MewMewShawnte Posted March 17 Posted March 17 (edited) Foreword: I was a bit indecisive about whether or not to start a different thread but the remaster is divergent enough from the original I feel like it would not make a lot of sense to keep posting progress in the original thread. Opting to keep things a teeny bit organized! Let's get started about what makes the Remaster different from the original! Travel In the original, to travel your options are messageboxes whereas this time around I have made it that the Braziers now open up the map and only show the shrines you can travel to! SKSE and Address Library will be a requirement for the Remaster. At the time of writing, it's working as intended but there are a few kinks to sort out like being rid of Map Markers added by Mods but we will get there eventually. Assets I am in the process of re-modelling the Nordic Wayshrine to follow the concept from The Elder Scrolls Online a little more closely. I have no plans to add quests or any other bits and bobs. I would like to keep this Remaster as simple as the original, as an homage to The Elder Scrolls Online but permissions will be open for people to adjust it however they want to. (Tried to remaster this before, and it turned into bloat so we are not going down that pathway again) Edited March 17 by MewMewShawnte Sigurð Stormhand 1
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