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About Leonardo
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When I click on the "Link" button I see the cursor between two lines e.g there you either manually add a link or paste a link and the second line below. Is that intentional or is it a bug in IPS 4.5.x?
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[Morrowind] How to Install/Reinstall/Uninstall MGE
Leonardo replied to Leonardo's topic in Knowledge Base
FYI, the MGE/MGE-XE guide I posted here is somewhat outdated and here have I updated the MGE/MGE-XE guide. -
Fixes Recommended in Addition to the USSEP
Leonardo replied to Arthmoor's topic in Unofficial Skyrim Special Edition Patch
Imstearn is correct the author must have changed the title, because the forum thread still have USSEP in the topic title. https://forums.nexusmods.com/index.php?showtopic=9507003 -
Fixes Recommended in Addition to the USSEP
Leonardo replied to Arthmoor's topic in Unofficial Skyrim Special Edition Patch
Then why has the mod "USSEP - " in the title. -
Welcome to AFK Mods, DynV! Do you use mods? If you do then please post your loadorder. The bugtracker is a separate subdomain of the forum. https://afktrack.afkmods.com/index.php Should you any questions about the bugtracker then post either in this thread or here.
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Fixes Recommended in Addition to the USSEP
Leonardo replied to Arthmoor's topic in Unofficial Skyrim Special Edition Patch
Just notice a mod patch for USSEP on Nexus. USSEP - Shield Sisters Re-Imagined - AI Overhaul Patch -
You can try the web tools that exist as an addon in Firefox.
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IIRC, isn't the download area separate, but fully integrated once it's installed, and if that's the case then there are a couple of decent forum software.
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If they do that then the community have another NodeBB crap to deal with and already having one forum software is bad enough, but two forum software is a disaster IMO. Should this happen then it is time to drop IPS for good and replace it with something else that still support BBCode. EDIT: Oh, IPS have removed the Edit post button and place the editing to the top right there you see " --- " and clicking on it brings up a pop up menu. Anyway, just notice my kudos had dropped from 85 I think to 51.
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Good to know. Thanks, Arthmoor.
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Why do you want to convert a working mod from esp into esm just because you can do it. Do you have to and if so why for what reason? Now, I don't possess the knowledge in modding that Arthmoor has, but I know a thing or two and one thing that comes to mind are the records and I think esm uses different record(s) than esp. And from what I understand those unique esm records will be removed (replaced with other records?) from the esm once a mod is converted into esp from esm or vice versa. I also know that Wrye Bash can convert esp into esm or esm into esp. I know one mod there you
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Correct me, if I am wrong. But hasn't CS (MW, OB) and CK always set the official master, the game master (Morrowind.esm, Oblivion.esm, Skyrim.esm), automatically regardless what master(s) a mod has when the game is launched in Windows?
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Or a new game and that has the best result.
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Just a heads up. Today I got an e-mail from Spotify regarding a rejected payment method, I mean what kind of a transaction I use. Or should I say I don't use at the moment, because I don't have Spotify and hadn't used since the day Spotify became public. So, I consider that e-mail to be a fake even if it looks like it was sent from Spotify.
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PegasusKoga reacted to a post in a topic: I am screwed, aren't i?
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From what I can tell, removing the mod is probably the only solution you have and starting a new game without that mod, unless you want to have a CTD now and then. But that's up to you to decide. Or you can create the same mod for personal use (probably not a good idea to release it). Maybe create a mod that has inspiration from that mod is okay.