Prometheus Posted December 27, 2014 Share Posted December 27, 2014 Seems I forgot to post it here .... Issgard Teaser Trailer : I am still working on the mod , and I have retaken it after a period of pause . The main Update is that the main city has been completed in the layout and now needs only the final sewing of some parts and the lods . This is an old Trailer I did some time ago , but I never released as I planned to redo it and add further elements but I decided to publish now in a shortened form as a teaser . Link to comment Share on other sites More sharing options...
VaultDuke Posted December 30, 2014 Share Posted December 30, 2014 I really like the effects you used. Your shots look very atmospheric. At times it even looks like those stilized parallaxed 2d shots you see in some games. Well done. Link to comment Share on other sites More sharing options...
Prometheus Posted January 7, 2015 Author Share Posted January 7, 2015 Thankyou ... Seems I do not have an Issgard page to post updates , so I might use this one ... Would people be much disappointed if I turned the Other planned cities into smaller Castle + Village? Making whole cities it takes a lot of time for a single person , and Brynnvik would be an almoust equivalent of Varheim , so I fear it could take too much , reducing the city to a castle woudl remove most of the buildings and reduce it to a fortified fortress with one main building for the court and eventually a 3-4 homes for other purpouses ...Here just a couple of shots from the development ... still lot to do but as can bee seen the layout is completed . Link to comment Share on other sites More sharing options...
Korentin Posted January 7, 2015 Share Posted January 7, 2015 I wouldn't be the least bit disappointed. Very much looking forward to seeing more of your work! Link to comment Share on other sites More sharing options...
Nico coiN Posted January 22, 2015 Share Posted January 22, 2015 Prometheus, I remember that you were looking for informations on how to implement animations in Skyrim meshes. You may find useful tips here. Link to comment Share on other sites More sharing options...
Prometheus Posted January 23, 2015 Author Share Posted January 23, 2015 Hi , thanks interesting link , but in particular I was interestedd in animating objects , like an opening door or a bridge ... Does any tutorial for those exhist? Link to comment Share on other sites More sharing options...
terso Posted February 24, 2015 Share Posted February 24, 2015 hi , been waiting for this for a long time now , any news ? Link to comment Share on other sites More sharing options...
ladyonthemoon Posted September 23, 2015 Share Posted September 23, 2015 This seems to be huge. I hope the project isn't stalled... Link to comment Share on other sites More sharing options...
Prometheus Posted November 1, 2016 Author Share Posted November 1, 2016 Its not but SE is just a huge stepstone I can't atm surpass, and I need the 64 bits. Link to comment Share on other sites More sharing options...
Hannes821 Posted January 5, 2019 Share Posted January 5, 2019 hopefully, we can help you! Animations should be possible with Nifskope magic, following basic tutorials from FO4 modders. you are welcome to talk with us in our public discord https://discord.gg/sNTcRuZ or via mail: expeditiontoatmora@gmail.com we are still very interested in working with you. I hope you are still active happy new year! Link to comment Share on other sites More sharing options...
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