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[Oblivion] TIE and Slof's Horses


Thomas Kaira

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So I've discovered TIE is making edits to the horses that was causing Slof's Horses to not quite function properly, with default horses being loaded instead of Slof's much improved ones.

 

Obviously I've addressed this by moving Slof's Horses Base.esp to load after TIE.esp, but I'm just wondering what exactly TIE does to the horses to make me have to do this?

 

(Just want to be sure I don't break anything.)

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TIE gives them all an agility and speed boost. The player horses also get more health. Other than that, nothing of any real importance. They're just standard edits, it's not going to break anything in TIE to allow Slof's to override it.

 

I've never used Slof's Doesn't that just change the texturing? Couldn't that be pulled into the Bashed Patch with a graphics tag?

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