Arthmoor Posted June 4, 2025 Posted June 4, 2025 Update 1.1 GENERAL Enabled ToggleHudVisibility and ShowHud console commands UI Fix for missing text when installing the Deluxe Upgrade Fix 'Skip' button not showing correctly during intro Fix for Redguard Origin stats being reversed Fix for not automatically showing Local Map when inside interior spaces Fix for being unable to name Enchanted items when using a controller Fix punctuation issues in Chinese translation Localized string fixes Fix for interacting with Daedric Shrines not displaying subtitles CRASHES Fix crash when loading after fast travel to Vilverin Fix crash when exploring Crayfish Cave Fix crash when fighting Stunted Scamps Fix crash when paying the fine after stealing in Castle Bravil Fix for crash when loading Quicksaves Fix crash when loading after fast travel to Mortal Camp Fix for crash when loading a save in Quill-Weave's house Fix crash when rapidly switching between Quality and Performance modes Fix crash when storing items in a chest in Frostcrag Spire Fix crash when creating multiple potions at once using stolen ingredients Fix various CPU crashes GAMEPLAY Fix player animation issues when mounting horses Fix High Chancellor Ocato arms not animating Fix Shambles' animations getting stuck when attacking Fix for Staff of Sheogorath not freezing enemies Fix for Cap'n Dugal not spawning Fix for Light spells not showing VFX Fix for offset Map Markers when running on a secondary monitor Fix for Local Map being blank when opening Fix Peryite Shrine's voiceover being cut off Fix for First Person camera being set above the player's head Fix for Chameleon VFX being stuck on player Fix for player's skin textures not matching when infected with a disease SYSTEM Fix player settings being reset when updating Settings Fix XCloud mirroring settings from PC to XBOX Fix for infinite loading issues Fix for freezing when pressing Alt+Tab Fix autosaving creating a new group of saves Fix for old save files being renamed when the character is renamed at the Sewer exit Fix for small Display Resolution sizes not showing correctly in Windowed Mode QUESTS The Battle for Kvatch - Fix Savlian becoming stuck after Castle Courtyard fight A Knife in the Dark - Fix for Vincente Valtieri losing his hair Finding the Thieves Guild - Fix for NPCs not appearing The Sunken One - Fix for a Diary page being hidden under a bowl The Elven Maiden - Fix for crash when Hieronymus Lex attempts to take Llathasa's Bust out of the cupboard in Myvryna Arano's house This update will be in the Steam Beta. If you would like to opt in to the The Elder Scrolls IV: Oblivion Remastered Beta update, please follow these instructions: Open your Steam Library and navigate to The Elder Scrolls IV: Oblivion Remastered Right click on "The Elder Scrolls IV: Oblivion Remastered" and select "Properties" In the new properties pop-up window, select "Betas" In the beta drop down to opt into, select "[beta]" Wait for app to download new build and launch
Sigurð Stormhand Posted June 5, 2025 Posted June 5, 2025 Was hoping for a changelog 90 pages longer, but oh well.
Arthmoor Posted June 5, 2025 Author Posted June 5, 2025 Indeed, I was hoping for any detectable changes whatsoever in the .esp, but alas, there are none.
Sigurð Stormhand Posted June 13, 2025 Posted June 13, 2025 I'm seeing reports of crashes and performance degradation after the update, so that's fun.
Arthmoor Posted June 13, 2025 Author Posted June 13, 2025 Supposedly it's got something to do with the game not recompiling its shaders, but I for one discount that claim based on the number of people who updated and aren't seeing this. I suspect it's more a case of people not updating UE4SS so that their mods load properly with the update. UE4SS was updated early in the beta cycle and may have gone unnoticed by many
Arthmoor Posted July 9, 2025 Author Posted July 9, 2025 Update 1.2 [Steam Beta] SETTINGS CHANGES We’ve added additional difficulty settings to allow players to further tune their “Player Combat Damage” & “Enemy Combat Damage”. Players can now select from “Novice”, “Apprentice”, “Adept”, “Journeyman”, “Expert”, and “Master” options in the Gameplay menu. We hope the “Journeyman” setting, specifically, will act as a better bridge between “Adept” and “Expert” for players. UI Fixed map markers disappearing Fixed missing punctuation in Simplified Chinese text Fixed “Toggle All” button on Map screen to work as a 'Hold' Various fixes to localized text Fixed controller issues in Spell making menu Fixed menus being cropped incorrectly in 1280x1024 Fixed the incorrect player stance in the inventory menu after fast travel Fixed rebinding keys for Lock Picking Fixed keybinds not updating in AZERTY Fixed soft lock with controller in Enchanting menu Fixed stats not updating when equipping enchanted items Fixed a character skin glitch when closing the inventory menu CRASHES Fixed crashes that could occur while fighting Jyggalag Fixed crashing when killing a paralyzed NPC with an arrow Fixed crashing when paralyzing an already-paralyzed NPC Fixed crashing in Spellmaking menu when rapidly removing & implementing effects Fixed various GPU crashes Fixed crashes that could occur during auto saves AUDIO Fixed underwater SFX persisting after leaving exiting water Fixed missing ambient SFX in Shivering Isles QUESTS Fixed NPCs floating after being knocked down during Priory of the Nine quest Fixed crashing when entering Flooded Mine during Final Justice quest Fixed pathing for Shaleez in Flooded Mine during Final Justice quest Fixed crashing when opening Gate to The Fringe during Retaking the Fringe quest Fixed mages loading without clothes in Fort Ontus during The Necromancer's Amulet quest Fixed NPC pathing issues in Gardens of Flesh and Bone during ‘Through the Fringe of Madness’ quest Fixed missing VFX during the closing of the Great Gate Fixed Ilav Dralgoner's missing facial animation during ‘Saving Time Itself’ quest Fixed Sir Thredet's speech during ‘Umaril the Unfeathered’ quest Fixed NPC pathing issues during ‘Baiting the Trap’ quest Fixed Obelisk Crystals spawning disconnected during ‘Baiting the Trap’ quest Fixed crash at end of ‘Through a Nightmare, Darkly’ quest Fixed wall crumbling in Malada during ‘Nothing You Can Possess' quest Fixed misaligned food at the Castle Leyawiin County Hall dinner party during ‘Sanguine’ quest Fixed an issue with visibility of ghosts during ‘Ghosts of Vitharn’ Fixed cutscene not playing during ‘Light the Dragonfires’ Fixed missing textures in Cropsford Campsite after finishing ‘Goblin Trouble’ PERFORMANCE Fixed frame rate drop in Deepscorn Hollow Fixed frame rate drops in Black Rock Caverns Fixed frame rate drop between Skingrad and Skingrad Castle Fixed frame rate drop south of Bravil Castle courtyard Reduced the frequency of hitches in the open world. General improvements to frame time in many locations. Optimize updating of character attachments. Optimize rendering of water volumes in the open world. Optimize light/shadow updates in several lairs. Optimize waterfall particle FX and rendering. Optimize the weather system. Optimize character animation system. GAMEPLAY Fixed player character height scaling Fixed armor items hiding Argonian and Khajiit tails Fixed slow camera movement when initiating NPC dialogue Fixed soft lock when a player with a high bounty goes to jail Fixed Orrery animations Fixed physics bug with floating necklaces Fixed vampire sleeping animations Fixed NPC beards not following facial animation. Fixed ghost NPCs being completely invisible Fixed missing animation when talking to Shamada in Leyawiin Fixed occasional very long load times when fast traveling Fixed missing facial animation for Snak gra-Bura Fixed falling unconscious in water preventing player from getting up Fixed NPCs losing collision when swimming Fixed NPCs stopping combat when player is blocking Fixed female Dremora teeth clipping Fixed soft lock after choosing player class Fixed Amber weapons clipping in first person view Fixed vines clipping into columns Fixed helmets clipping into player character's head Fixed missing textures on Daedric statues Fixed duplicated pages between Oghma Infinium and Mysterium Xarxes SYSTEM Fixed flickering shadows when using XeSS Upscaling Fixed title properly restarting after purchasing the Deluxe Upgrade on PC Fixed settings properly migrating between PC and XBOX Fixed water disappearing after fast travel Fixed cursor slowdown when enabling high frame rate V-Sync Fixed shaders not preloading due to cloud save replication Fixed long blackout during loading screens Fixed weather VFX flashing while outside Fixed motion blur artifacts while in the Oblivion Plane Fixed NPCs not obeying the Wait action from the player
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