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Leonardo

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  1. Like
    Leonardo got a reaction from Sah in Videos and Images take the width of the entire text field   
    Not quite, because if you look at the left glove in the 800x450 picture (png) you'll notice it to be a little darker than it is in the 800x450 picture (jpg).
  2. Like
    Leonardo got a reaction from Sah in Videos and Images take the width of the entire text field   
    I know that could be done with Paint.NET too.
  3. Like
    Leonardo reacted to Dragonblood in [RELz] Unread Books Glow Black Book   
    Download Options:
    Original Skyrim PC Steam Workshop
    Skyrim Special Edition PC Bethesda.net
    Skyrim Special Edition XBox Bethesda.net
    New version 7.8 is live on all Platforms.
    Head to Dragonsreach and investigate Farengar's Quarters for clues.   #1 Mod of the month on Steam!
    Books are able to be picked up without being marked as read if the book is directly added to the players inventory. If the book is not taken or the player keeps it open for a couple of seconds, it will be marked as read.   Everything is working great. The INI file is installed and working properly so books, notes and journals will be larger and open a little faster.   Enjoy the Mod.  If you are updating from a pre 7.0 version it will require a clean install.   Dwemer Dungeon in the works. If you have any issues with the Mod or would like to make a suggestion, please feel free to stop by DragonBlood's Clubhouse. If this Mod is going to be the best it can be, I need your input! https://discord.gg/GXvnbYDMtV   Settings:   The settings are done on a Black Book in Apocrypha.   A sample book will appear above with the selected shader, if that book is enabled.     You can choose to glow: Medium or High    Standard Books Glow Different Kinds of Blue to Light Blue.   Skill Books can be selected individually and glow: Honeycomb: Apothecary Red Hot Metal: Blacksmith Pure White: Priest Fog and Mist: Thief Blood Flames: Warrior Purple Rune Symbol: Wizard   Spell Tomes Have a Glowing Green Rune Symbol.   Track the nearest 128 books in any location. Books read from containers or the players inventory are marked as read. If the player reads a book from the menu that is glowing in the cell the book will stop glowing. Unread books dropped by the player will glow and be trackable. Very fast and stable. No errors in Papyrus.   The settings book will also check and reset the functions if necessary.   A crash or glitch during a cell change could affect the tracking function. If for some reason the books are not glowing when you enter a cell, just go to Apocrypha and reset the book.   CREDITS: Duggelz for creating one of the most popular Skyrim SE book mods and giving permissions for it to be used.  This was a lot of fun to remaster because Dugglez created a solid foundation to work from and had a great idea. Bethesda for the Skyrim Creation Kit. B.A.E. - Bethesda Archive Extractor The XEdit team.   PERMISSIONS: This Mod is not a port, it is a compete remaster, and is not to be uploaded to any other platform or site without permission. details.  
  4. Like
    Leonardo got a reaction from LeBurns in Leveling Bug   
    And AFT will do the same thing as the Community Uncapper mod, although increasing different skills in-game.
  5. Like
    Leonardo got a reaction from Sah in Bethesda net refugees   
    If we, who play TW games, wants to discuss TW games can do it here.
    https://www.afkmods.com/index.php?/forum/410-total-war/
  6. Like
    Leonardo got a reaction from Sah in Bethesda net refugees   
    The only moderrator I am aware who uses a kitty avatar is Leydenne, which was also a moderator on the old BSF.
  7. Like
    Leonardo got a reaction from Dragonblood in Bethesda net refugees   
    No offense, but do you?  When I read the post in the MA forum on Nexus I was fed up with Bethesda up to here and their decision to shut down the forum was the last drop into my glas, which become flooded if you know what I mean.  Why you may ask and this is the reason why.
    I lost count of how many times I posted about it on Bethesda.net without getting a response from Bethesda and still I get those damn e-mail notifications about changing password when I haven't been active for months or even a whole year.  Although, I had to admit that there were period of times when everything seems to be working as it should.  Until next time it happen that is.
    I see, just what I figure.
  8. Thanks
    Leonardo reacted to Dragonblood in Bethesda net refugees   
    I am sorry to see you have removed your mods from Bethesda. You put allot of work into them. I certainly understand your frustrations with the situation. 
    The Bethesda feedback topics are no longer functioning.
  9. Like
    Leonardo got a reaction from Sah in Videos and Images take the width of the entire text field   
    I dunno what other think, but the pictures posted here has the right size IMO.
    Is there a way to make that setting forum wide?
  10. Like
    Leonardo got a reaction from Talyn82 in Giskard and False Accusations   
    Yes, it is and another yes you should definitely replay Morrowind.
  11. Like
    Leonardo got a reaction from Talyn82 in Giskard and False Accusations   
    My bad, I forgot one modder and that's DEG.  He contiues coming back and post another video of his Modding Showcase video series or post another modding competition.
  12. Like
    Leonardo got a reaction from phatbassanchor in Bethesda net refugees   
    Good choice of music as it brings back some old memories from the mid 80's when that hit song was played almost every fucking day.  Which I was a little irritated about back then.
  13. Like
    Leonardo got a reaction from Talyn82 in Bethesda net refugees   
    Good choice of music as it brings back some old memories from the mid 80's when that hit song was played almost every fucking day.  Which I was a little irritated about back then.
  14. Thanks
    Leonardo got a reaction from Uncus in Bethesda net refugees   
    Sure, members can use the gallery, but guests wouldn't be able to view pictures in a gallery due to permission and I don't think Arthmoor wants to change the current permissions.
    A thread is a better option as both members and guests can view posted pictures.
  15. Like
    Leonardo got a reaction from Sah in A fun challenge   
    Unfortunately, I don't think that would happen and I need to respect Arthmoor's decision.
     
  16. Like
    Leonardo reacted to ikonomov in A fun challenge   
    In order to keep the previous list concise, I'll include the settings for the mods and also for the game in this post.  In the next post I'll include a detailed workaround for the SkyUI Ghost Item Bug, if encountered.
    _______________________________________
    Mouse settings
    DPI: 1200 Back button: Ctrl (sneak) Forward button: 8 (SkyUI group set favorite hotkey) Extra button: F8 (favorite hotkey) _______________________________________
    Skyrim SE Launcher
    resolution: 2560x1440 (native) ultra settings _______________________________________
    Skyrim.ini
    [Display]
    fDefaultWorldFOV=90 fGlobalSaturationBoost=-0.2 fLightLODMaxStartFade=10000 fLightLODStartFade=10000 _______________________________________
    SkyrimPrefs.ini
    [Display]
    bIBLFEnable=0 fLightLODStartFade=10000 [AudioMenu]
    fAudioMasterVolume=1.0000 fVal3=0.4000 fVal2=1.0000 fVal1=0.8000 fVal0=0.8000 _______________________________________
    Skyrim Script Extender SE (SKSE64)
    extract to Steam\steamapps\common\Skyrim Special Edition
    _______________________________________
    SSE Engine Fixes
    extract (Part 2) to Steam\steamapps\common\Skyrim Special Edition
    _
    Steam\steamapps\common\Skyrim Special Edition\data\skse\plugins\EngineFixes.toml:
    CleanSKSECosaves = true ScrollingDoesntSwitchPOV = true _______________________________________
    Open Cities Skyrim - SSE
    disable all three settings inside the Mod Configuration Menu from SkyUI
    _______________________________________
    SSE Display Tweaks
    Steam\steamapps\common\Skyrim Special Edition\data\SKSE\Plugins\SSEDisplayTweaks.ini:
    MaximumRefreshRate=140 FramerateLimit=140 MinimumFramerate=40 MaximumFramerate=140 BudgetMaxFPS=140 _
    The G-sync range for my monitor is 1-144hz.  Having the min and max at 40-140 ensures that I'll always be within the range.
    _______________________________________
    SkyUI
    Mod Configuration Menu:
    Group Set Favorites 1-8 Item List Large Front Active Effects minimum time left 400s _______________________________________
    SkyHUD
    installer:
    Loose Files Vanilla Default install iHud compatibility patch _
    Patch 0.90.1B (mod files order rule: load after SkyHUD)
    _
    Steam\steamapps\common\Skyrim Special Edition\data\interface\skyhud\skyhud.txt:
    bAltHealth=1 bAltStamina=1 _______________________________________
    Immersive HUD SE
    Mod Configuration Menu from SkyUI:
    Compass toggle enabled Active effects always on Transparency all 83% _______________________________________
    Essential Favorites
    Steam\steamapps\common\Skyrim Special Edition\data\skse\plugins\po3_EssentialFavorites.ini:
    all = true No Disarm = false _______________________________________
    LeanWolf's Better-Shaped Weapons SE
    custom install, all weapons except Sheaths for all Greatswords Skyforge Weapons Skyforge Quiver Silver Sword Sheath Nightingale Blade Dawnbreaker Scimitar Keening Sheath Glass: no refraction Stalhrim: no refraction Dragonbone: DragonBoring No Dual Sheath _______________________________________
    Believable weapons
    custom install, no Greatsword scabbards Maces: Stalhrim Swords Dawnbreaker Iron Nightingale Scimitar Silver Stalhrim _
    mod files order rule: load after LeanWolf's Better-Shaped Weapons SE
    _______________________________________
    Better-Shaped Bows of the Heavens SE
    all bows no optional bows _______________________________________
    Improved Fog and Lighting
    installer: all options enabled
    Vortex\plugins manual load order rule for loading this mod after:
    HearthFires Display Case Fix SE Open Cities Skyrim - SSE _______________________________________
    No Grass In Objects
    Steam\steamapps\common\Skyrim Special Edition\data\NetScriptFramework\Plugins\GrassControl.config.txt:
    RayCast = False UseGrassCache = True OnlyLoadFromCache = True DynDOLODGrassMode = 1 _
    To generate precache, create an empty PrecacheGrass.txt file in Skyrim SE folder, then when starting the game, if it crashes keep restarting the game to resume the generation until the game returns back to normal game menu.  The generation can take some time.
    _______________________________________
    xLODGen
    extract to C:\Games\Tools\
    _
    Vortex\Dashboard>Add Tool
    Name: xLODGen
    Target: C:\Games\Tools\xLODGen\xLODGenx64.exe
    Command Line: -sse -o:"C:\Games\Tools\xLODGen\xLODGen_Output\"
    _
    Vortex\Dashboard>run xLODGen
    select all worlds disable Objects LOD disable Trees LOD disable Occlusion enable Terrain LOD: LOD4 Quality:5 enable Protect Borders Optimize Unseen: off diffuse size 1024, normal size 512 LOD8 Quality:10 Optimize Unseen: 550 diffuse size 512, normal size 256 LOD16 Quality:10 Optimize Unseen: 550 diffuse size 512, normal size 256 All BC7 Quick texture format disable mipmaps disable raise steepness disable bake normal maps default size: diffuse 512, normal 256 enable Specific chunk: 4 The generation can take a long time.  After it's finished run two more times for specific chunk 8 and 16, then:
    add all files in C:\Games\Tools\xLODGen\xLODGen_Output to xLODGen_Output.zip Vortex>install xLODGen_Output.zip delete C:\Games\Tools\xLODGen\xLODGen_Output folder _______________________________________
    DynDOLOD Resources SE 3.00
    installer: enable Desync Birds of Prey
    _______________________________________
    DynDOLOD 3.00
    extract to C:\Games\Tools\
    _
    C:\Games\Tools\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini:
    Occlusion=1 OcclusionQuality=3 Grass=1 GrassDensity=100 GrassLargeReference=0 GrassBrightnessTopR=0.300 GrassBrightnessTopG=0.334 GrassBrightnessTopB=0.337 GrassBrightnessBottomR=0.240 GrassBrightnessBottomG=0.267 GrassBrightnessBottomB=0.270 _
    Vortex\Dashboard>Add Tool
    Name: TexGen Target: C:\Games\Tools\DynDOLOD\TexGenx64.exe Command Line: -sse _
    Vortex\Dashboard>Add Tool
    Name: DynDOLOD Target: C:\Games\Tools\DynDOLOD\DynDOLODx64.exe Command Line: -sse _
    Vortex\Dashboard>run TexGen
    enable Stitched Object LOD Textures enable Rendered Object LOD Textures enable Tree/Grass LOD Billboards enable Grass enable Tree enable HD Tree enable Rendered The generation can take a long time.  After it's finished:
    add all files in C:\Games\Tools\DynDOLOD\TexGen_Output to TexGen_Output.zip Vortex>install TexGen_Output.zip (mod files order rule: load after DynDOLOD Resources SE) delete C:\Games\Tools\DynDOLOD\TexGen_Output folder _
    Vortex\Mods>disable Open Cities Skyrim - SSE
    _
    Vortex\Dashboard>run DynDOLOD
    Advanced disable Generate dynamic LOD enable Generate object LOD enable Generate Ultra tree LOD Select all Worlds Preset: High The generation can take a long time.  After it's finished select Exit.
    _
    C:\Games\Tools\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini:
    remove Open Cities Skyrim;OpenCities, from the WarnModFileName= list
    _
    Vortex\Mods>enable Open Cities Skyrim - SSE
    _
    Vortex\Dashboard>run DynDOLOD
    Advanced enable Generate dynamic LOD disable Generate object LOD disable Generate Ultra tree LOD Select all Worlds Preset: High The generation can take a long time.  After it's finished select Save & Exit, then:
    add all files in C:\Games\Tools\DynDOLOD\DynDOLOD_Output to DynDOLOD_Output.zip Vortex>install DynDOLOD_Output.zip delete C:\Games\Tools\DynDOLOD\DynDOLOD_Output folder _
    C:\Games\Tools\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini:
    add Open Cities Skyrim, to the WarnModFileName= list
  17. Like
    Leonardo reacted to ikonomov in A fun challenge   
    The following is a list of all the programs and mods that I'm currently using with Skyrim SE.  I'll try to keep this list up to date.  In the next post I'll write down the settings that I'm using for the game and the mods.  The mods marked with a star ★ are recommended for either being essential for most builds or for greatly enhancing the quality of gameplay.  Before installing any of the following first start and exit the game once with the default Skyrim SE Launcher to generate the .ini files.
    _______________________________________
    Requirements
    Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019 (x64) ★ Vortex ★ Skyrim Script Extender SE (SKSE64) ★ Address Library for SKSE Plugins (All in one) ★ SSE Engine Fixes ★ .NET Script Framework ★ PapyrusUtil SE - Modders Scripting Utility Functions _______________________________________
    Major fixes
    Unofficial Skyrim Special Edition Patch ★ Bug Fixes SSE ★ Actor Limit Fix ★ Equip Enchantment Fix ★ _______________________________________
    Minor fixes
    Run For Your Lives ★ NARC Remade - No Animals Report Crimes for Skyrim SE ★ Hunters Not Bandits Charge Dialogue Fix Better MessageBox Controls ★ Better Dialogue Controls ★ HearthFires Display Case Fix SE First Person Greatsword Idle Fix Farmhouse Chimneys SE _______________________________________
    Gameplay
    Protect Unique NPCs ★ Open Cities Skyrim - SSE ★ Mortal Enemies SE (Rival Remix - No Run Walk Changes) ★ Realistic Melee Range ★ Classic Sprinting Redone ★ No Auto-Aim ★ Hearthfire Carriage Destinations and Stops SE ★ Magic Lights of Radiance SE _______________________________________
    Interface
    SSE Display Tweaks ★ SkyUI ★ SkyHUD (main file and Patch 0.90.1B) Immersive HUD - iHUD Special Edition More Informative Console Essential Favorites Custom Favorite Hotkeys SE No Attack Messages Silent Sneak Attack A Quality World Map (Classic with All Roads and Clear Map Skies) ★ Disable Cinematic Kills ★ _______________________________________
    Armor and weapons
    LeanWolf's Better-Shaped Weapons SE Believable weapons Better-Shaped Bows of the Heavens SE Auto Hide Ammo Remove Weapon Enchantment Sounds _______________________________________
    Environmental
    Improved Fog and Lighting No Grass In Objects HD Terrain Noise Texture SE xLODGen Dynamic Distant Objects LOD (DynDOLOD 3.00 and Resources SE 3.00) _______________________________________
    The following are a few other very useful mods that are not currently installed but should be mentioned.
    Archery Quick Shot Perk Bug Fix Scrambled Bugs Enchantment Reload Fix SE Flora Respawn Fix Stackable Stones of Barenziah with Optional Quest Markers USSEP bugfix incorporation to SSoB Player Blink Fix
  18. Like
    Leonardo reacted to ikonomov in A fun challenge   
    This thread first started on Bethesda.net forums in an attempt to find a more challenging way to play Skyrim.  Rather than using mods that fundamentally change gameplay mechanics the approach is to simply limit the use of what is already in the game.  The rules outlined below have been written while playing the game over three years resulting in many edits and restarts.  I plan to use this thread as a journal to record my progress and discuss the challenges along the way.  Everybody is invited to join and share their own experience of Tamriel.
    Build rules:
    Play on Adept difficulty.
    This difficulty with the restrictions below provides the best balance between different skills and abilities in the game and therefore allows the most versatility for character development. Reloads:
    The challenge in playing the game with this build is to try not to reload or die, but in the event that it happens to still be able to continue playing. The game may be reloaded in the event of a crash, encountering an obvious engine glitch or making a genuine mistake that circumvents the rules. If the character dies or the game is intentionally reloaded to go back in time it must be noted where and how it happened, thereby completing a record at the end of the playthrough. Not allowed (unless required for a specific quest): Consumables: Drinking potions or applying poisons to weapons. Eating food or ingredients except for role playing purposes or to restore hunger if using the Survival Mode. Casting spells using scrolls or staves. Using enchanted items.
    All items that can be enchanted including items with additional effects like silver weapons are considered unenchanted. Using improved (tempered) armor or weapons. Waiting using the wait command. Sleeping except in an owned house, a rented room at an inn, assigned quarters as part of a faction or a prison cell to serve a sentence.
    These two restrictions prevent the abuse of once a day powers. Using paid training. Making skills Legendary.
    This imposes a level cap of 81.  In order to receive the quest The Wolf Queen Awakened a character must advance one level after clearing Wolfskull Cave and reporting it to the steward in Solitude. Choosing Lover's Insight reward from the Black Book: The Winds of Change. Female characters may not choose Seeker of Might reward from the Black Book: The Sallow Regent.
    Since most enemies in the game are male, these two restrictions strive to balance the advantage of female characters given by the Agent of Dibella blessing. Using mods or exploits that make the game easier, including: Leveling up during combat or in the presence of hostile enemies indicated by red dots on the compass.
    Health, Magicka and Stamina are fully restored on level up. Pickpocketing NPCs while they are getting up from a ragdoll state.
    Guarantees successful pickpocket. Activating the Atronach Stone.
    Allows having limitless supply of Magicka when standing within Circle of Protection or Guardian Circle. Using humanoid or creature followers.  Horses can be used as normal.  Followers that join for specific quests must not be used for purposes not related to their quests.  Shadowmere may only be used while doing Dark Brotherhood quests.  Followers can be appointed as stewards to manage the Hearthfire homes. Map-based fast travel.  Carriages and ferries can be used as normal. Unlocking perks:
    The primary deciding factor for restricting perks is to balance the use of all skills.  A secondary consideration is the unrealistic effects that some of the perks confer to the character.  Lastly some perks have no use with the other restrictions in place so they have been made unavailable in order to prevent wasting perk points. Illusion: Hypnotic Gaze, Animage Conjuration: Dark Souls, Twin Souls, Mystic Binding Destruction: Impact Restoration: Respite, Regeneration, Avoid Death Alteration: Stability, Atronach, more than two ranks (2/3) in Magic Resistance; Bretons may not unlock Magic Resistance Enchanting: Enchanter Smithing: Arcane Blacksmith Heavy Armor: Juggernaut Block: Shield Wall Two-handed: Warmaster One-handed: Paralyzing Strike, Dual Flurry Archery: Eagle Eye, Ranger Light Armor: Agile Defender Sneak: Light Foot, Deadly Aim Lockpicking: Locksmith Pickpocket: Misdirection, Poisoned Alchemy: Alchemist Complete: Major quest lines: Main Quest - defeat Alduin in Sovngarde. Companions - kill Kodlak’s wolf spirit. Thieves Guild - obtain the Guild Master’s Armor. College of Winterhold - obtain the Archmage’s Robes. Dark Brotherhood - kill Safia, the last contract given by Nazir. Civil War - kill General Tullius or Ulfric Stormcloak. Dawnguard - kill Lord Harkon. Dragonborn - kill Miraak. Become Thane in all nine holds. Learn the hidden knowledge in all seven Black Books: Epistolary Acumen and Waking Dreams can be found during the Dragonborn quest line. The Hidden Twilight, the Sallow Regent, the Winds of Change and Untold Legends can be found by following quests for Neloth in Tel Mithryn. Filament and Filigree can be found by following the quest given by Geldis Sadri in Raven Rock or reading a quest book. Daedric quests: Obtain Mehrunes' Razor or spare Silus Vesuius at the end of the quest given by him in Dawnstar’s museum. Obtain the Rueful Axe or the Masque of Clavicus Vile following the quest given by Lod in Falkreath. Obtain the Savior's Hide or the Ring of Hircine following the quest given by Mathies in Falkreath. Relieve the people of Dawnstar from their nightmares following Erandur’s quest. Obtain the Mace of Molag Bal following the quest given by Vigilant Tyranus in Markarth. Obtain the Ring of Namira or save Brother Verulus at the end of the quest given by Kleppr in Markarth. Return the Skeleton Key to the Twilight Sepulcher during the Thieves Guild quest line. Obtain Sanguine Rose following the quest given by Sam Guevenne in Riften. Obtain Wabbajack following the quest given by Dervenin in Solitude. Obtain the Ebony Blade following the quest given by Hulda in Whiterun. Obtain Oghma Infinium following the quest given by Septimus Signus during the main quest. Obtain Azura's Star or the Black Star following Aranea Ienith’s quest at the Shrine of Azura located south of Winterhold. Obtain Spellbreaker following the quest given by an Afflicted Refugee. Obtain Dawnbreaker following the quest given by Meridia after finding the Beacon. Obtain Volendrung following the quest given by Atub in Largashbur located southwest of Riften. Obtain the Ebony Mail from Boethiah's champion following a quest given by reading a quest book. Side quests: Kill Vighar for Dengeir in Falkreath. Rescue Derkeethus following the quest given by a resident of Darkwater Crossing. Investigate Shroud Hearth Barrow following the quest given by Wilhelm in Ivarstead. Become an Agent of Dibella following the quest given by Hamal in Markarth. Solve the Forsworn Conspiracy and escape from Cidhna Mine in Markarth following Eltrys’s quest. Re-activate Nchuand-Zel's automated defenses following the quest given by Calcelmo in Markarth. Solve the plot against Morthal by killing Movarth. Become an Agent of Mara following the quest given by Dinya Balu in Riften. Recover Arondil’s journals for Vekel the Man in Riften. Recover Grimsever for Mjoll in Riften. Gain Ancient Knowledge following the quest given by From-Deepest-Fathoms in Riften. Recover the three instruments for Solitude’s Bards College. Obtain the Shield of Solitude from the steward. Clear Broken Oar Grotto following the quest given by Jaree-Ra in Solitude. Retrieve the three Totems of Hircine for Aela in Whiterun after finishing the Companions quest line. Rescue Thorald following the quest given by Fralia Gray-Mane in Whiterun. Restore the Gildergreen for Danica Pure-Spring in Whiterun. Kill Kematu or help Alik'r Warriors capture Saadia. Obtain the repaired White Phial following the quest given by Nurelion in Windhelm. Kill the pirates for the East Empire Company in Windhelm. Learn all 15 master level spells from the College of Winterhold. Obtain Keening following the quest given by Arniel Gane from the College of Winterhold. Obtain Esbern's Potion following the quests given by the Blades before meeting Paarthurnax during the main quest. Stop the ash spawn attacks on Raven Rock following the quest given by Captain Veleth. Save Councilor Morvayn in Raven Rock from an assassination plot following the quest given by Captain Veleth. Kill Vahlok following the quest given by Tharstan in Skaal Village. Book quests: Obtain Red Eagle's Bane. Obtain Gauldur Amulet. Obtain Aetherial Crown, Aetherial Shield, or Aetherial Staff. Find the treasure of Haknir Death-Brand. Miscellaneous quests: Uncover the events inside Frostflow Lighthouse located southeast of Dawnstar. Obtain the Pale Blade in Frostmere Crypt located northeast of Stonehills. Help Stalleo take back Treva's Watch located northwest of Riften. Kill Lu'ah Al-Skaven in Ansilvund located northeast of Shor's Stone. Help Golldir kill Vals Veran in Hillgrund's Tomb located northwest of Darkwater Crossing. Obtain Kyne's Token following the quest given by Froki Whetted-Blade living in a shack southeast of Ivarstead. Learn the words of power for all 27 dragon shouts. Most words can be learned during quests. Word walls can be located following the quests given by the Greybeards or getting a letter after shouting in a settlement. One of the words for the Dismay shout can be learned inside Shalidor's Maze in Labyrinthian located southeast of Morthal. One of the words for the Drain Vitality shout can be learned from a word wall near the frozen lake in Forgotten Vale during the Dawnguard quest line. Durnehviir found in Soul Cairn during the Dawnguard quest line teaches a word for Soul Tear each time he is summoned. Obtain all 14 Dragon Priest Masks: Most masks can be found during quests or while searching for word walls. Wooden Mask and Konahrik can be found in Bromjunaar Sanctuary, the central barrow in Labyrinthian located southeast of Morthal. Restore the Crown of Barenziah following the quest given by Vex in Riften after finding all 24 stones: Most stones can be found during quests or while searching for word walls. Five stones can be acquired from the palaces in the major cities. One stone can be acquired from the Black-Briar Lodge, following the quest given by Louis Letrush in Riften. One stone can be acquired from the Hall of the Dead in Whiterun, following the quest given by Andurs. One stone can be acquired from the House of Clan Shatter-Shield in Windhelm.
  19. Like
    Leonardo got a reaction from Fenrus in Bethesda net refugees   
    Good initiative.
    Maybe this thread could be a sort of reunion for the people on the old BSF, especially those who didn't created an account on Bethesda.net.
    As for myself, I more or less abandoned Bethesda.net due to the use of NodeBB and later their lack of tight security (I dunno how many e-mail notifications I got since 2016/2017 about resetting my password and finally I was fed up with it).
  20. Like
    Leonardo got a reaction from Talyn82 in Bethesda net refugees   
    If we, who play TW games, wants to discuss TW games can do it here.
    https://www.afkmods.com/index.php?/forum/410-total-war/
  21. Like
    Leonardo reacted to Uncus in Bethesda net refugees   
    Just a place for Bethesda net refugees to find each other
  22. Like
    Leonardo got a reaction from PegasusKoga in I am screwed, aren't i?   
    From what I can tell, removing the mod is probably the only solution you have and starting a new game without that mod, unless you want to have a CTD now and then.  But that's up to you to decide.
    Or you can create the same mod for personal use (probably not a good idea to release it).  Maybe create a mod that has inspiration from that mod is okay.
  23. Thanks
    Leonardo reacted to Arthmoor in [RELz] ESO Skyshards   
    Version 2.2
    6 more Skyshards have been added in Blackreach in honor of the Greymoor expansion for ESO. (No, it's not the same Blackreach region as in ESO, but hey)
    The quests have been shifted to the Miscellaneous journal category.
    Skyshard beacons have been cut down in size because they were often too tall and too easily given away. They should be more in line with the height of an ESO beacon now.
  24. Sad
    Leonardo got a reaction from BlackPete in Micrsoft buys Zenimax Media   
    Reposted from the Nexus MA forum.
    I don't like it one bit and TBH I dunno what reaction I would have if this happen.
  25. Like
    Leonardo reacted to Arthmoor in Server Rebuild   
    As you are all probably aware by now, this site has been having some issues over the last couple of days. At some point late Sunday, the system of its own accord decided to try and upgrade the MySQL package, which is one portion of the requirements to run the IPB software, and our tracker software. This attempt to upgrade failed and left the server in a dead state. I attempted to bring it back online by forcing the server to complete an update to the latest version of the OS that it somehow had decided to initiate on its own. That got things back in working order except for the waking up each day to find the system had locked itself up entirely overnight and was unresponsive from that point forward until I could log in to Linode and reboot it there.
    So it was time to do a full system reinstall to clean up the mess. As one might expect with all things linux, this wasn't an entirely smooth process. Suffice it to say that due to one more additional issue, the database download I had done just prior to the rebuild yesterday was corrupt. So I had to restore the one from the regular Sunday afternoon backups. This means the site has lost 2 days worth of posts, uploads, gallery content, etc. I apologize for the inconvenience, but losing 2 days was preferable to losing everything.
    Things may not be back to 100% yet but they seem to be for now. As part of the process I took the opportunity to give Oracle the finger and am running the site on MariaDB instead, along with a switch from Apache to Nginx which I probably never mentioned before now
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