Didact2401 Posted June 24, 2014 Share Posted June 24, 2014 Is this in anyway possible? It would be extremely helpful if someone knows how / where I can begin looking. Link to comment Share on other sites More sharing options...
Hana Posted June 24, 2014 Share Posted June 24, 2014 Technically it should be possible as long as you don't remove the cast shadows shader option on the .nif. Just add NiAlphaProperty and a transparent texture to your mesh. Link to comment Share on other sites More sharing options...
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