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AFK_Courtiers Intro and To Do


Dwip

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Intro:In which we, the brave participants, set out to create a system of courts and court life around Cyrodiil. The original post and discussion topic on the subject is here.Credits:Arthmoor - Assorted NPCs, etc.Conner - Assorted NPCs, etc.Dwip - Lead, NPCs, scripting, modeling, general purpose whatever.Hanaisse - Assorted NPCs, etc.Sigurd - Architecture, NPCs.Naming Convention Notes:Meshes and textures, including any modder's resources we end up using, should live in Data/Meshes/Dwip/AFK_Courtiers/ with added subdirectories as needed. Textures in Data/Textures/Dwip/AFK_Courtiers/If we end up using modder's resources, they should get their own directories as necessary within our file structure, to distinguish them from things created for this mod.Anything we make in the CS, with the exception of the cell names (which need to be named like the other castle cells for GetInCell purposes), should be prefixed with AFKCastles so we can find it more easily.To Do:- Finish architecture mockups [sigurd]- Cluttering, etc [???]- Figure out how and if to get Alessia Caro a more normal castle schedule in Chorrol- Name for Anvil's Breton noble- Names for Gellius Terentius' boon companion and intended- Names for all Cheydinhal NPCs- Name for wannabe vampire- Figure out Leyawiin NPCs- Figure out details for roaming miner- Figure out details for roaming AU dropout

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