NightStar Posted August 19, 2013 Share Posted August 19, 2013 Obsoleted by UDBP 1.0.5 Stahlrim Arrow Projectile Fix (http://skyrim.nexusmods.com/mods/40521//?) Link to comment Share on other sites More sharing options...
SilentSpike Posted August 20, 2013 Share Posted August 20, 2013 Posting for later investigation: College_of_Winterhold_Shop_Fixes_and_Extras.esp http://skyrim.nexusmods.com/mods/32422//? Dawnguard Gauntlets Fix.esp http://skyrim.nexusmods.com/mods/38400//? Link to comment Share on other sites More sharing options...
Arthmoor Posted August 20, 2013 Author Share Posted August 20, 2013 That first one falls under content restoration, it's not a bug for us to fix. I'm fairly certain he released that in response to us declining to do it in the USKP. Which is perfectly fine. The second is probably less clear. The armor rating not being right is possibly a bug. The gauntlets may or may not have been left out intentionally, so it'd be a grey area that could turn either way. Link to comment Share on other sites More sharing options...
VaultDuke Posted August 20, 2013 Share Posted August 20, 2013 second mod was discussed a bit over at Beth forum recently: http://forums.bethsoft.com/topic/1448682-relzwipz-unofficial-dawnguard-patch-thread-4/?p=22850023 Link to comment Share on other sites More sharing options...
Nico coiN Posted August 20, 2013 Share Posted August 20, 2013 1st one : increasing clothes amount may be cool at 1st sight, but the mythic dawn sets are supposed to be old relics, psiijic ones are (IMO) obviously and intentionnally unplayable in term of RolePlaying consistency, and the greybeards ones should stay exclusive for the same reason. Well, even if this kind of mod increases gameplay and has some interest, it all depends if you want to play a 'roots friendly' game or a 'partial' Barbie-doll game Sims clone. Link to comment Share on other sites More sharing options...
NightStar Posted September 9, 2013 Share Posted September 9, 2013 Should these be marked as obsolete as they are not compatible with the updated weapon rack scrips: Hearthfire Houses Fix.Heljarchen Hall (http://steamcommunit...s/?id=108150387) Hearthfire Houses Fix. Lakeview Manor (http://steamcommunit...s/?id=107853860) Hearthfire Houses Fix. Windstad Manor (http://steamcommunit...s/?id=108301397) It should be noted that the unofficial patches do not provide all the same funtionality, ie. display cases with activators or the ability to place a staff inside a large display case. Wandering mannequins are however fixed in UHFP. Link to comment Share on other sites More sharing options...
Sclerocephalus Posted September 9, 2013 Share Posted September 9, 2013 ... or the ability to place a staff inside a large display case. The USKP scripts DO allow this, and AFAIK, placing staves in display cases was entirely impossible before (I know better now). There are a few restrictions, but for good reasons: Falmer staves and conjuration school staves are disallowed because they wouldn't fit (they are too large), and the Forsworn staves refuse to accept the rotation values specified by their node (that's a result of the mysterious engine bug which also lets weapons float above racks in some Hearthfires homes). EDIT: Regarding compatibility, I don't know of any real incompatibilities between racks and the new scripts. That is, when all racks are properly configured, they will cooperate. Persisting incompatibilities are the result of placement errors (which can and should be corrected by the respective mod's author) or of failed attempts at improving the weapon rack scripts (which must be corrected). Therefore, they should not be marked as obsolete, especially when they offer additional functionality. I will have a look at the esps and contact the author, so he can correct his mistakes. EDIT2: Goddammit ... forgot that I can't look at his esps, because I still don't have Hearthfires. Link to comment Share on other sites More sharing options...
Nico coiN Posted September 9, 2013 Share Posted September 9, 2013 Sclerocephalus, your contributions are really appreciated, and offering you Hearthfire as a gift would be a pleasure for several of us ! But I have to warn you : your scripting interest should probably be irresistibly attracted by this bugs' nest ! A poisoned gift, for sure... Beware, all we need is your Steam ID... We are determined to proceed a conjuration ritual on an ancient elder scroll to obtain it, and nobody can predict about the resulting consequences. Link to comment Share on other sites More sharing options...
Sclerocephalus Posted September 9, 2013 Share Posted September 9, 2013 Where do I get my Steam ID ? Link to comment Share on other sites More sharing options...
tyrel68 Posted September 9, 2013 Share Posted September 9, 2013 Launch any Valve multiplayer game. Click Options. Select the Keyboard tab. Click the Advanced button. Check the box labeled Enable Developer Console. Click Apply and then click OK. Join or create a server. From the menu screen, press the tilde ~ key - typically in the upper left hand corner of the keyboard to load the Console. Type status into the console text field and press the Enter key. Your SteamID will be displayed next to your nickname in the console window. SteamID example: STEAM_0:1:1234567 Link to comment Share on other sites More sharing options...
tyrel68 Posted September 9, 2013 Share Posted September 9, 2013 shocked there isnt an easier way but anything else requires a 3rd party site and i dont feel comfortable supporting those Link to comment Share on other sites More sharing options...
Sclerocephalus Posted September 10, 2013 Share Posted September 10, 2013 I don't have any valve multiplayer games. Do they have a nut loose ? EDIT: No, they have a valve loose ... Got it from the Steam log. Link to comment Share on other sites More sharing options...
tyrel68 Posted September 10, 2013 Share Posted September 10, 2013 haha good stuff Link to comment Share on other sites More sharing options...
Arthmoor Posted September 10, 2013 Author Share Posted September 10, 2013 No need to go through all those steps. The user ID that can be used for gifts or whatever is the same one you use to log in to Steam. Link to comment Share on other sites More sharing options...
Nico coiN Posted September 10, 2013 Share Posted September 10, 2013 More simple, yes. You should add a few of us as friends. My user ID is "Nico coiN" and my avatar is a yellow duck. Link to comment Share on other sites More sharing options...
Nico coiN Posted September 10, 2013 Share Posted September 10, 2013 More simple, yes. You should add a few of us as friends. My user ID is "Nico coiN" and my avatar is a yellow duck. Link to comment Share on other sites More sharing options...
Sclerocephalus Posted September 10, 2013 Share Posted September 10, 2013 You should add a few of us as friends. Sounds good either! tyrel68 1 Link to comment Share on other sites More sharing options...
Nico coiN Posted September 10, 2013 Share Posted September 10, 2013 Hu, yes, but I meant on Steam. That's the only way to offer you Hearthfire as a gift. I'm here. Link to comment Share on other sites More sharing options...
Sclerocephalus Posted September 10, 2013 Share Posted September 10, 2013 Well, silly me .. Tried it on Steam. BTW, I'm here: http://steamcommunity.com/profiles/76561197973325296 Link to comment Share on other sites More sharing options...
Nico coiN Posted September 10, 2013 Share Posted September 10, 2013 Misdeed accomplished ! :grin: Link to comment Share on other sites More sharing options...
Sclerocephalus Posted September 10, 2013 Share Posted September 10, 2013 Accepted. The very first thing I did after that was downloading and endorsing the UHFP. tyrel68 1 Link to comment Share on other sites More sharing options...
Nico coiN Posted September 11, 2013 Share Posted September 11, 2013 It isn't mentioned, but it looks like this one is included in the UDGP bsa archive, or a duplicate/equivalent. Link to comment Share on other sites More sharing options...
Arthmoor Posted September 11, 2013 Author Share Posted September 11, 2013 Yep. So many microfixes. Can't help but wonder if many of those come from people who are used to the NV community having terrible unofficial patch support. tyrel68 1 Link to comment Share on other sites More sharing options...
Nico coiN Posted September 17, 2013 Share Posted September 17, 2013 Not listed, maybe not entirely the same, but this one may be redundant with UDBP since 1.0.0. Link to comment Share on other sites More sharing options...
Arthmoor Posted September 17, 2013 Author Share Posted September 17, 2013 No, that particular issue has never been addressed. It's only relevant when "Retaking Thirsk" is an active quest though so most of the time people wouldn't notice it. Link to comment Share on other sites More sharing options...
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