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Posted

USSEP Version 4.3.2 has been released for public beta. Second post has the details.

I'd like to draw particular attention to the first listed issue - the lowercase filenames.About a month ago I had a brief conversation with a user who goes by "RacerBG" on the LOOT server. They mentioned that on Steam Deck and linux systems, dealing with the mixed case filenames many mods expect to see, using various tools and managers on these platforms becomes a nightmare because their filesystems are all case sensitive. So "Unofficial Skyrim Special Edition Patch.esp" is not the same thing to them as "unofficial skyrim special edition patch.esp". Since many of the users on both of these platforms will be using things downloaded from Bethesda.net, and Bethesda.net does everything in lowercase filenames, we made the decision to go ahead and set the filenames to all lowercase. On a Windows system, this will make no difference at all as NTFS is case-insensitive and Microsoft likely has no plans to change this.

What would be greatly appreciated is if folks who are setting USSEP as a master could set that up with an all lowercase filename to point to as this will make things a lot easier in the long run. It's a big ask, but I'm sure players on those platforms would greatly appreciate the effort.

I intend to start the process of doing this with all of my own mods as well and will make this an exception to the normal update routine and include my Nexus downloads in this so as not to leave inconsistent distributions lying around.

Posted

USSEP version 4.3.2 has been released. Enjoy!

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  • 1 month later...
Posted
On 7/12/2024 at 2:32 PM, Arthmoor said:

I'd like to draw particular attention to the first listed issue - the lowercase filenames.

...

In doing a rename utility for the Skyrim directories, do the My Games\Skyrim\.. ones have to be included? Looks like it's set up a bit differently, so maybe not.

Posted

USSEP 4.3.3 is now available. First post has the details.

Posted
12 hours ago, Arthmoor said:

USSEP 4.3.3 is now available. First post has the details.

Is it safe to install the update in the middle of a playthrough or should I stick with 4.3.2 for the game I'm currently playing?

Posted

Yes, it's safe.

  • 3 months later...
Posted

USSEP 4.3.4 is now in beta, second post has the details. We're expecting at minimum to have this available as a beta for a week, if not longer, given the number of changes. The more eyes on this, the better.

Posted

Version 4.3.4 has gone live. Enjoy!

  • 2 weeks later...
Posted

I'm trying to get the version 4.34a update on my Xbox One, but using the Creations menu and clicking on update nothing happens. I've tried the "update all creations" option, and that downloads ussep, but it's still version 4.34 and ussep remains "recently updated" in the Creations menu. Is this a server problem with Bethesda, or am I missing something?

Thanks in advance for the help!

Posted

The game menu has a nasty tendency to not provide a progress bar for downloads, which can leave you guessing on something of any significant size. If you've got slow internet, that just makes things even worse.

I'd try it again and either hope you get a progress bar or just wait for awhile for it to download. If that doesn't end up working you'll need to report the issue to Bethesda because it'll be a server side issue.

Posted

Thanks, Arthmoor.  One question: once the update's installed, in my load order the USSEP should be "version 4.3.4a" rather than "version 4.3.4", right?  In other words, the "a" will be there?

Posted

It should. If that's not the case then it's not downloading the correct file.

Posted

Waiting a while worked.  Never got a progress bar, but after about 30 minutes, 4.3.4a had downloaded.  Installed it and all seems well.

BTW, I had also submitted a ticket to Bethesda and based on their reply they didn't understand what I was talking about.  Sure glad you're here, Arthmoor! ;)

Posted

I'm finding that many object bounds have been changed in 4.3.4a since v4.3.3 (books, containers, flora, static, weapons, armor, etc.). Some revert to vanilla and some are unique, but I'm not finding mention in the changelogs.

image.thumb.png.823f231ff04d5a7b1dc3e5569c095821.png

Just checking if it's intentional before I think too much more about it.

Posted

Those are caused by the CK when the file gets saved. It's completely random and beyond our ability to control. The good thing is that it won't really affect anything.

  • 3 months later...
Posted

USSEP 4.3.5 has entered public beta. There's a lot to consume with this one, second post has the details. Several things will need to be looked at before going live, especially to make sure the lighting fixes haven't done something unexpected.

We anticipate this taking until at least the end of June, targeting a possible 4th of July go-live.

Posted

USSEP 4.3.5 is now live. Enjoy!

Posted

USSEP 4.3.6 has been released. First post has the details.

Posted

PlayStation Support

We have officially handed off support of the PlayStation version of the patch. Vexona of Armored Reptile Gaming will now be maintaining a version for PS users from this point forward. Any issues regarding the PS version need to be sent their way. They can be reached at the ARM Discord.

Official patch notes for the PS version can be found here: https://vexmodding.com/ussep-ps4-notes/

If you are on PlayStation, you must do the following in order to transition to the new version:

1. Go to your in-game mod menu.
2. Find the entry for the current USSEP for PS4 (should be version 4.3.3)
3. Delete this from your game.
4. Go to the new download page and install the new version.
5. Set USSEP to the very top of your load order.
6. Start the game as normal.

Once that is done you will now be receiving updates from the proper source. The old version will be taken down in the near future.

  • 2 months later...
Posted (edited)

This is a list of mods I was recommended to install together with the UOPP: Given that I'm totally new to Skyrim, it would be cool if they were scrutinized and or/their fix added if needed to the Unofficial patch, so one doesn't have to install them.
 

Voices EN - Part 1 + Voices EN - Part 2

Music - HQ

magicAttachAshPileOnDeath and Disintegrate Perk Fix
Script Fix - MagicAttachAshPileOnDeath
Unofficial Skyrim Modder's Patch - USMP SE
CritterSpawn Congestion Fix - Script Call Reduction
Magic Student (WIChangeLocation04) Quest Fix
Neloth's Experimental Subject Quest (DLC2TTR4a) Fix
King Olaf's Fire Festival Not Ending Fix
College of Winterhold Quest Start Fixes
High Gate Ruins Puzzle Reset Fix
Skip Time Wound Scene
TrapSwingingWall Script Fix

OnMagicEffectApply Replacer Effective
Freed Prisoner Uses Items
Word Wall Suspended Stack Fix - Shearpoint
RemoveAllItems Freeze Fix
DPI Scaling Fix
Bug Fixes SSE
Scrambled Bugs
Don't Stay in The Water
ENB Light Inventory Fix (ELIF)
Aurora Fix
Barter Limit Fix
Equip Enchantment Fix
CC Pets of Skyrim - Arachnia Glowing Web Fix
CC Bone Colossus Skeleton Fix

Horse Save Load Fix

Quest Journal Limit Bug Fixer - Recover Disappeared Quests
Pickpocket Reset
Beard Mask Fix
Beard Mask Fix for Skyrim 1.5
Mfg Fix NG
Vanilla Eating Animation Fixes
Hearthfires Houses Building Fix
Player Eyes Blink Fix
Green Water Cubemap Fix
Universal Cured Serana Eye Fix
Bone Wolf Shutdown Fix
NPC Stuck in Bleedout fix
Zero Bounty Hostility Fix
Actor Limit Fix
NPC AI Process Position Fix - NG
Animated Static Reload Fix - NG
Sprint Sneak Movement Speed Fix
Stamina of Steeds
Dual Casting Fix
Camera Persistence Fixes
World Encounter Hostility Fix
Ultimate Optimized Scripts Compilation - WEHF Patch
LOD Unloading Bug Fix
Stuck on Screen Load Door Prompt Fix
Buy and Sell Torches - Bug Fix
Whiterun Imperial Camp Fixes
Infinite Loading Screen FIX (USSEP 4.1.8 - Simple Children Patch)
dunPOISoldiersRaidOnStart Script Tweak
Adoption Spouse and Moving Fixes
Butterflies Land True
Butterflies Land True - CC Farming - Patch
Vendor Respawn Fix
Script Effect Archetype Crash Fix
Classic Sprinting Redone (SKSE64)
Rock Traps Trigger Fixes
Unaggressive Dragon Priests Fix
Voiced Hearthfires Stewards - Khajiit and Argonian
Female Dark Elf voice added to Hearthfire
Kill Miraak Spell Fix - Fix for Unlootable and Unkillable Miraak
Restored Helmets
World Encounter Noble Riding Horse Fix - WERoad02
Non-Horse Mount Animation Fix


Combat Music Fix - Papyrus
Sprint Draw And Sheath Fixes
First Person Sneak Strafe-Walk Stutter Fix
Weapon switch animation Fix
Serana's Hood Fix
Flute Animation Fix
NPCs Ain't Hachikos
Zero Bounty Hostility Fix
Rock Traps Trigger Fixes
Ill Met Bolar's Oathblade
Scene Tweak - Companions Werewolf Bloodritual
College of Winterhold Quest Start Fixes
Honorhall Orphanage Bugfixes and Expansion
Adoption Spouse and Moving Fixes
Source of Stalhrim Quest Fix
Freed Prisoner Uses Items
Hearthfires Houses Building Fix
HearthFires Display Case Fix SE
Dwemer Ballista Crash fix
Twitching Plates Fix
Raven Rock Tunnel Fix
SB - Fixed Windhelm Entrance
Self-targeting Staff Animation Fix
Assorted Animation Fixes
NPCs don't follow through doors while talking
Horse Save Load Fix
Unaggressive Dragon Priests Fix
Unclench - A Behavior Fix
Quest Journal Limit Bug Fixer - Recover Disappeared Quests
Scripts Carefully Reworked Optimized and Tactfully Enhanced (SCROTE)
Vanilla Script (micro)Optimizations
Vanilla Scripting Enhancements
WIDeadBodyCleanupScript Crash Fix
High Gate Ruins Puzzle Reset Fix
Magic Student (WIChangeLocation04) Quest Fix
Neloth's Experimental Subject Quest (DLC2TTR4a) Fix
Proving Honor Companions Quest Progression Fix
WE05 Script Fix

 

Edited by Dario
  • 2 months later...
Posted

A beta version for USSEP 4.3.7 is available. Second post has the details.

Posted

Error in logs:

The old Katariah LOD fix was never removed from the patch when the improved fix was added. [REFR:07100D63, STAT:07100D62, meshes\usleep\ship\usleep_shiplargekatariah02_lod.nif]

Should be: STAT:07200D62 if I'm correctly looking at the ID in the previous release.

Also I designed this mesh back in the days, and implemented a sophisticated system in order to "mirror" the Katariah in the closed Solitude worldspace (dozens references linked to the original marker) as it can obviously be seen from the Bards academy. If you want to remove the whole system you will have to remove all these references too. Maybe the log is short or incomplete (I honestly didn't check ingame). I also don't quite understand what is the 'improved fix' you are talking about... Anyway, checking all this will take time, and I don't have so much these days...

Posted (edited)

Hello. LOOT now spews out 78 ITM errors for USSEP. Ignore or clean?

Found this answer: It’s a false positive in the current version of xedit due to the “fill missing PNAM” setting that was recently changed to be on by default. Last I heard the xedit devs were aware and looking into it. Whoever made that loot record is wrong. 

Edited by Wasarion

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