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About ejnomad07

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  • Birthday 08/15/1988

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    Skyrim, Fallout,

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  1. Using your latest updates for Xbox. Here is the difference in roads. The road appears when I set Manor roads to load AFTER Oakwood.
  2. This mod conflicts with your Oakwood mod. The road stops halfway down the hill if Oakwood loads later. Looks better if this loads last. Might want to add a disclaimer about load order unless you devise a different fix.
  3. Hey @Arthmoor can you look at Kust? I'm running all your mods and nothing else that touches NPCs. For some reason he remains in his new house all day with his door locked.
  4. Hi Arthmoor, Any chance you can add crafting Fur Armor to this mod? When it's better than Hide (excluding shield) I have no idea why we wouldn't want to make this instead. There is also a special Torch added in Dawnguard. item#(00036343) in Hrodulf's House. It can cast shadows. Any chance we could craft these torches? Away from home so unable to verify but I seem to remember some issue with deconstructing Nordic Carved Boots but could deconstruct the rest of the set. I'll have to recheck.
  5. I also came across this I don't see anywhere else. https://en.uesp.net/wiki/Skyrim:Vignar_Gray-Mane The following conversation was recorded, but Balgruuf and Vignar will never meet each other, so it can't be heard in the game: Balgruuf: "I won't say it again, Vignar - Talos worship is forbidden. It's the Empire's law, and we're still a part of the Empire." Vignar: "A law made at the tip of an Aldmeri sword, aye. A sword stained red with Nord blood. Is this what our people fought and died for? To forsake our most beloved ancestor and divine?" Balgruuf: "I'm no
  6. Hi Arthmoor, I found this site on accident. It contains a ton of info on scrapped content. If you haven't already looked it over may give you some ideas if you find something you have missed. All the pre-release changes with Falkreath are fascinating. Lod had major character & quest changes. Some of this stuff I think you even fixed with general bug fixes rather than cut content. https://tcrf.net/The_Elder_Scrolls_V:_Skyrim https://tcrf.net/The_Elder_Scrolls_V:_Skyrim/Unused_Dialogue https://tcrf.net/The_Elder_Scrolls_V:_Skyrim/Unused_NPCs https://tcrf.net/The_Elde
  7. Hey Leo, Broken Tower Redoubt. There is a map marker for the Iron Ore Deposit to it's right. When I cleared Broken Tower that Iron Ore Deposit now says "Cleared" as well. Is this supposed to happen?
  8. I stumbled across this and did not see any mention of it in this mod. Possible candidate to add? Dread Cloak Vampire Power: https://en.uesp.net/wiki/Skyrim:Dread_Cloak
  9. I don't disagree. It's not a conflict. The thread here is about conflicts or missable content. He said that page had everything I listed and more. It doesn't. The point I was trying to convey is it neglects many conflicts and missable content. It does. Collecting Bolar's Oathblade and keeping Sinding alive is another if you do them out of order.
  10. I'm sorry but that's incorrect. I started with that page at one point but built my list up from it. It's missing conflicts. Example, they don't list all possible conflicts Mourning Never Comes can have or the importance of keeping Malborn alive or you miss another quest and the small window you have to easily complete it.
  11. Thank you for the explanation. As long as it's intended. Thanks Arthmoor!
  12. Thank you for all your work fixing the game patch team!

  13. Hello AFK forums, Would anyone please be willing to port over AndrealphusVIII's Dawnguard - Hall of Vigilant Requirement Mod to xbox? I would really like a mod to delay this DLC starting and we don't have any options. Give it to the PS4 players too. They would probably appreciate it. Author gives full permission to port it over. Image attached just in case. Thank you!!
  14. Leonardo I believe you are thinking more along the lines of a solution to the conflict rather than the actual conflict. The point of the conflict is if you go so far along the civil war quest line you miss out on Season Unending. Those two quests are the last battles before you finish by taking the Capitals for either side. If you complete them then at that point there is nothing to trade and Season Unending can't start.
  15. I'm noticing the guards do not use both beds in the Inn. The second guard rather than use the far bed to sleep just sits in the chair the whole time.
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