Sorry, sometimes I don't find the right words, I prefer German Let me explain with some examples:
I install Mod1, no loose files, only BSA. Then I install Mod2, which has only loose textures that are in the BSA of Mod1 too, but a little bit altered.
Question: Do the loose textures 'win' everytime? I hope so.
I install Mod3 with a huge bunch of loose textures. Then I install Mod4 which another bunch of textures. There are 20 conflicting textures but I want to decide each of them to be overwritten or not.
Is this possible with Vortex? NMM has this feature and it is very important for me.