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[SKY] SplineTranslateTo Issue


DSoS

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I noticed that when I use the SplineTranslateTo function, and the event happens in my mod/script, if I reload the saved game (the game has never been saved with my mod activated) the object that I use for the SplineTranslateTo function does not reset its position back to where I placed it. The only way that I can get it to reset properly is to exit completely out of the game and then reload the saved game. Again, my game has never been saved with this mod activated or during testing. Auto saves are turned off completely.

Any idea on how to reset the object position in case a player dies in my dungeon and has to reload a previous save to the script/object?

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