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  1. InsanePlumber

    [Fallout 3] Windows 7 x64

    Fallout 3 1.7.0.3 Retail DVD and Steam English Version for Windows 7 x64. >>> This guide will be updated. <<< >>> When this disappears it will mean that guide is finished. <<< Please note that English is not my native language. Full patch to all INI files used by Fallout3.exe (All Default) %USERPROFILE%\Documents\My Games\Fallout3\Fallout.ini %USERPROFILE%\Documents\My Games\Fallout3\FalloutPrefs.ini INI used by FalloutLauncher.exe ONLY (All Default) C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Fallout_Default.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Low.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Medium.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\High.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\VeryHigh.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Fallout 3\FalloutPrefs.ini - ArchiveInvalidation Download ArchiveInvalidationInvalidated!.bsa from GitHub Credits go to Sharlikran Copy in to ...\Fallout3\Data (%USERPROFILE%\Documents\My Games\Fallout3\Fallout.ini) [Archive] bInvalidateOlderFiles=1 SInvalidationFile= sArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa - Audio Problems Fix (%USERPROFILE%\Documents\My Games\Fallout3\Fallout.ini) [Audio] iAudioCacheSize=4096 Download Vorbis DLL Update (Credits go to RoyBatty) Unpack and copy to game directory and replace existing DLL UPDATED Unofficial Fallout 3 Patch (located in "Files" tab "Optional files") - Disable Mouse Acceleration (%USERPROFILE%\Documents\My Games\Fallout3\Fallout.ini) [Controls] bUse Joystick=0 fForegroundMouseAccelBase=0.0000 fForegroundMouseAccelTop=0.0000 fForegroundMouseBase=0.0000 fForegroundMouseMult=0.0000 (%USERPROFILE%\Documents\My Games\Fallout3\FalloutPrefs.ini) [Controls] bGamePadRumble=0 - Multi Core CPU Fix I strongly advise also read about Priority & Affinity which are described below. (If you have a quad-core processor, set iNumHWThreads=4) (%USERPROFILE%\Documents\My Games\Fallout3\Fallout.ini) [General] bUseThreadedAI=1 iNumHWThreads=2 - Paleface Fix (%USERPROFILE%\Documents\My Games\Fallout3\Fallout.ini) [General] bLoadFaceGenHeadEGTFiles=1 and [BackgroundLoad] bUseMultiThreadedFaceGen=1 - Laptops with two graphics cards (Intel integrated graphics, I do not know if it works with AMD processors simply do not have such to test) Intel HD graphics Bypass Package Unpack "d3d9.dll" and copy the game directory where is Fallout3.exe ignore other files. Do not copy this file to the Windows System Directory! The game detects the graphics card as "NVIDIA GeForce 7900 GS" do not worry about it, it simply ignores integrated graphics card from the CPU. - Large Address Aware for Fallout3.exe Large Address Aware Download It is not advised to use this application if you have less than 3 GiB of RAM. - Heal GFWL disease Never install GFWL. In return copy in the game directory "xlive.dll" from FOMM\Data\xlive.dll FOMM Download Files that I always removed (or backup) from the game directory, they are not required for proper operation of the game. (They are Junk for GFWL) Fallout3.exe.cat Fallout3.exe.cfg GameuxInstallHelper.dll GDFFallout3.dll GDFInstall.exe GDFInstall.exe.manifest Cleaning Fallout 3 DLCs using xEdtt 3.1.3 (FO3Edit) Credits go to alt3rn1ty this section of the guide is based on the His guide for Skyrim Manual Cleaning Skyrim Master. - Download xEdit 3.1.3 and unpack archive content in to "Fallout 3" directory. (where Fallout3.exe is located) - Rename TES5Edit.exe in to FO3Edit.exe - Run FO3Edit.exe and select Anchorage.esm ONLY and wait until the application finished loading ESM - RMB on Anchorage.esm and choose from menu [ Applay Filter for Cleaning ] and wait until filtering is finished - RMB on Anchorage.esm and choose from menu [ Remove "Identical to Master" records ] - RMB on Anchorage.esm and choose from menu [ Undelete and Disable References ] - Close applications and confirm to save the changes to ESM - Do this for all DLCs List of ITMs and UDRs in Fallout 3 DLCs Checksum for orginal DLCs ESMs Checksum for clean DLCs ESMs FOSE and Plugins Fallout Script Extender (FOSE) by SE Team - Read Manual on FOSE Main Page or fose_readme.txt! - Download FOSE 1.3 b2 - Unpack in to: In addition, I recommend add game directory to the exclusions in the anti-virus program. Some antivirus programs cause problems for FOSE which is an integral part of this guide. Fallout 3\fose_1_7.dll Fallout 3\fose_editor_1_5.dll Fallout 3\fose_loader.exe Fallout Stutter Remover by SkyRanger-1 - Read Manual on Fallout Stutter Remover main page! - Download Fallout Stutter Remover 4.1.36 - Unpack in to: Fallout 3\Data\FOSE\Plugins\sr_Fallout_Stutter_Remover.dll Fallout 3\Data\FOSE\Plugins\sr_Fallout_Stutter_Remover.ini One Tweak by virusek - Read Manual on One Tweak main page! - Download One Tweak 2.0.1.3 - Unpack in to: Fallout 3\Data\FOSE\Plugins\OneTweak.dll Fallout 3\Data\FOSE\Plugins\OneTweak.ini NVAC - New Vegas Anti Crash by Queue - Read Manual on New Vegas Anti Crash main page! - Download NVAC - New Vegas Anti Crash 7.2.1.0 or 7.3.0.B10 (BETA VERSION) - Unpack in to: Fallout 3\Data\FOSE\Plugins\nvac.dll Windows User Account Control When the game is installed on the system partition "C:\Program Files (x86)" or "C:\Program Files" UAC can cause problems. I do not recommend turning it off UAC, instead, I recommend the following: When we have multiple HDD, SSD, partitions. (Best Solution) Install the game on a different drive or partition than Windows. When we have only one partition. Do not install games in "C:\Program Files (x86)" or "C:\Program Files" for example, create a new catalog "C:\Games" and install them there. Additionally, you can set a shortcut to run with Administrator Privileges. RMB on shortcut [ Properties ] In shortcut Tab click on the [ Advanced ] button Select options box [ Run as administrator ] and confirm [ OK ] >>> Do not set the compatibility for Windows XP SP3, or some other options. Just do not touch this option. <<< UPDATED Unofficial Fallout 3 Patch - Download and install UPDATED Unofficial Fallout 3 Patch 2.2 (Mod Manager Version) Finally it is time to create a shortcut that we will use to run game. I have noticed increased stability of the game by using affinity. Ordering in Fallout.ini uses four (iNumHWThreads=4) or two cores (iNumHWThreads=2), windows still launches Fallout 3 and "ordering to use" all CPU cores. Which in my case causes less stability on i7-2600k 4,5ghz WC or laptop Intel Core i7-2670QM. FOSE Note. Despite the fact that you run with affinity only FOSE setting is inherited in to Fallout 3.exe. I also recommend using only real CPU cores no virtual (Hyper-Threading) Create a new shortcut on your desktop. - RMB on desktop [ New ] -> [ Shortcut ] - type %WINDIR%\System32\cmd.exe /C start "Fallout3" /High /affinity 55 "C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Fallout3.exe" (C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Fallout3.exe this is the default installation path, yours may be different) FOSE 1.3 b2 In addition, I recommend add game directory to the exclusions in the anti-virus program. Some antivirus programs cause problems for FOSE which is an integral part of this guide. %WINDIR%\System32\cmd.exe /C start "FOSE" /High /affinity 55 "C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\fose_loader.exe" - and [ Next ] buton - we give a name for the shortcut. and click [ Finish ] buton. - RMB and select [ Properties ] to set up short. - in Shortcut Tab in a field "Start in:" we change the "%windir%" in to Fallout 3 directory. Example "C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\" Now Fallout 3 going to run with "High" priority and will use only 4 real core 0 virtual (Hyper-Threading) For Me, this method resulted with more stable game. APP-NAME = Application name. PP = Priority of application you run. AA = Affinity of application you run. CC = Full path to applications you want to start. (C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 3\Fallout3.exe) Priority: %WINDIR%\System32\cmd.exe /C start "APP-NAME" /PP "CC" Priority Examples: Affinity: %WINDIR%\System32\cmd.exe /C start "APP-NAME" /affinity AA "CC" Affinity Examples: Priority & Affinity: %WINDIR%\System32\cmd.exe /C start "APP-NAME" /PP /affinity AA "CC" Brief description of My modded Fallout 3 GOTY. - Wrye Flash (experimental python version with my modifications in code allowing me install anything I want in Data) - STEAM all possible options disabled, always starts in offline mode and block in firewall - All Fallout 3 DLC clean in xEdit 3.1.3 (rename file to FO3Edit.exe) - Generate new LOD objects for all worldspace and mods xLODGen 0.9.9.9 (rename file to FO3LODGen.exe) - All BSA from game nad DLC clean. Removed the Alpha channel from textures that not need it (still WIP), corrected all meshes for Armor and Weapons (still WIP) and repack - Large Address Aware for Fallout3.exe ONLY - Strongly edited INI files - UPDATED Unofficial Fallout 3 Patch 2.1 with My "improvements" eliminate the controversial restoration of "some things". - FOSE v1.3 b2 (always run game through FOSE) - FOSE Plugin - Fallout Stutter Remover (FPS limited to 59) - FOSE Plugin - One Tweak work for Fallout 3 (FOSE), Fallout NV (NVSE), Oblivion (OBSE) and Skyrim (SKSE) - FOSE Plugin - NVAC - New Vegas Anti Crash work for Fallout 3 (FOSE), Fallout NV (NVSE) >>> and also with Oblivion (OBSE) and Skyrim (SKSE) I have not tested That<<< - No GFWL and delete from Fallout 3 directory Fallout 3\Fallout3.exe.cat Fallout 3\Fallout3.exe.cfg Fallout 3\GameuxInstallHelper.dll Fallout 3\GDFFallout3.dll Fallout 3\GDFInstall.exe Fallout 3\GDFInstall.exe.manifest Fallout 3\FalloutLauncher.exe Fallout 3\Fallout_Default.ini Fallout 3\Low.ini Fallout 3\Medium.ini Fallout 3\High.ini Fallout 3\VeryHigh.ini Fallout 3\Fallout 3\FalloutPrefs.ini - Sometimes it's a couple of texture or meshes, sometimes entire modification but today their number is ~640 mods - FWE, WMK, PB, IMCN, MMM, PPA, Destruction, Core Robots, Advanced Recon Series (each of these modifications merged into one file individually, and all updated for UUF3P 2.1) - All BSA from all modification unpacked - All Textures Meshes ect... in Data checked and corrected if necessary - All Plugins ESP/ESM checked and updated for UUF3P 2.1 corrected and merged if necessary - Textures for all exterior max 1024 (with some exceptions) - Never exceed 50 plugins in load order (Merged Plugins) at the moment is ~274 ESP/ESM merged into 47 Plugins I'll say this sometimes CTD happens Fallout 3 engine is not the most stable. But most of the time I have a very stable game. Picture from my game no ENB I can not stand the lack of AA. Credits: AFK Mods alt3rn1ty Nico coiN Roy Batty Sharlikran >>> This guide will be updated. <<< >>> When this disappears it will mean that guide is finished. <<<
  2. InsanePlumber

    [Fallout 4] Useful INI Settings

    Now that F4SE Team repaired keyboard keys binding it is time to take for the UI and INI. A couple useful settings for INI files. Please note that English is not my native language. What can you expect here: - In time, there will be more - You will find here settings that are not present in INI files or can not be changed using Fallout4Launcher.exe - All setings have been tested - They have default values - Most of the settings explains itself (self explanatory by the variable name) - Work for Game version 1.5.157. What you will never find here: - uGridsToLoad Setings and etc... - Settings to manage game memory and etc... - And all other setings which leads to the instability of the game Some Help Field of view in video games. Help in choosing R G B colors for UI Very good S.T.E.P. guide on how to operate the INI files in Beth games (It is written for Skyrim, but the principles are the same. And I Very Strongly advise you to read this guide, if you have no idea what it is INI files in Beth games.) Full patch to all INI files used by Fallout4.exe (All Default) %USERPROFILE%\Documents\My Games\Fallout4\Fallout4.ini %USERPROFILE%\Documents\My Games\Fallout4\Fallout4Custom.ini %USERPROFILE%\Documents\My Games\Fallout4\Fallout4Prefs.ini INI used by Fallout4Launcher.exe ONLY (All Default) C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 4\Fallout4_Default.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 4\Low.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 4\Medium.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 4\High.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 4\Ultra.ini C:\Program Files (x86)\Steam\SteamApps\Common\Fallout 4\Fallout 4\Fallout4Prefs.ini Everything you put in Fallout4Custom.ini will overwrite everything that is in Fallout4.ini List of variables that will not be overwritten by Fallout4Custom.ini (Credits go to DoubleYou) You can overwrite Fallout4.ini and Fallout4Custom.ini using INI for modification. ...\Data\MyMod.esp ...\Data\MyMod.ini How to check that it works as I wrote? ArchiveInvalidation! This allows you to place anything as "Loose Files" in ...Data\ Now all SWF files work without a problem, even font swapping is not a problem now. (Meshes, Tekstures, Strings, etc...) And most importantly loading time decreases drastically compared to the "old" method, if you are using a large amount of "Loose Files". There is no need to add: , TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\, VIDEO\ in to: [Archive] sResourceDataDirsFinal=STRINGS\ Just add this variable in to INI for "Loose Files" to work.(Fallout4.ini or Fallout4Custom.ini) Enable(1) Disable(0) Variable "sResourceDataDirsFinal" >>> Must Be Blank! <<< [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= Console settings.(Fallout4.ini or Fallout4Custom.ini) [Menu] iConsoleSizeScreenPercent=40 iConsoleTextSize=20 rConsoleHistoryTextColor=153,153,153 rConsoleTextColor=255,255,255 rDebugTextColor=255,251,233 Disables all intro and proceeds directly to Game Main Menu.And it allows for the fast load of the last save by double-clicking the "E" you do not have to skip intros etc ... (Fallout4.ini or Fallout4Custom.ini) To Disable (SIntroSequence= fChancesToPlayAlternateIntro=0.0000 uMainMenuDelayBeforeAllowSkip=500 sStreamInstallVideoPlayList=) [General] SIntroSequence=GameIntro_V3_B.bk2 fChancesToPlayAlternateIntro=0.2000 uMainMenuDelayBeforeAllowSkip=5000 sStreamInstallVideoPlayList=STRENGTH.bk2;PERCEPTION.bk2;ENDURANCE.bk2;CHARISMA.bk2;INTELLIGENCE.bk2;AGILITY.bk2;LUCK.bk2 Turns off "annoying" stains of blood from the interface.(Fallout4.ini or Fallout4Custom.ini) Enable(1) Disable(0) [ScreenSplatter] bBloodSplatterEnabled=1 Allows you to decide where Game save ScreenShots.(Fallout4.ini or Fallout4Custom.ini) By default, PrintScreen is stored where Fallout4.exe is located. Directory to which you want to save screenshots you must create first. >>> Fallout 4 does not create PNG if declared path does not exist. <<< Full patch to directory where the game will save ScreenShots. C:\Users\USERNAME\Documents\My Games\Fallout4\ScreenShots\ File name which will be saved. Fallout4ScreenShot [Display] sScreenShotBaseName=C:\Users\USERNAME\Documents\My Games\Fallout4\ScreenShots\Fallout4ScreenShot This is useful when you run the game in windowed mode, and want to do PrintScreen which will be immediately copied directly in memory.(clipboard)(Fallout4.ini or Fallout4Custom.ini) Enable(1) Disable(0) [Display] bScreenshotToClipboard=0 When you use the above variable you may want to disable save of PrintScreen to file.(Fallout4.ini or Fallout4Custom.ini) Enable(1) Disable(0) [Display] bScreenshotToFile=1 Change your (Fallout4.ini) fDefault1stPersonFOV=80.0000 fDefaultWorldFOV=70.0000 Game in windowed mode.It allows you to position the game screen on the monitor in the window mode. You have a 1080p monitor, but a weak graphics card. It is better to run the game at a lower resolution than 1080. But then either we are stretching for example 900p -> 1080p this gives a deplorable consequences, causing everything looks ugly and blurry. It is better to run the game in window mode but then the game window will be in the corner of the screen and without the use of third-party applications there nothing we can do. Is history now. For 1080p monitor and game in 900p. (iLocation X=1920-1600/2) (iLocation Y=1080-900/2) With these settings, game window will be centered on the monitor screen. (Fallout4.ini or Fallout4Custom.ini) [Display] iLocation X=160 iLocation Y=90 Disables tutorials. For example, when the first time you use Pip-Boy. (Fallout4.ini) Enable(1) Disable(0) [Interface] bShowTutorials=1 Game does not go into pause mode (Main Menu) when the game window loses focus and the game will always be active.(Fallout4.ini or Fallout4Custom.ini) Enable(1) Disable(0) [General] bPauseOnAltTab=1 Game will always be active.(Fallout4.ini or Fallout4Custom.ini) Enable(1) Disable(0) [General] bAlwaysActive=0 First variable makes that the game is always on top.Second variable makes that even if we set a lower resolution than monitor native game window will be extended to the whole screen. Last variable displays the game window without frames when you run it in Window Mode. (Fallout4Prefs.ini) Enable(1) Disable(0) [Display] bTopMostWindow=0 bMaximizeWindow=0 bBorderless=0 Display time of interface messages and radiation sound duration.(Fallout4.ini or Fallout4Custom.ini) Values in milliseconds 1s=1000ms [Interface] uAmmoCounterFadeTimeMS=10000 uLocationTextDisplayTime=40000 uVaultBoyConditionDisplayTime=5000 uNotificationPostDisplayCooldown=2000 uNotificationSyncedXPStartDelayMS=1000 uObjectiveVignetteDisplayTime_Max=8000 uObjectiveVignetteDisplayTime_Min=4000 uPlayBinkMenuSkipWindow=3000 uQuestVignetteDisplayTime_Max=10000 uQuestVignetteDisplayTime_Min=6000 uRadCounterFadeInDurationMS=100 uRadCounterFadeOutDurationMS=250 uRadRadiationSoundFadeMS=250 uRadWarningDisplayTimeMS=1000 uRadiationSoundDurationMS=2000 uSaveLoadMessageMinDuration=1500 Subtitle Color.(Fallout4.ini or Fallout4Custom.ini) [Interface] uSubtitleR=187 uSubtitleG=187 uSubtitleB=187 Subtitle Fonts Size.(Fallout4.ini or Fallout4Custom.ini) uMaxSubtitleFontSize=21 uMidSubtitleFontSize=21 uMinSubtitleFontSize=12 It allows you to change the color of the warnings displayed on the user interface as radiation icon and text, grenade indicator etc...Colors in R G B(Fallout4.ini or Fallout4Custom.ini) [Workshop] iHUDColorAltWarningR=255 iHUDColorAltWarningG=242 iHUDColorAltWarningB=0 iHUDColorWarningR=238 iHUDColorWarningG=86 iHUDColorWarningB=55 It allows you to change the color of the difficulties that appear during a conversation (charisma attempt)Colors in R G B(Fallout4.ini or Fallout4Custom.ini) [Interface] iDialogueSC_Easy_TintR=240 iDialogueSC_Easy_TintG=255 iDialogueSC_Easy_TintB=57 iDialogueSC_Easy_GlowR=125 iDialogueSC_Easy_GlowG=73 iDialogueSC_Easy_GlowB=45 iDialogueSC_Med_TintR=240 iDialogueSC_Med_TintG=164 iDialogueSC_Med_TintB=22 iDialogueSC_Med_GlowR=139 iDialogueSC_Med_GlowG=58 iDialogueSC_Med_GlowB=14 iDialogueSC_Hard_TintR=238 iDialogueSC_Hard_TintG=86 iDialogueSC_Hard_TintB=55 iDialogueSC_Hard_GlowR=124 iDialogueSC_Hard_GlowG=12 iDialogueSC_Hard_GlowB=6 Turn off all visual effects on PipBoy and Power Armor PipBoy interface.(Fallout4.ini or Fallout4Custom.ini) Enable(1) Disable(0) [Pipboy] bPipboyDisableFX=0 Lack of transparency in Power Armor interface is the result of edited Mesh.Showing real differences in the statistics of weapons that DEF_UI. PipBoy Interface Color. In file to download is a PDF guide on how to get the color values which are in accordance with R G B (Fallout4Prefs.ini) [Pipboy] fPipboyEffectColorR=0.0800 fPipboyEffectColorG=1.0000 fPipboyEffectColorB=0.0900 It allows you to disable the default color of the PipBoy light when you hold TAB. (by default, the color depends on the color settings for PipBoy interface)(Fallout4.ini or Fallout4Custom.ini) Enable(1) Disable(0) [Pipboy] bPipboyEffectColorOnLight=1 It allows you to (Fallout4.ini or Fallout4Custom.ini) Higher value makes object bigger. [Pipboy] fPipboy3DItemScreenScale=0.6000 It allows you to change the speed of the rotating objects in PipBoy interface.(Fallout4.ini or Fallout4Custom.ini) The higher the value, the faster they will rotate. [Pipboy] fPipboyItemRotateSpeed=0.5000 Change color saturation in pipboy. (higher values means more of that color) (Fallout4.ini or Fallout4Custom.ini) [Pipboy] fPipboyEffectColorSaturationMesh=0.6500 fPipboyEffectColorSaturationOnLight=0.3900 Pipboy brighten or dim intensity of display.(Fallout4.ini or Fallout4Custom.ini) [Display] fPipboyScreenEmitIntensity=1.2500 fPipboyScreenDiffuseIntensity=0.150 Power Armor PipBoy Interface Color.File to download is a PDF guide on how to get the color values which are in accordance with R G B (Fallout4.ini or Fallout4Custom.ini) [Pipboy] fPAEffectColorR=1.0000 fPAEffectColorG=0.8200 fPAEffectColorB=0.4100 Power Armor Pipboy brighten or dim intensity of display.(Fallout4.ini or Fallout4Custom.ini) [Display] fPipboyScreenEmitIntensityPA=3.000 fPipboyScreenDiffuseIntensityPA=1.0000 Snap settings for created objects.(Fallout4.ini or Fallout4Custom.ini) [Workshop] fSnapRotationDegrees=45.0000 fSnapHorizontalUnits=32.0000 fSnapVerticalUnits=32.0000 If you set a different color for interface is also changing the areola around objects in Workshop mode, this setting enforces the default color.(Fallout4.ini or Fallout4Custom.ini) [Workshop] bWorkshopForceGreenDefaultShader=0 Instead of areola around object the entire object will be highlighted.(Fallout4.ini or Fallout4Custom.ini) [Workshop] bWorkshopShaderOutlineByDefault=1 Enable automatic saving after you exit the Workshop Mode.(Fallout4.ini or Fallout4Custom.ini) [Workshop] bWorkshopAutoSaveOnExit=0 It allows you to change the rotational speed of the menu icons in Workshop Mode.(Fallout4.ini or Fallout4Custom.ini) [Workshop] fItemRotationSpeed=5.0000 Changes the speed of menu animation in Workshop Mode.Lower value and interface becomes more responsive! (Fallout4.ini or Fallout4Custom.ini) [Interface] fWorkshopAnimTime=500.0000 It allows you to change the color of power connection in Workshop Mode.In file to download is a PDF guide on how to get the color values which are in accordance with R G B(Fallout4.ini or Fallout4Custom.ini) [Workshop] fWireConnectEffectColorR=0.8000 fWireConnectEffectColorG=0.8000 fWireConnectEffectColorB=0.9000 Removing Scanlines from V.A.T.S.(Fallout4.ini or Fallout4Custom.ini) [VATS] fModMenuEffectScanlineFrequency=180.0000 fVatsEffectScanlineFrequency=180.0000 Adjust range of V.A.T.S. activation.(Fallout4.ini or Fallout4Custom.ini) [VATS] fVATSRangedLongDistance=2500.0000 Increase LOD detail.(Fallout4Prefs.ini) [TerrainManager] fBlockLevel0Distance=20000.0000 fBlockLevel1Distance=32000.0000 fBlockLevel2Distance=80000.0000 fBlockMaximumDistance=100000.0000 fSplitDistanceMult=1.1000 fTreeLoadDistance=75000.0000 Water effects.(Fallout4.ini or Fallout4Custom.ini) Enable(1) Disable(0) [Water] bUseWaterLOD=1 bReflectLODLand=1 bReflectLODObjects=1 bReflectLODTrees=1 bReflectSky=0 iWaterBlurAmount=1 bReflectExplosions=0 Disable(0) [Water] uMaxExteriorWaterReflections=2 uMaxInteriorWaterReflections=4 (Fallout4Prefs.ini)Enable(1) Disable(0) [Water] bUseWaterDisplacements=1 bUseWaterReflections=1 bUseWaterRefractions=1 bUseWaterDepth=1 Combat Setings.This setting force the NPC use the real number of munitions that they have in inventory, No More unlimited ammo. (Fallout4.ini or Fallout4Custom.ini) Enable(1) Disable(0) [Combat] bForceNPCsUseAmmo=0 Actions Control.This setting control actions related to the throwing, lifting, power attack, power bash, power armor exit. (Fallout4.ini or Fallout4Custom.ini) 1.0000 = one second so 0.1000 = one tenth of a second [Controls] fEnterWorkshopDelay=1.5000 fInitialPowerAttackDelay=0.3000 fInitialPowerBashDelay=0.3000 fPowerArmorExitDelay=0.4000 fThrowDelay=0.3000 fTogglePOVDelay=0.0000 fZKeyDelay=0.2000 Terminal Lockout Time.(Fallout4.ini or Fallout4Custom.ini) 1 = one second [Gameplay] iTerminalLockoutTime=10 Turns OFF artificial face lighting.(Fallout4.ini or Fallout4Custom.ini) [General] sStartingConsoleCommand=cl off It allows you to decide how many AutoSave or SaveGameBackup will save the game.(Fallout4.ini or Fallout4Custom.ini) [SaveGame] iAutoSaveCount=3 iSaveGameBackupCount=1 Credits: AFK Mods S.T.E.P. DoubleYou Kesta Roy Batty Gruftlord
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