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Darkgondul

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About Darkgondul

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    Clanfriend
  • Birthday 05/19/1989

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  1. Version 1.0.0

    8 downloads

    Description: Armor Variants Expansion aim to adjust and increase variety of armors on Skyrim, by add new armors custom models to some vanilla and usual armor category trying to be closest to the lore friendly definition. This is not a repleacer models mod, but it add new variants in the same way as the vanilla Skyrim original sets. All variants are complete of models for both genders and races, enchantments, world locations, level lists so NPCs, crafting and upgrade recipes as the vanilla game. More in details, for the moment add a new variants, complete and integrated, for: -Iron (helmet, cuirass, an heavy tower shield and a wooden one in light category for the hide variant). -Steel (two horned helmets, one simple, two armors with one new Padded variant and a Rounded shield). -Dwemer (helmet and cuirass). -Leather (helmet and cuirass). Plus it add two new almost endgame sets for alternate the unusual use by common high level hostile NPCs, such as bandits, of the Nordic Carved set and the Glass set; in particular: -Improved Steel Plate set (one helmet, one cuirass and gauntlets). This set is equiparable/similar to the Ebony set, so it will be craftable and upgradable with the Ebony Smithing perk. -Improved Scaled set (helmet and cuirass). This set is equiparable/similar to the Glass set, so it will be craftable and upgradable with the Glass Smithing perk. Future plans: Make more variants for other sets. Installation/Uninstallation: Use the Mod Manager. Credits: Niftools community with their NifSkope. Ousnius and Calientefor BodySlide and Outfit Studio. Bethesda for the game.
  2. Downloads AFK Mods download page Skyrim SE Nexus Bethesda.net XBox One port Description: Armor Variants Expansion aim to adjust and increase variety of armors on Skyrim, by add new armors custom models to some vanilla and usual armor category trying to be closest to the lore friendly definition. This is not a repleacer models mod, but it add new variants in the same way as the vanilla Skyrim original sets. All variants are complete of models for both genders and races, enchantments, world locations, level lists so NPCs, crafting and upgrade recipes as the vanilla game. More in details, for the moment add a new variants, complete and integrated, for: -Iron (helmet, cuirass, an heavy tower shield and a wooden one in light category for the hide variant). -Steel (two horned helmets, one simple, two armors with one new Padded variant and a Rounded shield). -Dwemer (helmet and cuirass). -Leather (helmet and cuirass). Plus it add two new almost endgame sets for alternate the unusual use by common high level hostile NPCs, such as bandits, of the Nordic Carved set and the Glass set; in particular: -Improved Steel Plate set (one helmet, one cuirass and gauntlets). This set is equiparable/similar to the Ebony set, so it will be craftable and upgradable with the Ebony Smithing perk. -Improved Scaled set (helmet and cuirass). This set is equiparable/similar to the Glass set, so it will be craftable and upgradable with the Glass Smithing perk. Further suggestions are always welcome!
  3. To be honest, done! Ended all, but I'm having problems to upload the file on the site now
  4. Hello to everyone, I'm needing help for beta testing my mod before the release. Long story short, the mod inject some armor variants, but the Level Lists has drive me crazy for two days and so I need someone who could help me to find incoherences and maybe some decent screenshots as well. Nothing of out of context, nothing of skimpy or overpowerd items.
  5. Thank you both! Not too much free time today, so I've started to implement some old raw weapon model made years ago and buried on my hdd. Still uncertain for the pommel, but I'll make again some parts with a new texture set for sure.
  6. And male armor and helmet rigged, need some minor tweaks and a more appropriate texture work.
  7. I'm trying to give more personality to the Stendarr Order on Skyrim. I was a little disappointed with the end of the Dawnguard questline, since it almost disappear while the Dawnguard order patrols the lands just like a "forever know" arcane guard group. The objective of the mod/project, is to give more importance to this historic order, with a little questline and some unique equipment (weapons, armor and even artifacts if I'll have enough time); planning the reconstruction of the Pale base as a keep to guard a relique, with a questline just like the old construction Ravern Rock of Morrowind (the hard part). For now I've only create some base equipment/idea: Hope my patience will let me end this, in any case any suggestion or "ancient" knoledge reference about this order is welcome.
  8. Tribute to Stormfang, the Ulfgar the Unending sword. Ulfgar the Unending, member of Ysgramor's "Five Hundred Companions" hold his sword, the Stormfang, for centuries till the duel against the Nerevarine. Custom model based on the Morrowind Nordic Claymore style, with a little buff on base damage. Downloads AFK Mods Skyrim SE Nexus Installation Extract the content into the data folder, or better, use the Nexus Mod Manager. Compatibility Any mod that alter this unique sword. Further suggestions are always welcome!
  9. Version 1.0.0

    13 downloads

    Ulfgar the Unending, member of Ysgramor's "Five Hundred Companions" hold his sword, the Stormfang, for centuries till the duel against the Nerevarine. Custom model based on the Morrowind Nordic Claymore style, with a little buff on base damage.

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