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Sladen2019

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  1. Yeah just open up the CC online area through the main menu when you start Skyrim and it will have an update button. Forgotten Seasons also got an update right after AE released.
  2. Theres an update available for Ghosts of the Tribunal now. I wonder what the future of Creation Club is now. Will they still release new CC mods occasionaly ? It was dead for a really long time for both Skyrim and Fallout 4.
  3. Arthmoor, as far as you are aware, are there any major conflicts with your mods and the full AE Creation Club modpack installed ? (All 74 or so)
  4. Will USSEP get its name changed to USAEP ? Will it eventually start having Creation Club fixes ?
  5. Someone released a tool already that can revert AE back to Special Edition. Its 3GB. The FAQ for it states that the ESMs are different. It seems Update.esm got merged into the main ESM. I wonder if the DLCs and all of the Creation Club ESLs also got merged. Unofficial Skyrim Special Edition Downgrade Patcher
  6. No problem. Here it is. If you would like any other files or even the entire BSA, it will be no problem. handscythe01.nif
  7. Just got done giving it a test. No crashes and no related errors in MessageLoggers log. It seems good to me.
  8. Was able to download the file today and test it out for abit. Ran around the city walls of Skingrad where there is lots of farming and a couple other farms and no crashes and also no warnings in MessageLoggers log about the mesh. Thank you.
  9. Tried again and still unable. I get a window appearing that says " "Oops! This attachment is not available. It may have been removed or the person who shared it may not have permission to share it to this location." You can PM it to me if you would like.
  10. I tried to download your attachment and it says not available. I use the Steam version Game of the Year Deluxe, with all DLCs included. I read in another post somewhere that there are different versions of the meshes.bsa with each vendors version. I'll see if I can track that post down. It wasnt too long ago.
  11. Can you look at the mesh located at "Meshes\Clutter\Farm\HandScythe01.NIF" ? Message Logger warns me about it often and I sometimes get crashes and its the last thing in the log file. I asked Pherim to look at it and he said it has a rare collision and it needs a new collider. He was only able to open it in NifSkope 2.0. The new Oblivion Reloaded 9.0.1 now has Occlusion Culling and it might be whats making the crash when the mesh is nearby. The exact wraning MessageLogger gives is "[008A5B6F] [WARNING] .\bhkRigidBody.cpp:538: Warning : File Meshes\Clutter\Farm\HandScythe01.NIF contains an old bhkRigidBody! Please re-export".
  12. I can see this being helpful for players on older machines with mechanical hardrives and large load orders. Exterior areas would probalby see some benefits. This utility technically only changes five files. DLCShiveringIsles - Faces.bsa (USIP file) DLCShiveringIsles - Meshes.bsa DLCShiveringIsles - Textures.bsa Oblivion - Meshes.bsa Oblivion - Textures - Compressed.bsa I wasnt too fond that it only works on installs that are outside of Program Files, but I was able to work around that easily.
  13. Thanks Leo. I rarely check that site anymore, and probably wouldnt know about that new city mod for some time.
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