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Tech_Lion

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  1. Tech_Lion

    Job Openings with Druid Gameworks (2016 Q1-Q4)

    Update: We are shooting for a summer release for the first Episode of our project but we have some seats open we'd like to fill during this crunch time and moving forward on Episode 2. We'd really like to offer these seats to modders first so if you have some skills and you're looking for the next thing after modding, shoot us an email jobs@druidgameworks.com ★ Gameplay Programmer- C++/Blueprint (1) 2+ years experience coding with C++ required Experience with Blueprints and Unreal Motion Graphics preferred, not required Expected to program and debug key gameplay features for example menus, AI/behavior, combat, magic etc. Expected to meet deadlines and assist the programming team in completing objectives Please include portfolio when applying ★ Animator/Rigger (1) Experience with Animation in Blender, 3DsMax or Maya required. Expected to have proficiency with character rigging/animation, particle and visual FX, and cinematic animation Experience with UE4 toolset a bonus. Experience Retargeting Animations Preferred Expected to meet deadlines and help expedite characters asset finalization Please include portfolio when applying ★ 2D/3D Artist - Clothing (1) Experience with Blender, 3DsMax or Maya required. Experience with modeling for video games and using a PBR workflow required Expected to create 3D game props including clothing, armor, and weapons. Concepts provided. Expected to produce quality textures in a realistic style Please include portfolio when applying ★ 2D/3D Artist - Props/Environment (1) Experience with Blender, 3DsMax or Maya required. Experience with modeling for video games and using a PBR workflow required Expected to create 3D game props including environment, architecture, clutter, etc Expected to produce quality textures in a realistic style Expected to meet deadlines and help expedite asset creation Please include portfolio when applying All of our positions are currently revenue/profit share contracts.
  2. Tech_Lion

    Nexus is going to be re-designed

    That's interesting, I thought they just did an expensive overhaul of the sites
  3. Tech_Lion

    Job Openings with Druid Gameworks (2016 Q1-Q4)

    *Removed Outdated Images*
  4. Druid Gameworks wants YOU! Druid Gameworks is looking for volunteer voice talent! If you have a quality condenser mic and enjoy voice acting we are casting male and female actors to perform npc dialogue and would love to hear your reel! We're also currently looking for female and male vocalists to perform Dreamtime's new lyrical track Mother's Song, alto or tenor preferred but we're open to options! Send your best bear read or singing performance to voice-acting@druidgameworks.com Subject: Voice Audition Voice cast actors receive credits in our reel plus free early access game codes!
  5. Have aims of getting into the game industry? Make the leap and shoot us an email! ★ Project Title ★ Witanlore: Dreamtime ★ Description ★ In Dreamtime, the player assumes the role of a young Ursine from one of four main tribes, who's destiny has not yet been determined. At the game's start, they have reached the age of maturity known as the Chut’que (chewt kay) a time to undergo an honored ritual, the dreaming. Guided by the clan seer, the dreaming is an astral journey where Ursines travel into the spirit world to stand before their patron god and receive divine messages about their destiny. However, things will not be so easy for our intrepid player. For the first time in the long oral history of the tribes, the dreaming does not go as planned. The player finds more than a god waiting for them in the mists and is left with disconcerting images of a shrouded figure whose intent seems far from benevolent. The story’s focus hinges upon the fate of an ancient relic, more specifically several artifacts which make up a whole and the player’s quest to retrieve them in an attempt to avert the looming threat foreshadowed in their vision. Through this journey the player will unravel the true purpose of the lost relic and of the Ursine tribes entrusted to its safekeeping, but will it be enough to divert the danger away from their family and homeland? ★ Project Status ★ Dreamtime is Currently in Testing, due to turnover delays the first episode is now expected to ship on Steam Q2 of 2016. ★ Studio Name ★ Druid Gameworks Studio LLC ★ Current Team Roster ★ (Years/Months represents time working with Druid Gameworks, not total experience) ★ Previous Work ★ N/A: This is our first retail title as a team, but we have a combined 50+ years of game modifying experience authoring some of the Elder Scrolls Community's favorite titles like: ★ Talent Required ★ All applicants must meet the following: Must be 18 years or older, no exceptions sorry. Flexible 20-40 hours a week to commit to development Willingness to work on a revenue or royalty based compensation model, you will be paid when the game launches. Strong communication skills, English speaking required Comfortable with remote Teamwork and Collaboration on Skype, Trello, & Google Drive Ability to manage and prioritize assigned work to meet deadlines Openness to learning new tools and techniques Contracts will be drawn up to secure the employee's profit share before work begins General compensation for Full Time = 5% profit share/up to $38,500-$45,500 annually depending on position offered [Royalty Based Positions] Should the game perform well on the market, royalty contracts will payout then convert to bi-weekly paid contracts moving forward. ★ Gameplay Programmer- C++/Blueprint (1) 2+ years experience coding with C++ required Experience with Blueprints and Unreal Motion Graphics preferred Expected to program and debug key gameplay features for example menus, AI/behavior, combat, magic etc. Expected to meet deadlines and assist the programming team in completing objectives Please include portfolio when applying ★ Animator/Rigger (1) Experience with Animation in Blender, 3DsMax or Maya required. Expected to have proficiency with character rigging/animation, particle and visual FX, and cinematic animation Experience with UE4 toolset a bonus. Experience Retargeting Animations Preferred Expected to meet deadlines and help expedite characters asset finalization Please include portfolio when applying ★ 2D/3D Artist - Clothing (1) Experience with Blender, 3DsMax or Maya required. Experience with modeling for video games and using a PBR workflow required Expected to create 3D game props including clothing, armor, and weapons. Concepts provided. Expected to produce quality textures in a realistic style Please include portfolio when applying ★ 2D/3D Artist - Props/Environment (1) Experience with Blender, 3DsMax or Maya required. Experience with modeling for video games and using a PBR workflow required Expected to create 3D game props including environment, architecture, clutter, etc Expected to produce quality textures in a realistic style Expected to meet deadlines and help expedite asset creation Please include portfolio when applying [Contract/Freelance Based Positions] *Opening Soon* Currently None Available, Check Back ★ Websites ★ Druid Gameworks Studio - Home Druid Gameworks Studio - Community Witanlore.com - *Coming Soon* ★Contact Us★ To apply, please E-mail: jobs@druidgameworks.com For General Questions, please E-mail: info@druidgameworks.com ★Media★ Witanlore Dreamtime Theme Track - Oghdan's Dream Witanlore Dreamtime Credit Track - Mother's Song ©2012-2016 Druid Gameworks
  6. Tech_Lion

    Chat room entry problems

    The chatroom is fixed
  7. Tech_Lion

    Job Openings at Druid Gameworks [2014, Q2-Q4]

    We're taking Witanlore:Dreamtime to Kickstarter August 8th! If you're a fan of the project stop by and lend your support ! https://www.youtube.com/watch?v=8cm4Gu8nmno
  8. Tech_Lion

    Chat room entry problems

    Looks like more issues with the chat server, things should be resolved soon, sorry folks
  9. Tech_Lion

    Job Openings at Druid Gameworks [2014, Q2-Q4]

    Thinking about applying but want to know more about the project first? Check out our latest development video: We are in need of some savvy blueprinters and additional artists, if you want to be part of the magic, send us an email!
  10. Tech_Lion

    Job Openings at Druid Gameworks [2014, Q2-Q4]

    Love Games? Love Social Media? We're looking for volunteers to man our social media hubs, if you enjoying writing, reporting, and just chatting about games, you might be just the person we're looking for! Get in touch! Our Volunteer Media Staffers Earn: Special Ranking in our Community Early Release Demos Behind the Scenes Sneak Peeks Free Game Codes!!!!
  11. Project Title: Witanlore: Dreamtime Description: In Dreamtime, the player assumes the role of a young Ursine from one of four main tribes, who's destiny has not yet been determined. At the game's start, they have reached the age of maturity known as the Chut’que (chewt kay) a time to undergo an honored ritual, the dreaming. Guided by the clan seer, the dreaming is an astral journey where Ursines travel into the spirit world to stand before their patron god and receive divine messages about their destiny. However, things will not be so easy for our intrepid player. For the first time in the long oral history of the tribes, the dreaming does not go as planned. The player finds more than a god waiting for them in the mists and is left with disconcerting images of a shrouded figure whose intent seems far from benevolent. The story’s focus hinges upon the fate of an ancient relic, more specifically several artifacts which make up a whole and the player’s quest to retrieve them in an attempt to avert the looming threat foreshadowed in their vision. Through this journey the player will unravel the true purpose of the lost relic and of the Ursine tribes entrusted to its safekeeping, but will it be enough to divert the danger away from their family and homeland? See more on our project HERE Features: Rich Cultural Histories Unique Explorable Landscapes Multiple Ursine Tribes to Choose From Choices & Consequences Crafting & Trading Dungeon Diving & Rewards Unique Weaponry with Tribal Bonuses Questing Mobile Mini Games Role-playing Immersion Focus Team Name: Druid Gameworks Studio LLC Talent Required: All applicants must meet the following: Flexible 20-40 hours a week to commit to development Willingness to work on a revenue or royalty based compensation model, you will be paid when the game launches. Strong communication skills, English speaking required Comfortable with remote Teamwork and Collaboration Ability to manage and prioritize assigned work to meet deadlines Openness to learning new tools and techniques [Royalty Based Positions] Level Designer (2) Ability to design and develop interior and exterior levels using props, 3D assets, lights, FX, and characters Must be comfortable with Skype Experience with UE4 toolset a bonus. Practical programming skills preferred but not Required We will provide your UE4 License as needed Programmer (1) Must have at least 2 years of C++ programming experience Expected to program rpg features for example, HUD, GUI, inventory management, magic systems, quest management, etc Blueprinting and UE4 Experience a bonus We will provide your UE4 License as needed Animator (1) Experience using Blender, 3DsMax, or Maya required Expected to have proficiency with character rigging/animation, particle and visual FX, and cinematic animation Experience with UE4 toolset a bonus. We will provide your UE4 License as needed Assistant Project Manager (1) Project Management Experience Required Expected to have good organization, time management, and communication skills Expected to be proficient with Social Media and Public Relations Proficient Writing Skills Required Applicants must have full time (30+ hours a week) to devote to the job [Contract/Freelance Based Positions] 3D Character Artist (1) Experience with 3DsMax or Maya required. Expected to create player models and npc characters Animation skills are a bonus Expected to provide a portfolio and a per-model estimate when applying Contact: To apply, please E-mail: hresources@druidgameworks.com For General Questions, please E-mail: info@druidgameworks.com
  12. Tech_Lion

    Chat room entry problems

    Confirmed, it was a network error on Invision's end, it took out all the IP Chatrooms on multiple sites. Should be resolved now though it seems some folks are still having issues.
  13. Tech_Lion

    Random Nature

    Way cool
  14. Tech_Lion

    [New RPG Game] Unwritten: Echoes of Twilight

    Kickstarter is Now Live! The time we've been waiting for is finally here! Our Kickstarter has finally launched, click the title here or the image below to visit our Kickstarter and please consider pledging today! We need your support to get this project to the next stage of development and out to the public! How you can help! Pledge!!! Of course pledging is the best way to lend your support and every little bit helps! Help us spread the word!!! We have only 30 days to raise the needed funds to take this project all the way to completion we will need many voices and many hands spreading the word! Post on forums, your blogs, your Facebook and Twitter! Tell your friends and get them into the campaign too! Together we can make an RPG unlike any other and you are the key to our success!

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