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[DB] Large stack dumps


Screwball

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I'm doing a DPS before exiting the game and see these quite regularly. Unlike a previous thread these are NOT the result of a stack overflow, just me manually dumping and checking the logs.

[04/03/2014 - 04:17:47PM] Dumping stack 4697744:
[04/03/2014 - 04:17:47PM]     Frame count: 2 (Page count: 1)
[04/03/2014 - 04:17:47PM]     State: Waiting on latent function (Freeze state: Freezing)
[04/03/2014 - 04:17:47PM]     Type: Normal
[04/03/2014 - 04:17:47PM]     Return register: 3.514693
[04/03/2014 - 04:17:47PM]     Has stack callback: No
[04/03/2014 - 04:17:47PM]     Stack trace:
[04/03/2014 - 04:17:47PM]         <unknown self>.utility.Wait() - "<native>" Line ?
[04/03/2014 - 04:17:47PM]             IP: 0
[04/03/2014 - 04:17:47PM]             [param1]: 3.514693
[04/03/2014 - 04:17:47PM]         [ (0503D532)].DLC2AudioRepeaterActivator01Script.OnCellAttach() - "DLC2AudioRepeaterActivator01Script.psc" Line 25
[04/03/2014 - 04:17:47PM]             IP: 453    Instruction: 13    Line: 25
[04/03/2014 - 04:17:47PM]             [::temp0]: True
[04/03/2014 - 04:17:47PM]             [::temp1]: [DLC2AudioRepeaterActivator01Script < (0503D532)>]
[04/03/2014 - 04:17:47PM]             [::temp2]: 13987
[04/03/2014 - 04:17:47PM]             [::temp3]: 3.514693
[04/03/2014 - 04:17:47PM]             [::nonevar]: None
[04/03/2014 - 04:17:47PM]             [::temp4]: True

From 1 to 104 times in each log - only when actually on Solstheim, but pretty much every time I'm there. They do go away, but return on the next visit.
Many different IDs:- 13 occurances in my last log and 13 (consecutive) different IDs.

0503D52A, 0503D52B, 0503D52C, 0503D52D, 0503D52E, 0503D52F, 0503D530, 0503D531, 0503D532, 0503D533, 0503D534, 0503D535, 0503D536.

Possibly related to "Dusty" (the Silt Strider) as you can hear it all over Solstheim. Something to be worried about (or not)?

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