted November 27, 2015 Here are a few modifications that caught my attention. And they are not done by using TESVSnip aka FalloutSnip. Full Dialogue Interface Better Item Sorting ( It has a patch for the Full Dialogue Interface ) PipWare UI Fallout4 Edition ( Great stuff interface settings in the XML ) My settings for version 0.6 <?xml version="1.0"?><!-- Edit by InsanePlumber --><pipWareConfig> <containerMenu> <offsetY>-50</offsetY> <scaleY>1.38</scaleY> <barOffsetY>130</barOffsetY> <scrollPageAmount>0.5</scrollPageAmount> <playerInventory> <Background> <offsetX>0</offsetX> <scaleX>1</scaleX> </Background> </playerInventory> <containerInventory> <Background> <offsetX>0</offsetX> <scaleX>1</scaleX> </Background> </containerInventory> <textTruncationLength>42</textTruncationLength> </containerMenu> <pipBoyMenu> <scrollPageAmount>0.5</scrollPageAmount> <textTruncationLength>42</textTruncationLength> </pipBoyMenu> <examineMenu> <scrollPageAmount>0.5</scrollPageAmount> </examineMenu> <HUDMenu> <Crosshair> <visible>1</visible> <Tick_Up> <visible>0</visible> </Tick_Up> <Tick_Down> <scaleY>0.25</scaleY> </Tick_Down> </Crosshair> <Compass> <visible>0</visible> <offsetX>0</offsetX> <offsetY>40</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </Compass> <LocationText> <offsetX>-55</offsetX> <offsetY>90</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </LocationText> <HP> <offsetX>-91</offsetX> <offsetY>57</offsetY> <scaleX>1.0</scaleX> <scaleY>1.5</scaleY> </HP> <Rad> <offsetX>-105</offsetX> <offsetY>65</offsetY> <scaleX>0.5</scaleX> <scaleY>0.5</scaleY> </Rad> <Ammo> <offsetX>61</offsetX> <offsetY>85</offsetY> <scaleX>0.5</scaleX> <scaleY>0.5</scaleY> </Ammo> <AP> <offsetX>91</offsetX> <offsetY>57</offsetY> <scaleX>1.0</scaleX> <scaleY>1.5</scaleY> </AP> <FlashLight> <visible>0</visible> <offsetX>61</offsetX> <offsetY>160</offsetY> <scaleX>0.5</scaleX> <scaleY>0.5</scaleY> </FlashLight> <ExplosiveAmmo> <offsetX>61</offsetX> <offsetY>120</offsetY> <scaleX>0.5</scaleX> <scaleY>0.5</scaleY> </ExplosiveAmmo> <PowerArmorLowBatt> <offsetX>0</offsetX> <offsetY>0</offsetY> <scaleX>0.5</scaleX> <scaleY>0.5</scaleY> </PowerArmorLowBatt> <CritMeter> <offsetX>0</offsetX> <offsetY>30</offsetY> <scaleX>1.0</scaleX> <scaleY>1.0</scaleY> </CritMeter> <PerkVaultBoy> <offsetX>0</offsetX> <offsetY>45</offsetY> <scaleX>0.5</scaleX> <scaleY>0.5</scaleY> </PerkVaultBoy> <SubtitleText> <offsetX>0</offsetX> <offsetY>0</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </SubtitleText> <QuickContainer> <offsetX>-35</offsetX> <offsetY>35</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </QuickContainer> <ExplosivesIndicator> <visible>0</visible> <offsetX>0</offsetX> <offsetY>0</offsetY> <scaleX>1.0</scaleX> <scaleY>1.0</scaleY> </ExplosivesIndicator> <DirectionalHitIndicator> <visible>0</visible> <offsetX>0</offsetX> <offsetY>0</offsetY> <scaleX>1.0</scaleX> <scaleY>1.0</scaleY> </DirectionalHitIndicator> <HitIndicator> <visible>0</visible> <offsetX>0</offsetX> <offsetY>0</offsetY> <scaleX>1.0</scaleX> <scaleY>1.0</scaleY> </HitIndicator> <RolloverWidget> <offsetX>-35</offsetX> <offsetY>0</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </RolloverWidget> <VaultBoyCondition> <offsetX>55</offsetX> <offsetY>-30</offsetY> <scaleX>0.5</scaleX> <scaleY>0.5</scaleY> </VaultBoyCondition> <StealthMeter> <visible>0</visible> <offsetX>0</offsetX> <offsetY>-80</offsetY> <scaleX>0.667</scaleX> <scaleY>0.667</scaleY> </StealthMeter> <EnemyHealthMeter> <visible>0</visible> <offsetX>0</offsetX> <offsetY>-30</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </EnemyHealthMeter> <XPMeter> <offsetX>-55</offsetX> <offsetY>-5</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </XPMeter> <QuestUpdates> <offsetX>-55</offsetX> <offsetY>-5</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </QuestUpdates> <ObjectiveUpdates> <offsetX>-55</offsetX> <offsetY>-10</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </ObjectiveUpdates> <QuestVaultBoy> <offsetX>-57</offsetX> <offsetY>40</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </QuestVaultBoy> <Messages> <offsetX>-55</offsetX> <offsetY>-5</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </Messages> <TutorialText> <visible>0</visible> <offsetX>-66</offsetX> <offsetY>-78</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </TutorialText> <PromptMessageHolder> <offsetX>0</offsetX> <offsetY>0</offsetY> <scaleX>0.75</scaleX> <scaleY>0.75</scaleY> </PromptMessageHolder> </HUDMenu></pipWareConfig> Improved Map with Visible Roads Fallout Texture Overhaul PipBoy Link to comment Share on other sites More sharing options...
Kesta Posted November 30, 2015 Share Posted November 30, 2015 You'll probably want to have a look at this one : http://www.nexusmods.com/fallout4/mods/3644/? Edit : nvm, I saw you in its comment section Link to comment Share on other sites More sharing options...
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