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Nebulous112

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  1. Thanks for getting back to me! I see it is an injected record, but none of the other surrounding injected records show < Error: Could not be resolved >. Is it because the other injected records are looking at things xEdit already processed in the base files and it hasn't gotten to the BOOK section yet in USSEP? For example, I included a couple injected records above and below the message in question: [00:06] Background Loader: <Note: UlfricCoffinRef [REFR:0190000D] (places WHcoffin01 "Coffin" [CONT:000F6A96] in GRUP Cell Persistent Children of WindhelmHalloftheDead "Hall of the Dead" [CELL:00016786]) was injected into Update.esm> [00:06] Background Loader: <Note: [REFR:03900000] (places CraftingCookingPotSm "Cooking Pot" [FURN:001010B3] in GRUP Cell Temporary Children of SolitudeProudspireManor "Proudspire Manor" [CELL:00016A06]) was injected into HearthFires.esm> [00:06] Background Loader: <Note: [REFR:0190001B] (places [050B1985] < Error: Could not be resolved > in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple of Kynareth" [CELL:000165A7]) was injected into Update.esm> [00:06] Background Loader: [Unofficial Skyrim Special Edition Patch.esp] GRUP Top "CELL" processed [00:06] Background Loader: <Note: [REFR:0190001A] (places WRLightFireStreet01 [LIGH:0008278A] in GRUP Cell Temporary Children of WhiterunExterior14 [CELL:0000961C] (in Tamriel "Skyrim" [WRLD:0000003C] at 3,-3)) was injected into Update.esm> [00:06] Background Loader: <Note: [REFR:01900019] (places FXfireWithEmbersHeavy [MSTT:00033DA4] in GRUP Cell Temporary Children of WhiterunExterior14 [CELL:0000961C] (in Tamriel "Skyrim" [WRLD:0000003C] at 3,-3)) was injected into Update.esm> These all seem to reference the base ESMs, which I assume xEdit would have already processed. Sorry if this seems like a stupid question, I'm just trying to learn. Thanks again!
  2. Hey Arthmoor and co., I recently had an error running Sheson's xLODGen v0.77 beta. [00:05] Background Loader: <Note: [REFR:0190001B] (places [050B1985] < Error: Could not be resolved > in GRUP Cell Temporary Children of WhiterunTempleofKynareth "Temple of Kynareth" [CELL:000165A7]) was injected into Update.esm> Speaking with Sheson, he commented this is an error in the plugin linking to a record that does not exist, and would appear in any version of xEdit, not just his modified version. He said the error should be fixed before continuing on. He was, of course, correct that the error does appear in normal xEdit, I just hadn't noticed it as it is only mentioned in the background loader messages and not if you right-click, "check for errors". I re-downloaded USSEP v4.24b and only loaded it in xEdit, same reproducible error in the background loader at the start. See attached for a screenshot of xEdit with the record in question -- the Unwanted Effects book placed in the Temple of Kynareth. Can you advise if this is an issue, either for the game itself or for xEdit when altering records (like in xLODGen)? Thank you for your time, and I appreciate all the work you folks put into the Unofficial Patch.
  3. It's not just UPlay; everyone is giving away free stuff right now. Good time to be a cheap gamer, lol. Company of Heroes 2 is free on Humble Bundle. Humble Bundle has had a few different free games out in the past few days, only for a short period at a time (a couple days I think). So be on the lookout for more - I've already missed a couple myself. :-/ Plants vs. Zombies: GotY Edition is free on Origin. Also, Baldur's Gate: Enhanced Edition, Baldur's Gate II: Enhanced Edition, LIMBO, and a bunch of other games are free on GOG Connect if you already have them on Steam. It's the first time I have seen BGII:EE on GOG Connect, but I don't religiously check it. The really neat thing about the GOG editions of the Beamdog Enhanced Editions is they also come with a serial code for an original copy of the game. So if you get them through GOG Connect, it is like two free games instead of one! In your game library, click on the Enhanced Edition and navigate to the serial codes, and go to the website to get the original game added to your library.
  4. This may be a good addition to Buddah (from this thread in the Skyrim Classic - Knowledge Base forum):
  5. Ganda has released documentation for the FOMOD format, as well as a FOMOD tutorial. This is in addition to his previously released FOMOD Validator tool. Project link here, direct link to documentation here. Edit: Ganda's original comments from the Reddit thread:
  6. Now fixed (for Windows 10) in the latest Windows Insider Flight build. Will be included in the Fall Creator's update for mainstream builds. It is doubtful the bug will ever be fixed for Win 8/8.1. Link to Reddit post by Microsoft Dev: https://www.reddit.com/r/skyrimmods/comments/6k58mf/dx9_4gb_memory_issue_should_be_fixed_in_new/
  7. I would agree that it could be possible, if the author was not so well known. His Bug Fixes mod for original Skyrim is genius, and widely used. It is getting to the point where I almost have forgotten about the lip sync bug. :-) Not to mention Crash Fixes...while controversial, it is widely used, and to great effect. And the collaboration with Sheson for the SKSE plugin preloader, which has basically made the SKSE memory patch obsolete when used with Crash Fixes. The guy is a hell of a software engineer. I seriously doubt he has any malicious intent.
  8. Sounds to me like Game of the Year edition is incoming...
  9. Lol is this dox Arthmoor day, or what?
  10. Sounds like you need a German translation of UFO4P. I believe there is one, not sure where or how up-to-date it is. Maybe check the UFO4P Nexus page for a translation list? Someone with the Unofficial Patch Team may know more.
  11. I see the same thing as Arthmoor on both counts. Chrome on Win 10.
  12. I only know of the two major bugfix compilations for Fallout 3 that you mentioned. The newer one contains all of Quazzy's fixes, IIRC. A good guide to get some ideas for utilities, fixes, textures, etc. for your FO3 install: Kelmych's Clear and Present Danger guide. For New Vegas, the best unofficial patch is YUP - Yukichigai's Unofficial Patch. There is also Mission Mojave, but it has a few issues and not nearly as many bug fixes. There are other good fix mods such as Unofficial Patch Plus, which is a compilation of fixes not included in YUP mostly because they require NVSE. What you may be thinking of with regard to a mod made by one of the game's original dev team is JSawyer, but it is more of a gameplay mod to make the game more challenging. There is a newer mod inspired by the original (and not made by Josh Sawyer), JSawyer Ultimate Edition. Edit: The out of scope stuff for the Updated Unofficial Fallout 3 Patch I mentioned is really not very serious, and they address it in a straightforward manner on the main Nexus page of the mod. I am personally happier with those slightly out-of-scope fixes in, but I know even a hint of out of scope patching can bother some people. As I have seen many times before hanging around these forums (even if the complaint is unwarranted). :-P
  13. I would suggest the new one, Alt. They go a bit beyond their scope, but nothing extreme. And it is the most updated, with the largest amount of fixes.
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