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Thomas Kaira

AFK Mods
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Everything posted by Thomas Kaira

  1. Cosmetic additions is a bit of a touchy subject as far as I'm concerned for MMOs. For one of the most popular (Guild Wars 2) cosmetics and customization is THE reason to play the game for several hundred hours. TES has a different philosophy (exploration), but still if an emphasis is going to be placed on unique looks for a character, then in a subscription MMO, armor and weapon skins should not be put in the cash shop, it sends a bad message (pay to win, which if you send that message in a subscription MMO fresh out the gate you can kiss your ass good-bye). Boosters is another no-no for subscription MMOs, because you are already paying for the damn game. Guild Wars 2 offers boosters in its cash shop, but since it's free to play after purchase I can deal (plus you can get them for free from time to time). As I said before, subscription MMO + pay-to-win mentality + new kid on the block = no sales. People don't want to be forced to invest money in a game only to be outstripped by the people capable of investing MORE. Here's what I could see being offered in the cash shop: -Character name changes -Character slot expansions -Inventory expansions -Bank space expansions -Vanity items (items that look neat but have absolutely no use in the game whatsoever. In Guild Wars 2 these were Mini-pets) -Fun items (fireworks, etc.)
  2. Slof changes the models, too. I don't know if those can be pulled in with Bash.
  3. So I've discovered TIE is making edits to the horses that was causing Slof's Horses to not quite function properly, with default horses being loaded instead of Slof's much improved ones. Obviously I've addressed this by moving Slof's Horses Base.esp to load after TIE.esp, but I'm just wondering what exactly TIE does to the horses to make me have to do this? (Just want to be sure I don't break anything.)
  4. Fixed my Oblivion install, I can start the game again. Now to get all my mod stuff imported back in.
  5. Have to say, saw this, and I am seriously rethinking getting the game. Based on the live demo where they pretty much facerolled a dungeon right out the gate (at least in Guild Wars you need to learn things to faceroll the dungeons), there really isnt much in terms of gameplay. And if I'm going to be playing a subscription MMO, I want gameplay that will keep me interested in the long run. There is a reason I'm supporting ArenaNet, even if I don't like some of the stuff they do in Guild Wars 2: they do not charge subscriptions. For a game of the caliber of Guild Wars 2, that is huge and deserves being supported. Every player is on an equal foot, you buy the game and you are done. And the cash shop is nowhere near as bad as other MMOs. Guild Wars 2 is the new standard for AAA MMOs, the way I see it. As ESO is going to be P2P, I am definitely not going to buy it at launch. I'm going to wait until I get verification that it is a solid MMO. NOT a solid TES game (I have three of those already), but a solid MMO. ONLY then will I consider picking it up.
  6. Been awhile. Benn putting off getting my credentials back in order here. On the topic of Windows 8: It is to me an OS that was shoehorned into the desktop marketplace without an adequate port. It was designed for touchscreens and MS didn't do a great job converting it to Mouse/Keyboard. For that reason, it will be skipped by me.
  7. So, me and my stepfather were out shopping today when we happened across a triple-feature of Ernest movies (Goes to Camp, Goes to Jail, and Scared Stupid). Being that we both love Ernest, we couldn't pass those up (plus the $5.00 price tag). Follow this up with back-to-back viewings of Goes to Jail and Goes to Camp... yeah, good times. I miss Jim Varney.
  8. Just do it Ama. I sorta want to see where this goes. *starts constructing lead fortifications*
  9. But you're forgetting it's all Arthmoor's fault! Why? Because everyone else said so! And they can't be wrong!
  10. Madrid? Maybe the Costa del Sol? Spain is a great country to visit.
  11. I change my vote to Shanghai, then. I'd say Pyongyang, but those delightful fellows seem to have a few issues with letting Americans into their country, so Shanghai will do in a pinch. (By the way, no, I'm not a Communist)
  12. To include the fellows across the pond, why don't we just say New York and be done with it? Works for me, I got folk there.
  13. By meteors, I meant I wanted a moon crashing into a clocktower and vaporizing everyone. It was their terrible fate, after all.
  14. So, it's the end of the world. I guess we got sucked into a temporal and now exist in some alternate dimension where everything is exactly the same as it was before. Sucks. I wanted meteors.
  15. Does USKP make any alterations to the quest "TGCrown?" If so, what has been done? One of my own mods is now altering that quest and I would like to know if any USKP fixes need to be imported before sending it out to a public release.
  16. This whole "alias fill failure but quest starts anyways" bug can also strike at random (albeit sorta rarely, I think). You remember that whole thing with the DialogueFalkreath shenanigans I posted about in Beth? This is exactly what happened. Quest had started but when I SQV'd it, all the aliases were NONE. Also, that jury-rig fix? Didn't work. The aliases reset themselves to NONE upon exiting the game. Had to ditch that character and start over. It might also just be with quests mods have added/modified. I know DialogueFalkreath was modified a bit by USKP to provide a backup Innkeeper alias, but our understanding of what is going on here is still limited.
  17. Had to do this several times for my own village mod. I've already got the procedure down, but that is more or less what you do. Thanks for putting it to pap... er, pixels.
  18. Who didn't see this coming? Guy who hosts his mod on Nexus begins demanding "donations" for people to be allowed to download his files (read: charging for mods), and the inevitable happens. Is this going to be a recurring theme in the modding community? If so, it might be prudent to write to Bethesda and get them to crack down on these people attempting to skirt the boundaries of their EULA.
  19. Fact: Hearthfire has THE worst family interactions of all time. Only in a Bethesda game can you go home, give your kid a razor-sharp dagger (because everyone knows it's a great idea to have kids play with sharp objects) and beat your spouse (and child) senseless. And not be punished for it at all. I think you now understand why I think marriage and adoption in this game is a horrible idea and will never, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever go through with them. (Free cookie for anyone who gets the reference here)
  20. So... anyone else interested in how all that we did in Oblivion seems to have done bugger-all as far as the post-Oblivion events are concerned? We have a manifestation of Clavicus Vile's realm appearing in Tamriel in The Infernal City and now in Skyrim we can visit the Soul Cairn and Apocrypha. All aspects of Oblivion. So... what exactly did Martin give his life for anyways? Cause the highway between Nirn and Oblivion doesn't seem to been phased all that much. Maybe it lost a lane or two, but that's about it.
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