Elgar Posted July 14, 2015 Share Posted July 14, 2015 Yes it's there ! http://www.nexusmods.com/skyrim/mods/3863/ Version 5.0 [General] - Updated SKSE version requirement to 1.7.3. [FavoritesMenu] - Fixed issue with equipping two identical armor base items that have different names. - Less eager purging of invalid group data to avoid unwanted group resets. [ModConfigurationMenu] - Tweaked mod registration timing. [AlchemyMenu] - Initial release [CraftingMenu] - Initial release [EnchantingMenu] - Initial release [smithingMenu] - Initial release Link to comment Share on other sites More sharing options...
VaultDuke Posted July 14, 2015 Share Posted July 14, 2015 Oh wow. This is awesome news! Link to comment Share on other sites More sharing options...
Leonardo Posted July 14, 2015 Share Posted July 14, 2015 Great news, thanks Elgar for posting it here. Link to comment Share on other sites More sharing options...
Deathbydestiny Posted July 15, 2015 Share Posted July 15, 2015 Yes! It's finally here! Link to comment Share on other sites More sharing options...
MadCat221 Posted July 16, 2015 Share Posted July 16, 2015 Good riddance to bad rubbish. The bad rubbish being the last remnant of that awful vanilla menu UI that the crafting menus were. Link to comment Share on other sites More sharing options...
Arthmoor Posted July 16, 2015 Share Posted July 16, 2015 The new crafting menus are awesome. Bye bye vanilla UI. Sad to see Celtic icons go, but it's a small price to pay Link to comment Share on other sites More sharing options...
NightStar Posted July 16, 2015 Share Posted July 16, 2015 Good riddance to the last piece(s) of vanilla UI and welcome a new era! Link to comment Share on other sites More sharing options...
Sigurð Stormhand Posted July 16, 2015 Share Posted July 16, 2015 Glad to see this released, thought it might never come out for a bit there. Also - Nightstar Link to comment Share on other sites More sharing options...
BlackPete Posted July 17, 2015 Share Posted July 17, 2015 I'm not very familiar with SkyUI in general since I've played with the vanilla UI for all this time up until a few weeks ago. So that being said - I'm not sure how to react about the newly released version just yet, but it sounds like most of you find it easier to use so I suspect I will too once I get used to it. Link to comment Share on other sites More sharing options...
VaultDuke Posted July 17, 2015 Share Posted July 17, 2015 Don't forget to check the options menu in the upper right corner on each page. There you can add or disable columns ( like the at the first glance missing materials column in the crafting menu) Link to comment Share on other sites More sharing options...
InsanePlumber Posted August 9, 2015 Share Posted August 9, 2015 If someone interested GrimyBunyip did patch which allows preset saving and loading in SkyUi 5.0. Edited script from SkyUI requires FISS. I checked and everything works as it should. Link to comment Share on other sites More sharing options...
maboleth Posted August 9, 2015 Share Posted August 9, 2015 I'm probably alone here as an 98% pure Skyrim vanilla player, but good luck to everyone with this. It looks promising and frp-ish. Link to comment Share on other sites More sharing options...
VaultDuke Posted August 9, 2015 Share Posted August 9, 2015 If someone interested GrimyBunyip did patch which allows preset saving and loading in SkyUi 5.0. Edited script from SkyUI requires FISS. I checked and everything works as it should. Wow, that is awesome. Now i wonder if he might do it for immerwive armors, too, or two dozen other mods Link to comment Share on other sites More sharing options...
InsanePlumber Posted August 9, 2015 Share Posted August 9, 2015 "Now i wonder if he might do it for immerwive armors, too, or two dozen other mods" It seems to me that it only a matter of good knowledge about papyrus, SKSE and FISS. Link to comment Share on other sites More sharing options...
VaultDuke Posted August 9, 2015 Share Posted August 9, 2015 And time, mostly it's a matter of time. And motivation. I don't doubt, that any of the authors, whose mods grace my MCM with detailed setting options have the technical know-how to implement FISS. They haven't done so yet, however Link to comment Share on other sites More sharing options...
lmstearn Posted August 10, 2015 Share Posted August 10, 2015 And time, mostly it's a matter of time. And motivation. I don't doubt, that any of the authors, whose mods grace my MCM with detailed setting options have the technical know-how to implement FISS. They haven't done so yet, however Is it really that daunting? The Fiss based Widget Mod looks pretty cool. Has anyone found a mod that saves sort key settings for inventory lists? Link to comment Share on other sites More sharing options...
InsanePlumber Posted August 18, 2015 Share Posted August 18, 2015 Is an update...Unfortunately, now distributed without Scripts Source Link to comment Share on other sites More sharing options...
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