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How to make furnitures with animation interactions by characters?


Prometheus

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Is there a tutorial ? Is it possible at all?

I mean something as simple as sitting on a chair or operating the lever or pulling the wheel for the grain powder making ...

I was thinking to make a rowboat animation . I know how to animate in 3d external program but not how to implement ingame and make it interact with a character animation ...

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A very hard and indigestible business, I guess. But you can find many useful hints and tips just googling 'hkx animation file'. There's a lot of stuff there, and you may also grab the more recent Nifskope build here.

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It's not the animations that is the problem, it's the new Havok behaviour files that drive the animations that is. Last I heard it involves rituals involving goats and selling your first born to create a new one.

 

That is what Zartar's Character Behaviours Enhanced is about - a framework to help that.

 

If you're willing to do the animation he's willing to create/include the behaviour.

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