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No Man's Sky - General Performance Tips This guide is based on my experience running the game on laptops, and information from the No Man's Sky Official site Help Centre articles. For a point of reference, my laptop runs No Man's Sky smoothly averaging way above 60fps ( since the Vulkan / Beyond updates ), I have the odd dip below 60 but mostly fps is above the game settings fps cap .. If you have a desktop then more than likely you will be able to have higher settings than any in my screenshots ( depending on your spec' ). Laptop Dell G3 : CPU Core I7 8750H 4.1ghz, RAM 1
Sorry about a rookie question. I'm still puzzled by how exactly VRAM is used by Skryim and other games. For what I know "oldrim" can only use 4Gb of video ram, but what does it do with it? 1 - What's stored in VRAM at any given moment? Stuff like assets, textures, and what else? Or is it used to store the processed output of the rendering engine? 2 - If assets get stored in VRAM, are they kept there permanently? I mean, does the game load them at startup and keep them there for quicker usage? Or do the contents of VRAM get replaced/refreshed during the game? Does the game try to kee