Jump to content

Oblivion, save corruption questions. Obvious or silent? Combat, when?


SilentProcyon

Recommended Posts

I have a few questions regarding when to save and savefile corruption. Even though this is mainly concerning Oblivion, I would also like to know how things are with Skyrim and save file corruption as well. There's a couple script-based mods I'm modifying for my own personal use where I'm taking into account actions that can potentially cause save corruption. When I eventually start playing Skyrim, I might adapt parts of these scripts if there does not exist anything similar for it already (removing the combat detection portions if Skyrim does not allow saving during combat).

 

I've read in numerous places about it being a bad idea to save during combat; more specifically, it appears when the player is striking weapon or getting hit. I think I remember reading elsewhere about combat in general being a bad time as well cuz of all the changes that are happening.

 

Questions:

1) Does this apply to just the player hitting/getting-hit or does it extend to other creatures nearby?

2) Is it just when things are getting hit or is it whenever the combat music is playing?

3) Is not saving when the player is directly engaged sufficient or should I avoid saving whenever the combat music is playing?

4) Is there something similar to "Player.IsInCombat" to detect if combat in general is going on?

5) Is the savefile healthy after fixing Abomb or removing bloat in Wrye Bash?

6) Is there anything else not mentioned here that can potentially cause save corruption?

 

I've read that I should fully exit game program before loading a save. So under these assumptions...

* I fully exit game before loading a save

* I never overwrite existing saves

* All three Autosave options are disabled in Oblivion.ini

* I avoid using quickload/quicksave

* I don't add/remove/move anything in my load order

* There isn't a bad mod in my load order somewhere

 

7) Will I always know if a save has become corrupted by a message when I attempt to load it or can it potentially happen silently?

 

 

---

 

 

I'm currently modifying a couple script-based mods for my own personal use:

Custom Autosave - http://www.nexusmods.com/oblivion/mods/37447

QZ Easy Menus Update - http://www.nexusmods.com/oblivion/mods/23404

 

Custom Autosave:

It avoids saving if the player themselves is actually engaged in combat with someone/something, but would still save if NPCs nearby are fighting eachother. It also sometimes still saves while my weapon is still finishing it's animation from the finishing blow.

 

QZ Easy Menus:

I've done several modifications to it including:

* When attempting to overwrite a save, immediately triggers "no" button, effectively just flashing the prompt for half a second.

* On player death, immediately triggers Quit button and hides option to quit to main menu.

* If in Save menu and "Player.IsInCombat" is true, then immediately exits Save menu. However, similar to the issue for CA, it does not exit if nearby NPCs are fighting eachother.

* Fixed issue with containers exiting immediately when Activate and Exit-key are both right-click

* Bug fix for save menu and Quest popup not exiting properly

* WASD journal navigation

* Removed of in-game quickkeys

* Removed number keys for topics

 

 

PS: I also modified DarnUI's pause menu to hide the "Load" option.

 

 

---

 

 

I've done reading in several places here and there over time. Though here are a few specific pieces I remember or was able to find again...

 

From the UOP thread on Bethsoft:

* Don't save your game while in combat, more specifically while hitting or being hit by enemies as it can cause crashes on load of the save

* Don't load a gamesave from in-game, always exit to the main menu and load from there or completely quit (Oblivion does not reset the current game state properly from the in-game load menu)

 

These threads:

http://www.afkmods.com/index.php?/topic/3998-quicksavingquickloading-in-skyrim/

http://forums.nexusmods.com/index.php?/topic/38009-corrupted-saves/page-5

http://www.gamesas.com/how-get-autosave-attack-t20468.html

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...