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zilav

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  1. Like
    zilav got a reaction from shurah in [WIPz] TES5Edit   
    Thread where I'll be posting the latest updates.
    Primarily for testing and discussion, new ideas.
     
    Please remember those are developer versions from subversion control and so can destroy your mods, computer, and kill kittens
     
    Version 3.2.3 contains the following changes:
    merged patch fixes [FO4/SSE] ESL support, mapping FormIDs or light plugins in FE slot similar to the game engine caching of built references in the "Data\xEdit Cache" folder new plugins selector window and fixes to load order sorting themes support (right click menu on the window caption) DPI awareness Ctrl+S saves over the original files now, don't need to restart xEdit to save changes  
    Download
  2. Like
    zilav got a reaction from Korentin in [WIPz] TES5Edit   
    Sneak preview on the upcoming TES5LODGen
    - no LOD atlases
    - unlimited number of textures per worldspace
    - unlimited number of textures per mesh
    - LOD textures of any resolution
    - tileable textures on LOD meshes
    - using original full meshes as LOD
    - Oblivion style lod in _far meshes, no need to setup LOD on static records
    - automatic decimation of full meshes if missing lods (in the works)
    - and much more...

    A tribute to Arthmoor, Sjors and other devs of RAEVWD
     

  3. Like
    zilav got a reaction from shurah in [WIPz] TES5Edit   
    Thread where I'll be posting the latest updates.
    Primarily for testing and discussion, new ideas.
     
    Please remember those are developer versions from subversion control and so can destroy your mods, computer, and kill kittens
     
    Version 3.2.3 contains the following changes:
    merged patch fixes [FO4/SSE] ESL support, mapping FormIDs or light plugins in FE slot similar to the game engine caching of built references in the "Data\xEdit Cache" folder new plugins selector window and fixes to load order sorting themes support (right click menu on the window caption) DPI awareness Ctrl+S saves over the original files now, don't need to restart xEdit to save changes  
    Download
  4. Like
    zilav got a reaction from JaxFirehart in [WIPz] TES5Edit   
    Uploaded new version.
    He already fixed INFOs sorting, actually would be nice if you can extensively test it, since I'm going to remove an option to disable sorting.
    Papyrus VMAD version fields are now marked as ignored since data is lined up, this allows to detect more ITM records, even found several in USKP (though I have a previous version iirc).
  5. Like
    zilav got a reaction from Arthmoor in [WIPz] TES5Edit   
    I need to finish with a brief instructions on how to use, because it can look complicated for someone
     

     
  6. Like
    zilav got a reaction from Korentin in [WIPz] TES5Edit   
    Sneak preview on the upcoming TES5LODGen
    - no LOD atlases
    - unlimited number of textures per worldspace
    - unlimited number of textures per mesh
    - LOD textures of any resolution
    - tileable textures on LOD meshes
    - using original full meshes as LOD
    - Oblivion style lod in _far meshes, no need to setup LOD on static records
    - automatic decimation of full meshes if missing lods (in the works)
    - and much more...

    A tribute to Arthmoor, Sjors and other devs of RAEVWD
     

  7. Like
    zilav got a reaction from Korentin in [WIPz] TES5Edit   
    Sneak preview on the upcoming TES5LODGen
    - no LOD atlases
    - unlimited number of textures per worldspace
    - unlimited number of textures per mesh
    - LOD textures of any resolution
    - tileable textures on LOD meshes
    - using original full meshes as LOD
    - Oblivion style lod in _far meshes, no need to setup LOD on static records
    - automatic decimation of full meshes if missing lods (in the works)
    - and much more...

    A tribute to Arthmoor, Sjors and other devs of RAEVWD
     

  8. Like
    zilav got a reaction from Leonardo in Cleaning mods - Questions and Answers   
    Record definitions are being updated with each new version, it might affect ITM counters in both ways.
  9. Like
    zilav got a reaction from michaelrw in [WIPz] TES5Edit   
    Such tasks are easy for scripts.
    This will export a list of interior cells, their data and several statistics (refs, spawns, etc) in csv format easy to browse with Excel
    http://pastebin.com/PR61ziit
    Apply to Cell group. Can be easily extended to export any additional information.
  10. Like
    zilav got a reaction from Sclerocephalus in [WIPz] TES5Edit   
    Uploaded new version with slot numbers in armor addon names.

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