Arthmoor Posted October 10, 2015 Share Posted October 10, 2015 Adds map markers to the Soul Cairn and to the Forgotten Vale. The markers must still be discovered, but once they are, can be used as fast travel points. The Soul Cairn gets the added bonus of now accessing the overhead map like you would see for Skyrim. Download Locations AFK Mods Installation Requirements Official Skyrim patch 1.9.32.0.8 or greater. Official Dawnguard DLC. Installation - Wrye Bash BAIN Drop the archive into your Skyrim Mods\Bash Installers folder, then install as usual. Make sure the mod is active in the Wrye Bash mods tab. Installation - Manual Drop the Dawnguard Map Markers.esp file into your Data folder. Activate the mod using whatever management tool suits you. Uninstalling Due to the nature of Skyrim mods, especially those adding scripts, it is strongly discouraged to attempt uninstalling a mod from your active game. Any mod that is more than pure mesh or texture replacements has the possibility to leave behind permanent changes to your save that you may not want. This is not something modders can correct for. It is how the game was designed by Bethesda. No support will be provided for anyone who uninstalls this mod from an active game and continues on with that save. To remove the mod: Delete the Dawnguard Map Markers.esp from your Data folder. Then reload your game as usual. Load Order LOOT (https://loot.github.io/) should be used for optimal placement. Needs to be positioned after any mods which alter the Soul Cairn worldspace, or your map markers will be displayed incorrectly on the main Skyrim map. Compatibility Should not have any significant compatibility issues. Disclaimer This mod is not made, guaranteed, or supported by Microsoft, Zenimax, Bethesda Game Studios, or any of their affiliates. Elgar 1 Link to comment Share on other sites More sharing options...
Elgar Posted October 10, 2015 Share Posted October 10, 2015 Nice, thank you ! Link to comment Share on other sites More sharing options...
Hana Posted October 10, 2015 Share Posted October 10, 2015 Cool! \o/ Link to comment Share on other sites More sharing options...
Arthmoor Posted October 10, 2015 Author Share Posted October 10, 2015 Version 1.0.1Added a marker for the castle courtyard. Link to comment Share on other sites More sharing options...
Nico coiN Posted October 10, 2015 Share Posted October 10, 2015 Nice. These areas were lacking some good reference points. Version 1.0.1Added a marker for the castle courtyard. I see no difference with the 1.0.0 release... Is it supposed to be the Volkihar castle courtyard ? Link to comment Share on other sites More sharing options...
Arthmoor Posted October 10, 2015 Author Share Posted October 10, 2015 Yes, the Vokihar castle, since the other guys call their HQ a fort Link to comment Share on other sites More sharing options...
Arthmoor Posted October 11, 2015 Author Share Posted October 11, 2015 Eh, turns out I didn't set the text on it so it wouldn't show. Fixed that, re-upped the package. Link to comment Share on other sites More sharing options...
garthand Posted October 13, 2015 Share Posted October 13, 2015 Damn I totally missed this. Definitely going in my load order for next playthrough! Link to comment Share on other sites More sharing options...
Deathbydestiny Posted November 12, 2015 Share Posted November 12, 2015 Oh I so could have used this in my last play through. Nice Link to comment Share on other sites More sharing options...
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